sleepydogboy Posted April 12 Clone Share Posted April 12 Name: Horarth Augustfield Race: Half-Orc Background: Noble Character concept: Horarth is a Half-Orc aged twenty-six, noble in surname only and outcast from his family. Though his story of precisely when and why this happened is "fluid" at best, anyone familiar with the Augustfield name recognizes it as a noble family of humans; take from that what you will. What is immediately clear about Horarth, however, is the pompous demeanor with which he carries himself, and his near single-minded pursuit of fame—or notoriety. He's got a chip on his shoulder and the urge to prove himself, until his surname is associated more with his heroics than his aristocratic family. Then, and only then, will he return to the Augustfield Estate, establish himself as the new patriarch of the family, and take his rightful seat at the head of the table. Until then, it's wading through the muck with the rest of the common lowlifes. So far things haven't been panning out so great for him. It turns out being raised in nobility has somewhat stifled his... martial prowess. Additionally, even with some official-looking documentation, common folk are not often eager to believe his noble lineage. He's had more than a fair share of humbling experiences, but he'll grit his tusks and bear it if it means carving out the legacy he's certain he deserves. In need of a fresh start, and with few places to turn, a caravan to Yuvia may be just the thing... Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
sleepydogboy Posted April 12 Author Clone Share Posted April 12 (edited) BASICS Race : Half-OrcAgility XP: -2 Endurance XP: +1 Intimidation dice: +2 Languages : Common, Orc Background : NobleHistory XP: -1 Persuasion XP: -1 Appearance XP: -1 Might Agility Endurance Intelligence Cunning Willpower Charisma Influence Appearance 2Base + 1 (20 XP) 3Half-Orc (-2) Base + 2 (40 XP; 16 + 24) 2Half-Orc (+1) Base + 1 (22 XP) 3Base + 2 (50 XP; 20 + 30) 1Base 2Base + 1 (20 XP) 1Base 2Base + 1 (20 XP) 1Base Total = 17220 + 40 + 22 + 50 + 20 + 20 SKILLS MARTIAL MAGICKAL NON COMBAT Archery Arcana: 1+1 (8 XP) Athletics Two Weapon Fighting Abjuration Crafts (Potions): 1+1 (8 XP) Great Weapon Fighting Conjuration Deception: 1+1 (8 XP) One Handed Weapon: 2+2 (24 XP; 8 + 16) Divination History Thrown Weapon Fighting Charm Insight: 1+1 (8 XP) Protection Evocation: 2+2 (24 XP; 8 + 16) Intimidation: 2+2 (Half-Orc) Martial Arts Illusion Investigation Shield Necromancy Knowledge Light Armor: 1+1 (8 XP) Transmutation First Aid Medium Armor Nature Heavy Armor Perception Evasion Performance Religion Ride Stealth Survival Thievery Total XP = 8824 + 8 + 8 + 24 + 8 + 8 + 8 PERKS & FEATURES Perks NAME RANK XP COST REQUIREMENTS BENEFIT Combat Caster - 10 Int 3, Agi 3 While casting a spell in melee range of an enemy you receive a -1 difficulty of Defense rolls made against you. Greater Sword - 15 Agi 3 This perk enhances your Sword Skill. You get a -1 difficulty on all of your Sword attacks and maneuvers. Spell Focus: Evocation - 15 Int 3, Will 2 You choose a Magick school, and any spells dealing with that school have a – 1 difficult. This perk can be selected multiple times each time selecting another school of magick. Quick Draw - 5 Agi 2 With this perk you can draw a weapon with 0 stamina usage. This also allows you to attack the same round you draw your weapon. Potion Brewing 1 10 Int 3, Will 2 This perk allows you to create various different kinds of potions. The higher the rank of the Perk the better potions you are able to craft, See Crafting Potions Total XP = 55 Features NAME ORIGIN EFFECT Darkvision Half-Orc Darkvision Relentless Endurance Half-Orc When becoming incapacitated heal two health levels. This is usable once per day. Savage Attacks Half-Orc When cuit with a weapon roll half your strength score again for damage. FINISHING TOUCHES MANA HEALTH STAMINA SPEED 5 5 3 30 ft Resistance from armor: +1 (Light Armor) EQUIPMENT Set of Fine Clothes, Signet Ring, Scroll of Pedigree, Rapier20 GP, 2 lbs, Light Armor25 GP, Backpack2 GP, 2 lb, 5 days Rations25 SP (5x5sp), 5 lbs (5x1lbs), Waterskin1 GP, 4 lb, Average Lock40 GP, 1 lb, Small Steel Mirror10 GP, 0.5 lbs, Inkpen1 SP, 0 lbs, 10 sheets Parchment20 SP (10x2sp), 0 lbs, Bedroll1 SP, 5 lbs, 1lb Soap5 SP, 1 lb, Acid (Flask)15 GP, 1 lb, Greek Fire20 GP, 1 lb, Spell Component Pouch5 GP, 2 lbs GP: 87 SP: 8 CP: 0 Carry load: 24.5 lbs 314 XP SPENT LEFTOVER XP = 6 Edited April 12 by sleepydogboy (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Starting Gold 240 3d10*10 9,7,8 Link to comment Share on other sites More sharing options...
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