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Starhawk

Starhawk

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Tanith Camarilla

HP 32/32 AC 13/17/21 Init 3 Fort 3 Ref 5 Will 7-10

Female Neutral Elf  Wizard (Conjurer and Chronomancer) Level 6

Init 3 HP 32/32 Speed 30' AC 13/17/21 Touch 13 F-F 10 CMD 15 Fort 4 Ref 6 Will 8 (+9 vs demon effects) additional +2 vs enchantment spells and effects CMB +2 BAB 3   
 

[Melee] Quarterstaff of Entwined Serpents +3 (1d6, 19-20/x2)
[Ranged] Quarterstaff of Entwined Serpents 2 magic missiles
 

Str 8 Dex 16 Con 12 Int 22 Wis 12 Cha 12

Shift 10/10 Swift Action Dimension Door 15'

Temporal Pool 8/8

* Forewarned [1pt: Add 1d4 to Initiative][2pts: Immediate Add 1d4 to Save]

* Rewind [Immediate after failed spell, 1/2 spell level - Keep spell]

Wand of Shield [50/50] +4 to AC

Wand of Hide from Undead [50/50] Mindless Undead get no save

Wand of Sure Casting [50/50] reduce opponent's SR by 5

Cantrips Dancing Lights, Detect Fiendish Presence, Detect Magic, Message

1st Obscuring Mist, Mage Armor, Grease, Ray of Enfeeblement, Protection from Evil, Endure Elements, Feather Fall, Magic Missile, Ears of the City.

2nd Glitterdust, Web, Summon Swarm, Protection from Evil (communal), Blindness/Deafness, See Invisible.

3rd Halt Undead, Haste, Resist Energy (Communal), Sleet Storm

Condition None 

Talk of a mist around the city, instead of being something that caused her shivers, was something she personally welcomed. Concealment is to the advantage of the smaller force, even if it allows sun shy undead more strolling time.

The map too was certainly helpful, the wall was very long, and she hoped climbable. She would prefer it to the gates, which encouraged the mixing of interested, and in this case mutually antagonistic, parties.

Always wanted to be the ruler of a city so at the risk of getting ahead of myself, maybe this is my chance?, she thinks to herself.

Tossing back the hood on her robes "So, a couple of questions. How high are the city walls? In which building is the vault located? Where do the great evils of this place call home? Is the mist just surrounding the city or is it within the city as well.", she asks sounding impassive, like she's discussing academic theory. However, she then turns to the guy in the heavy armor who'd brought up a weakness.. a lack of stealth of all things. "Do you have any facility with stealth on this 'stealthy infiltration mission' or are you saying you're one man band stealthy?", she asks, her voice still impassive.

Starhawk

Starhawk

spacer.png

Tanith Camarilla

HP 32/32 AC 13/17/21 Init 3 Fort 3 Ref 5 Will 7-10

Female Neutral Elf  Wizard (Conjurer and Chronomancer) Level 6

Init 3 HP 32/32 Speed 30' AC 13/17/21 Touch 13 F-F 10 CMD 15 Fort 4 Ref 6 Will 8 (+9 vs demon effects) additional +2 vs enchantment spells and effects CMB +2 BAB 3   
 

[Melee] Quarterstaff of Entwined Serpents +3 (1d6, 19-20/x2)
[Ranged] Quarterstaff of Entwined Serpents 2 magic missiles
 

Str 8 Dex 16 Con 12 Int 20 Wis 12 Cha 12

Shift 10/10 Swift Action Dimension Door 15'

Temporal Pool 8/8

* Forewarned [1pt: Add 1d4 to Initiative][2pts: Immediate Add 1d4 to Save]

* Rewind [Immediate after failed spell, 1/2 spell level - Keep spell]

Wand of Shield [50/50] +4 to AC

Wand of Hide from Undead [50/50] Mindless Undead get no save

Wand of Sure Casting [50/50] reduce opponent's SR by 5

Cantrips Dancing Lights, Detect Fiendish Presence, Detect Magic, Message

1st Obscuring Mist, Mage Armor, Grease, Ray of Enfeeblement, Protection from Evil, Endure Elements, Feather Fall, Magic Missile, Ears of the City.

2nd Glitterdust, Web, Summon Swarm, Protection from Evil (communal), Blindness/Deafness, See Invisible.

3rd Halt Undead, Haste, Resist Energy (Communal), Sleet Storm

Condition None 

Talk of a mist around the city, instead of being something that caused her shivers, was something she personally welcomed. Concealment is to the advantage of the smaller force, even if it allows sun shy undead more strolling time.

The map too was certainly helpful, the wall was very long, and she hoped climbable. She would prefer it to the gates, which encouraged the mixing of interested, and in this case mutually antagonistic, parties.

Always wanted to be the ruler of a city so at the risk of getting ahead of myself, maybe this is my chance?, she thinks to herself.

Tossing back the hood on her robes "So, a couple of questions. How high are the city walls? In which building is the vault located? Where do the great evils of this place call home? Is the mist just surrounding the city or is it within the city as well.", she asks sounding impassive, like she's discussing academic theory. However, she then turns to the guy in the heavy armor who'd brought up a weakness.. a lack of stealth of all things. "Do you have any facility with stealth on this 'stealthy infiltration mission' or are you saying you're one man band stealthy?", she asks, her voice still impassive.

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