Rune Knight Posted April 8 Clone Share Posted April 8 Use this thread to roll dice when you need to. If you must roll dice in the story thread, make sure that it's in a spoiler button or otherwise OOC so as not to disrupt the narrative flow. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Rune Knight Posted April 26 Author Clone Share Posted April 26 Queen Heqet rolls initiative for the enemy team. She does so using the following Stunt: Ear to the Ground Whenever someone initiates a Conflict against you in an area where you’ve built a network of contacts, you use Contacts instead of Notice to determine turn order, because you got tipped off in time. Name xDiceName xDiceResult xDiceString xDiceRolls Queen Heqet, Initiative Roll [0,+,0,-] +3 = 3 fate(3) 0,1,0,-1 Link to comment Share on other sites More sharing options...
Colette Posted April 27 Clone Share Posted April 27 Impi rolls initiative for the party. Name xDiceName xDiceResult xDiceString xDiceRolls Notice-based initiative with stunt [+,0,0,+] +6 = 8 fate(6) 1,0,0,1 Link to comment Share on other sites More sharing options...
ManicPixieFatGuy Posted May 2 Clone Share Posted May 2 (edited) Gonna do a roll for a CAA summoning the “Fury of the Smilodon” Edited May 5 by ManicPixieFatGuy (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Chi CAA [0,0,-,+] +2 = 2 fate(2) 0,0,-1,1 Link to comment Share on other sites More sharing options...
Rune Knight Posted May 3 Author Clone Share Posted May 3 The Eyes of Ra (Mob C) roll to Create an Advantage against Watcher and Hannibal. Either of them can choose to provide active opposition, or the difficulty of this roll will be a passive Fair (+2) difficulty check for the Mob. Name xDiceName xDiceResult xDiceString xDiceRolls Phalanx Arms CaA v.s. Watcher & Hannibal [0,+,+,0] +4 = 6 fate(4) 0,1,1,0 Link to comment Share on other sites More sharing options...
ManicPixieFatGuy Posted May 5 Clone Share Posted May 5 Providing active opposition via physique with a teamwork from Watcher. We’ll attempt to break their formation via shouldering / lashing out at their shields as they try to form up around us. Name xDiceName xDiceResult xDiceString xDiceRolls Physique + teamwork [-,-,0,0] +5 = 3 fate(5) -1,-1,0,0 Link to comment Share on other sites More sharing options...
Colette Posted May 8 Clone Share Posted May 8 Impi attacks with Athletics using both of her relevant attack stunts. Name xDiceName xDiceResult xDiceString xDiceRolls Athletics attack [-,-,0,+] +6 = 5 fate(6) -1,-1,0,1 Link to comment Share on other sites More sharing options...
Rune Knight Posted May 8 Author Clone Share Posted May 8 The Eyes of Ra defend against Impi's attack. Name xDiceName xDiceResult xDiceString xDiceRolls Phalanx Arms Defense v.s. Impi's Attack [0,0,0,+] +4 = 5 fate(4) 0,0,0,1 Link to comment Share on other sites More sharing options...
Colette Posted May 8 Clone Share Posted May 8 (edited) Impi will expend her Imposter Among Us boost to raise her roll result by 2, for 4 shifts of stress. She will also expend the free invocation that Watcher had created, raising her roll result by another 2, for 6 shifts of stress. Impi will then reduce stress inflicted by 1 to place a boost of Knocked Prone on the mob. (Or, apparently, the GM allows placing the boost without reducing stress inflicted, so that is still a 6-stress hit.) Edited May 8 by Colette (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Rune Knight Posted May 11 Author Clone Share Posted May 11 Round 1 and the rest of the enemies take their turns. Colette must roll to defend against a passive Opposition of Great (+4), meanwhile ManicPixieFatGuy must defend against 1 Create an Advantage and 3 Attack rolls. Name xDiceName xDiceResult xDiceString xDiceRolls Mob B Phalanx Arms Create an Advantage v.s. Hannibal [0,0,0,+] +4 = 5 fate(4) 0,0,0,1 Mob A Phalanx Arms Ranged Attack v.s. Hannibal [-,0,+,0] +4 = 4 fate(4) -1,0,1,0 Bastet Twins Shoot Attack v.s. Hannibal [0,0,0,-] +4 = 3 fate(4) 0,0,0,-1 MechAnubis Shoot Attack v.s. Hannibal [0,-,0,-] +4 = 2 fate(4) 0,-1,0,-1 Link to comment Share on other sites More sharing options...
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