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Morphling

Morphling

Searching the room, the tribesfolk quickly realize that their gear has been haphazardly stored here. Bochs, Stryker, Gruza, Myycky, Mouse, and The Ratman all find their equipment.

Bochs also finds a small plastic pure strain human. Turning it over causes it to say 'ma ma.' While such an artifact would hardly bring glory and acclaim, turning it in would technically fulfill the requirements of the rite of passage.

Stryker finds a small, colorful square package that is made out of a material with the consistency of a leaf. Something is inside it.

OOC

If anyone wants to activate the artifact that Stryker has, a d20 roll is required. Anyone with an intelligence of 12 or higher can assist with the roll, adding a +1 bonus (maximum bonus +4). It will take three turns. Using Luck for this check is highly recommended.

 

Morphling

Morphling

Searching the room, the tribesfolk quickly realize that their gear has been haphazardly stored here. Bochs, Stryker, Gruza, Myycky, Mouse, and The Ratman all find their equipment.

Bochs also finds a small plastic pure strain human. Turning it over causes it to say 'ma ma.' While such an artifact would hardly bring glory and acclaim, turning it in would technically fulfill the requirements of the rite of passage.

Stryker finds a small, colorful square package that is made out of a material with the consistency of a leaf. Something is inside it.

OOC

If anyone wants to activate the artifact that Stryker has, a d20 roll is required. Anyone with an intelligence of 12 or higher can assist with the roll, adding a +1 bonus (maximum bonus +4). It will take three turns.

 

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