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Starhawk

Starhawk

spacer.pngStella Sucredes

"Fighting the darkness of my fallen angel heritage and taking it one day at a time."

Theme: Oh for a muse of fire

AC 12/(  ) HP 8/8 Init 2 Fort 2 Ref 2 Will 4

Female LN Aasimar Wizard - Conjurer - Chronomancer,

Level 1 Init 2 HP 8/8 Speed 30'  
AC 12 Touch 12 F-F 10 CMD 11 Fort 4 Ref 4 Will 6 CMB -1 BAB 0  Special DR5 Cold, Electricity and Acid
*Dagger -1 (1d4-1, 19-20/x2)  (+2 Dex)
Str 8 Dex 14 Con 12 Int 20 Wis 14 Cha 16

Arcane Duelist 5/5 +1 to DC or +2 vs SR or +2 to hit

Shift 8/8 (Swift Action no AOO) 5' Dimension Door 

Temporal Pool 6/6pts
* Forewarned: 1 pt Add 1d4 to initiative (self or 30' ally)

* Rewind: Immediate Action unsuccessful spell from failed concentration, successful save, failed SR contest etc spend 1/2 spell level in pts to regain spell in memory (not components or action)..

Spells

0 (All) currently in memory Detect Magic, Acid Splash, Dancing Lights.

1st (4) Color Spray, Crafter's Fortune, Ears of the City, Feather Fall, Grease, Mage Armor, Magic Missile [opposition], Secluded Grimoire,

Alchemical Items

Acid Flask (1) = Alchemical Focus

Alchemist's Fire (4/4)

Weapon Blanch (Silver) (2/2)

Weapon Blanch (Cold Iron) (1)

Condition None

 

Stella read the note, murmured to herself "Off to get a decorator..", momentarily indulging in a cheap shot from the cheap seats. Whoever this was, she would doubtless find her own home to be spartan. In contrast to her home above the shop, this place would be impossible to keep clean. She wondered if anything was scuttling around in the rugs, in the dark spaces under the furniture.. her entomophobia whispering to her of chitin. She suppressed a desire to leave and get traps.

She was still thinking this when a short haired man walked in. He had the look of a guardsman, which considering she'd just let herself in was rather concerning. She was just about to gesture towards the note when the guardsman spoke about a cryptic summons. No explanation necessary.. what a relief.. not in the mood for handcuffs... right now, she thought to herself. "Perhaps someone's playing a game", she replies, holding up her harrow card, which while a card was no game.

Just then a gnome walked in and greeted one and all. How many are coming to this soiree?, she thought to herself. "I conjure the owner of this place, who might not be 'playing with a full deck' as a result. It has a certain fortune teller kitsch about it, no?", she replied in answer to the gnome's question, throwing in a quip for good measure.

And then another individual, armored like the guardsman, but clearly not a guardsman, walked in. The cards were coming thick and fast now. "Wonder when we break out the torches and pitchforks?", she murmurs.

Then Emmelyn, of all people, walked through the door. "Emmelyn!" she all but squeaks in delight, before stopping herself as Emmelyn got closer. She returns the whisper with a whisper of her own.. "Yes, I know the snake. I'm sorry you made his cursed acquaintance too.", the words heartfelt. That one who could make such beautiful things should have that monster in her past made her seethe. She fingered her earring, an Emmelyn creation and moved closer. It felt good to have an ally among strangers, it made everything easier.

Starhawk

Starhawk

spacer.pngStella Sucredes

"Fighting the darkness of my fallen angel heritage and taking it one day at a time."

Theme: Oh for a muse of fire

AC 12/(  ) HP 8/8 Init 2 Fort 2 Ref 2 Will 4

Female LN Aasimar Wizard - Conjurer - Chronomancer,

Level 1 Init 2 HP 8/8 Speed 30'  
AC 12 Touch 12 F-F 10 CMD 11 Fort 4 Ref 4 Will 6 CMB -1 BAB 0  Special DR5 Cold, Electricity and Acid
*Dagger -1 (1d4-1, 19-20/x2)  (+2 Dex)
Str 8 Dex 14 Con 12 Int 20 Wis 14 Cha 16

Arcane Duelist 5/5 +1 to DC or +2 vs SR or +2 to hit

Shift 8/8 (Swift Action no AOO) 5' Dimension Door 

Temporal Pool 6/6pts
* Forewarned: 1 pt Add 1d4 to initiative (self or 30' ally)

* Rewind: Immediate Action unsuccessful spell from failed concentration, successful save, failed SR contest etc spend 1/2 spell level in pts to regain spell in memory (not components or action)..

Spells

0 (All) currently in memory Detect Magic, Acid Splash, Dancing Lights.

