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Use this thread to roll dice when you need to. If you must roll dice in the story thread, make sure that it's in a spoiler button or otherwise OOC so as not to disrupt the narrative flow.

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  • 3 weeks later...

Queen Heqet rolls initiative for the enemy team. She does so using the following Stunt:

Ear to the Ground

Whenever someone initiates a Conflict against you in an area where you’ve built a network of contacts, you use Contacts instead of Notice to determine turn order, because you got tipped off in time.

Name
Queen Heqet, Initiative Roll
[0,+,0,-] +3 = 3
fate(3) 0,1,0,-1
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The Eyes of Ra (Mob C) roll to Create an Advantage against Watcher and Hannibal. Either of them can choose to provide active opposition, or the difficulty of this roll will be a passive Fair (+2) difficulty check for the Mob.

Name
Phalanx Arms CaA v.s. Watcher & Hannibal
[0,+,+,0] +4 = 6
fate(4) 0,1,1,0
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Providing active opposition via physique with a teamwork from Watcher. We’ll attempt to break their formation via shouldering / lashing out at their shields as they try to form up around us.

Name
Physique + teamwork
[-,-,0,0] +5 = 3
fate(5) -1,-1,0,0
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Impi attacks with Athletics using both of her relevant attack stunts.

Name
Athletics attack
[-,-,0,+] +6 = 5
fate(6) -1,-1,0,1
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Impi will expend her Imposter Among Us boost to raise her roll result by 2, for 4 shifts of stress. She will also expend the free invocation that Watcher had created, raising her roll result by another 2, for 6 shifts of stress. Impi will then reduce stress inflicted by 1 to place a boost of Knocked Prone on the mob. (Or, apparently, the GM allows placing the boost without reducing stress inflicted, so that is still a 6-stress hit.)

Edited by Colette (see edit history)
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Round 1 and the rest of the enemies take their turns. Colette must roll to defend against a passive Opposition of Great (+4), meanwhile ManicPixieFatGuy must defend against 1 Create an Advantage and 3 Attack rolls.

Name
Mob B Phalanx Arms Create an Advantage v.s. Hannibal
[0,0,0,+] +4 = 5
fate(4) 0,0,0,1
Mob A Phalanx Arms Ranged Attack v.s. Hannibal
[-,0,+,0] +4 = 4
fate(4) -1,0,1,0
Bastet Twins Shoot Attack v.s. Hannibal
[0,0,0,-] +4 = 3
fate(4) 0,0,0,-1
MechAnubis Shoot Attack v.s. Hannibal
[0,-,0,-] +4 = 2
fate(4) 0,-1,0,-1
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