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Madoc Mannaw - Death Guard Assault Marine


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Madoc Mannaw

Death Guard Assault Marine

 

Rank: I (XP: 0/12000)

Wounds: 21
Fate Points: 3

Movement (in PA): 5/10/15/30

Demeanor:
Stoic

Specialist Ability:
Wrathful Descent

Deeds: Lone Survivor
No Quarter Given

DeathGuardMkIII.png.9a715e50af95f706c4066cf48d5a1df1.png

 

 

Characteristics Total
Weapon Skill 7148 Base roll
+5 WS from Death Guard Legion
+5 WS from Thine Arm be the Scourge of the Impure
+5 WS from A Hero's Shame
+5 WS from Advance taken (200xp)
+3 WS from No Quarter Given (500xp)
Total: 71
Ballistics Skill 3838 Base roll
+5 BS from A Hero's Shame
-5 BS from Thine Arm be the Scourge of the Impure
Total: 38
Strength 51 (76)46 Base roll
+5 from Advance taken (200xp)
Total: 51

+25 from Mk2 ‘Crusade’ Armour
Modified Total: 76
Toughness 5247 Base roll
+5 from Death Guard Legion
Total: 52
Agility 44
Intelligence 34
Perception 42
Willpower 38
Fellowship 3639 Base roll
-3 from Lone Survivor (100xp)

 

 

SKILLS
Awareness Concealment Literacy Silent Move
Ciphers (Legion Runes) Dodge Navigation (Surface) Speak Language (High Gothic, Low Gothic)
Climb Drive (Ground Vehicles) Pilot (Personal) Tactics (Any)
Common Lore (Legiones Astartes, Imperium, War) Intimidate Scholastic Lore (Principia Belicosa)

Tracking

 

TALENTS
Ambidextrous Astartes Weapons Training Autosanguine
Bulging Biceps Counter-Attack Hatred (Greenskins)
Heightened Senses (Hearing, Sight) Killing Strike Nerves of Steel
Quick Draw Resistance (Psychic Powers) Swift Attack
True Grit Unarmed Master  

 

STANDARD WARGEAR:
Mk2 Power Armor "Crusade" (A Hero's Shame, Thine Arm be the Scourge of the Impure)
Astartes bolt pistol
3x Astartes frag grenades
3x Astartes krak grenades
Astartes combat knife
Repair cement
Astartes chainsword
Astartes jump pack

 

---

BACKGROUND:

Madoc Mannaw is a veteran among veterans, having served the Adeptus Astartes for over 500 years since the height of the Unification Wars. He was there when the techno-barbarian warlords of Old Albia finally bent the knee to the Emperor, resplendently clad in crimson and white and promising them glory among the stars. Despite his age, he was chosen for his potential for the Astartes program, and Madoc was among the first to bear the colors of the XIV Legion. Later, when his gene-father stood before him and his brothers, he was among those named Unbroken.

As a Dusk Raider, and later Death Guard, Madoc was noted among his superiors for his remarkable strength and bravery, but lacked the sort of talents that would have him considered for a leadership role. However, after centuries of exemplary performance, the opportunity was bound to present itself. When it finally did, his superiors' concerns were tragically proven well founded.

The exact details of Sergeant Mannaw's first command assignment are largely unknown, the record having been sealed by order of his First Captain. However tight-lipped Madoc may be of what truly happened, one thing was clear enough: not only was his mission a failure, his entire squad was lost, their gene-seed unrecovered. Madoc was stripped of his power armor and demoted back to the scouts, his rank retained only to ensure that Barbarus' new recruits would benefit from his wealth of experience.

Shame is a powerful motivator, and Madoc took his role over the legion's youngest charges with utmost severity, fighting and training with rookies a fraction of his age. While not every neophyte becomes a true Astartes, nearly every scout marine under his direct command survived to earn their power armor, often at great risk and injury to himself. Reckless, perhaps, but no matter his wounds Madoc recovered quickly, determined never to fail in his duty again.

After dozens of decades in humble penance, the Legiones Astartes descend on the Ullanor Sector, and Madoc has been returned his power armor and cleared for frontline duty again. Possessed with an unwavering determination to keep his battle brothers alive at all costs, Madoc brings centuries of combat experience to every battle, and fights like only the blood of the Emperor's enemies can wash away his guilt.

---

PERSONALITY:

Madoc is not a prideful person, at least not outwardly so. True to his Albian roots, the grizzled marine carries himself with a calm, collected confidence that only centuries of active duty can bring. The bravado of his warrior past has mostly been drilled out of him in favor of the brutal efficiency of tactical Astartes warfare, but the glory of single combat has often led Madoc to putting himself in reckless situations. As capable as your average marine with a bolter, melee is where the long-serving sergeant truly shows his skill.

His demeanor can oscillate between oddly affable to blithely caustic. He isn't one to shy away from regaling his brothers with tall tales of old Terra, the Unification and beyond, but he cares little for making friends or earning the favor of his commanders. While privately distrustful of the direction he has seen his legion go in since the discovery of their primarch, Madoc nevertheless remains dogmatically loyal to the Death Guard, and the Imperium at large. Indeed, he's only collected two motivations over his long, long life: bringing death to the enemies of mankind and ensuring his battle brothers stay alive so that they may do the same.

---

DESCRIPTION:

If you were to ask Madoc how old he was, he'd tell you to mind your own business, mostly because he isn't entirely sure himself. Born sometime near mid-M30 in the smoke-choked spires of Old Albia, Madoc was once a wild techno-barbarian warrior, a veritable bear of a man who barely made the cut, recruited to the XIV Legion in his late 20s. He survived the process when most his age did not and the burly Albian became even more imposing, nearly rivaling the Thunder Warriors he once fought against in the name of the Ironside warlords.

Madoc may be of large stature, even among his unnaturally large peers, but his visible age sets him apart even more. His close-cropped hair has long since turned grey, as has his beard, longer kept and styled in the fashion of old Albian customs. His face has scars over scars, as does much of his body having fought more of his career out of power armor, rather than in it. Dark eyes sit beneath a consistently creased, silver brow, and his flat nose is slightly crooked, having been broken and reset more times than he cares to remember.

His armor bears fewer scars than one might expect for a veteran of his caliber, having seen most of its use when he still bore a red right arm. Typical among his legion, Madoc's power armor is unpainted, save for his heraldic pauldron in dark green, but in a rare display of self-expression, the left kneecap of his armor remains painted crimson--a symbol of his origins as an old Terran Dusk Raider and one of Mortarion's Unbroken Blades.

 

Edited by 8bitWizard (see edit history)
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  • 2 weeks later...
Madoc Manaw

madocportrait.png.cf5970d33bb065c454cd4e19fec5bd6e.png

Characteristics: WS:71 (+7) | BS:38 (+3) | S:51 (+12) | T:52 (+10) | A:44 (+4) | I:34 (+3) | P:42 (+4) | WP:38 (+3) | F:36 (+3)

 

Movement: 5/10/15/30 | Armor: Body 9, Rest 7

 

Wounds: 21/21 | Fate Points: 3/3

 

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Thanks! 😄

When I played RT with Trish previously, my character all shooty to the point I'd scared of putting him into melee, although I later discovered that powerfists tend to level the playing field... Once I saw where the dice landed building this guy, I decided to go all in on a melee tank! If we make it far enough, I'm looking to commit to the bit and advance some levels into Champion.

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