1st (4) Color Spray, Crafter's Fortune, Ears of the City, Feather Fall, Grease, Mage Armor, Magic Missile [opposition], Secluded Grimoire,

Alchemical Items

Acid Flask (1) = Alchemical Focus

Alchemist's Fire (4/4)

Weapon Blanch (Silver) (2/2)

Weapon Blanch (Cold Iron) (1)

Condition None

 

Stella read the note, murmured to herself "Off to get a decorator..", momentarily indulging in a cheap shot from the cheap seats. Whoever this was, she would doubtless find her own home to be spartan. In contrast to her home above the shop, this place would be impossible to keep clean. She wondered if anything was scuttling around in the rugs, in the dark spaces under the furniture.. her entomophobia whispering to her of chitin. She suppressed a desire to leave and get traps.

She was still thinking this when a short haired man walked in. He had the look of a guardsman, which considering she'd just let herself in was rather concerning. She was just about to gesture towards the note when the guardsman spoke about a cryptic summons. No explanation necessary.. what a relief.. not in the mood for handcuffs... right now, she thought to herself. "Perhaps someone's playing a game", she replies, holding up her harrow card, which while a card was no game.

Just then a gnome walked in and greeted one and all. How many are coming to this soiree?, she thought to herself. "I conjure the owner of this place, who might not be 'playing with a full deck' as a result. It has a certain fortune teller kitsch about it, no?", she replied in answer to the gnome's question, throwing in a quip for good measure.

And then another individual, armored like the guardsman, but clearly not a guardsman, walked in. The cards were coming thick and fast now. "Wonder when we break out the torches and pitchforks?", she murmurs.

Then Emmelyn, of all people, walked through the door. "Emmelyn!" she all but squeaks in delight, before stopping herself as Emmelyn got closer. She returns the whisper with a whisper of her own.. "Yes, I know the snake. I'm sorry you made his cursed acquaintance too.", the words heartfelt. That one who could make such beautiful things should have that monster in her past made her seethe. She fingered her earring, an Emmelyn creation and moved closer. It felt good to have an ally among strangers, it made everything easier.

Starhawk

Starhawk

spacer.pngStella Sucredes

"Fighting the darkness of my fallen angel heritage and taking it one day at a time."

Theme: Oh for a muse of fire

AC 12/(  ) HP 8/8 Init 2 Fort 2 Ref 2 Will 4

Female LN Aasimar Wizard - Conjurer - Chronomancer,

Level 1 Init 2 HP 8/8 Speed 30'  
AC 12 Touch 12 F-F 10 CMD 11 Fort 4 Ref 4 Will 6 CMB -1 BAB 0  Special DR5 Cold, Electricity and Acid
*Dagger -1 (1d4-1, 19-20/x2)  (+2 Dex)
Str 8 Dex 14 Con 12 Int 20 Wis 14 Cha 16

Arcane Duelist 5/5 +1 to DC or +2 vs SR or +2 to hit

Shift 8/8 (Swift Action no AOO) 5' Dimension Door 

Temporal Pool 6/6pts
* Forewarned: 1 pt Add 1d4 to initiative (self or 30' ally)

* Rewind: Immediate Action unsuccessful spell from failed concentration, successful save, failed SR contest etc spend 1/2 spell level in pts to regain spell in memory (not components or action)..

Spells

0 (All) currently in memory Detect Magic, Acid Splash, Dancing Lights.

1st (4) Color Spray, Crafter's Fortune, Ears of the City, Feather Fall, Grease, Mage Armor, Magic Missile [opposition], Secluded Grimoire,

Alchemical Items

Acid Flask (1) = Alchemical Focus

Alchemist's Fire (4/4)

Weapon Blanch (Silver) (2/2)

Weapon Blanch (Cold Iron) (1)

Condition None

 

Stella read the note, murmured to herself "Off to get a decorator..", momentarily indulging in a cheap shot from the cheap seats. Whoever this was, she would doubtless find her own home to be spartan. In contrast to her home above the shop, this place would be impossible to keep clean. She wondered if anything was scuttling around in the rugs, in the dark spaces under the furniture.. her entomophobia whispering to her of chitin. She suppressed a desire to leave and get traps.

She was still thinking this when a short haired man walked in. He had the look of a guardsman, which considering she'd just let herself in was rather concerning. She was just about to gesture towards the note when the guardsman spoke about a cryptic summons. No explanation necessary.. what a relief.. not in the mood for handcuffs... right now, she thought to herself. "Perhaps someone's playing a game", she replies, holding up her harrow card, which while a card was no game.

Just then a gnome walked in and greeted one and all. How many are coming to this soiree?, she thought to herself. "I conjure the owner of this place, who might not be 'playing with a full deck' as a result. It has a certain fortune teller kitsch about it, no?", she replied in answer to the gnome's question, throwing in a quip for good measure.

And then another individual, armored like the guardsman, but clearly not a guardsman, walked in. The cards were coming thick and fast now. "Wonder when we break out the torches and pitchforks?", she murmurs..

 

 

 

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