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Ciel Vindr, Air Genasi Tempest Cleric


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Ciel Vindr

The Stormherald

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“Wind at yer back, rain in yer face, and the very air seems alive with energy…no place I’d rather be than the middle of a storm.”

Cleric 2/Warlock 3


Medium humanoid male air genasi, chaotic neutral


Armor Class

Hit Points

Speed 35’


Senses Darkvision 60’

Languages Common

Proficiency Bonus +3


 

Abilities and Skills

Proficiency Bonus +3


Strength 10

Save +0

Athletics +0


Dexterity 12

Save +1

Acrobatics +1 | Sleight of Hand +1 | Stealth +1


Constitution 14

Save +2


Intelligence 8

Save -1

Arcana -1 | History -1 | Investigation -1 | Nature -1 | Religion -1


Wisdom 14

Save +5

Animal Handling +2 | Insight +5 | Medicine +2 | Perception +2 | Survival +2


Charisma 17

Save +6

Deception +3 | Intimidation +3 | Performance +3 | Persuasion +6


(E) denotes expertise / Bold denotes proficiency


 

Proficiencies and Abilities


Proficiencies

Tools

Instruments

Weapons Simple, Martial

Armors Light, Medium, Heavy, Shields

 


Cleric Class Abilities

CantripsAt 1st level you know 3 cantrips of your choice from the cleric spell list. You learn additional cleric cantrips of your choice at higher levels, as shown in the cantrips known section of the cleric table. |


Warlock Class Abilities

 


Racial Traits

DarkvisionYou can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of grey. | Lightning ResistanceYou have resistance to lightning damage. | Mingle with the WindYou know the Shocking Grasp Cantrip. Starting at third level, you can cast the Feather Fall spell with this trait, without requiring a material component. Starting at 5th level, you can also cast the Levitate spell with this trait, without requiring a material component. Once you cast Feather Fall or Levitate with this trait, you can’t cast that spell with it again until you finish a long rest. You can also cast either of these spells using any spell slots you have of the appropriate level.

Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait. Choose when you select this race.

Charisma
|Unending BreathYou can hold your breath indefinitely while not incapacitated.


Feats

 

 

Edited by Psyconure (see edit history)
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Regrettably will not be able to finish. Too late a start and too many formatting issues. (The inability to properly quote and copy source code from mobile phone is annoying. I cannot right-click from a mobile phone. Grrr)

 

Happy gaming, I’ll make sure to get in early enough to do it proper next time.

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