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Ayeba

Ayeba

Question

Portrait of Question, Automaton DivinerAutomaton wizard (diviner) 5
image.png.30b924e658ca3da1577a1e996d5a58f6.png


AC: 15 | HP: 32/32 | Initiative: +2 | PP: 10
SS 1st 4/4, 2nd 3/3 3rd 2/2 | Spell Attack: +8 | Spell DC: 16
Portent Rolls: 13, 14 | Accelerated Healing 1/1 | Inspiration: 1/1


Question's response after Zeldaruil's introduction was almost identical to Willowveil. She made a mechanical curtsy and repeated her statement with only a minor modification at the end.

"Prerecorded statement: I am happy to make your acquaintance, sir/lady/entry... Zelda."

She was silent for a few seconds, then it added. "Acknowledgement: This unit estimates the chance of obtaining significant information information related to its origins here to be less than 5%, but greater than 0%."

The longer introduction from Deidre was recorded and analyzed for a few moments before she repeated the bow and prerecorded greeting.

10 hours ago, Harding said:

''...hope you wouldn't mind if I sometime pick your brain on subjects or make deep analysis about my observation on your behavior.'' she giggle a little as she is a bit embarrassed about what she's asking, a bit of red on her pale but healthy cheeks ''I truly find you... what you are... fascinating!''

Deidre's comment aimed directly at Question caused it her processes to speed up. The statement contained some ambiguity that her mind struggled to make sense of. She tried to run the statement against its database entries on human humor. The result was estimated to a 23.2% chance that the statement was intended to be humorous, which was both too low and too high to conclude anything. With no certain parsing of the comment, she required a clarifying question to properly parse it.

"Inquiry: Do you intend to disassemble this one's processing unit? This unit requires a functional processing unit to operate. The request must denied."

5 hours ago, MysteriousMiller said:

"Ooo...me!" "NOODLES!" 

Question turned towards the gnome. She stared unflinchingly at him for a few seconds before speaking.

"Syntax error: Failed to parse expression. Please try again."

 

 

Mechanics

Main Hand: Spellbook
Off Hand: -


Proficiencies: Arcana/History/Investigation +7, Nature/Religion +4, Survival +3


Action: Casting Mage Armor if it wasn't already up.
Bonus Action: Trying to keep the disruptions at bay.
Move: -
Manipulate: -

Spells

SPELLS PREPARED

Cantrips: Crushing Curse * |  Pummelstone* | Mage HandMinor Illusion

1st level: Shield (R) | Absorb Elements (R) | Feather Fall (R) | Mage Armor | Pendulum* (C)

2nd level: Misty Step (B) | Invisibility (C) | Web (C)

3rd level: Summon Undead (C)

RITUALS

1st level: Detect Magic | Comprehend Languages | Find Familiar | Identify | Speak with Inanimate Object

2nd level: Augury

3nd level: Tiny Hut

Allies

RAVEN
Tiny beast, unaligned


Armor Class 12
Hit Points 1 (1d4-1)
Speed 10 ft., fly 50 ft.


STR 2 (-4) | DEX 14 (+2) | CON 8 (-1) | INT 2 (-4) | WIS 12 (+1) | CHA 6 (-2)


Skills Perception +3
Senses passive Perception 13


Mimicry. The raven can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check.


ACTIONS


Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d1) piercing damage.


 

UNDEAD SPIRIT
Medium undead


Armor Class 11 + the level of the spell (natural armor)
Hit Points 30 (Ghostly and Putrid only) or 20 (Skeletal only) + 10 for each level of the spell above 3rd
Speed 30 ft., fly 40 ft. (hover) (Ghostly only)


STR 12 (+1) | DEX 16 (+3) | CON 15 (+2) | INT 4 (-3) | WIS 10 (+0) | CHA 9 (-1)


Damage Immunities necrotic, poison
Condition Immunities exhaustion, frightened, paralyzed, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages understands the languages you speak
Proficiency Bonus: equals your bonus


Festering Aura (Putrid Only). Any creature, other than you, that starts its turn within 5 feet of the spirit must succeed on a Constitution saving throw against your spell save DC or be poisoned until the start of its next turn.
Incorporeal Passage (Ghostly Only). The spirit can move through other creatures and objects as if they were difficult terrain. If it ends its turn inside an objects, it is shunted to the nearest unoccupied space and takes 1d10 force damage for every 5 feet traveled.


ACTIONS


Multiattack. The spirit makes a number of attacks equal to half this spell’s level (rounded down).
Deathly Touch (Ghostly Only). Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one creature. Hit: 1d8 + 3 + the spell’s level necrotic damage, and the creature must succeed on a Wisdom saving throw against your spell save DC or be frightened of the undead until the end of the target’s next turn.
Grave Bolt (Skeletal Only). Ranged Spell Attack: your spell attack modifier to hit, range 150 ft., one target. Hit: 2d4 + 3 + the spell’s level necrotic damage.
Rotting Claw (Putrid Only). Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d6 + 3 + the spell’s level slashing damage. If the target is poisoned, it must succeed on a Constitution saving throw against your spell save DC or be paralyzed until the end of its next turn.

 

 

Ayeba

Ayeba

Question

Portrait of Question, Automaton DivinerAutomaton wizard (diviner) 5
image.png.30b924e658ca3da1577a1e996d5a58f6.png


AC: 15 | HP: 32/32 | Initiative: +2 | PP: 10
SS 1st 4/4, 2nd 3/3 3rd 2/2 | Spell Attack: +8 | Spell DC: 16
Portent Rolls: 13, 14 | Accelerated Healing 1/1 | Inspiration: 1/1


Question's response after Zeldaruil's introduction was almost identical to Willowveil. She made a mechanical curtsy and repeated her statement with only a minor modification at the end.

"Prerecorded statement: I am happy to make your acquaintance, sir/lady/entry... Zelda."

She was silent for a few seconds, then it added. "Acknowledgement: This unit estimates the chance of obtaining significant information information related to its origins here to be less than 5%, but greater than 0%."

The longer introduction from Deidre was recorded and analyzed for a few moments before she repeated the bow and prerecorded greeting.

10 hours ago, Harding said:

''...hope you wouldn't mind if I sometime pick your brain on subjects or make deep analysis about my observation on your behavior.'' she giggle a little as she is a bit embarrassed about what she's asking, a bit of red on her pale but healthy cheeks ''I truly find you... what you are... fascinating!''

Deidre's comment aimed directly at Question caused it her processes to speed up. The statement contained some ambiguity that her mind struggled to make sense of. She tried to run the statement against its database entries on human humor. The result was estimated to a 23.2% chance that the statement was intended to be humorous, which was both too low and too high to conclude anything. With no certain parsing of the comment, she required a clarifying question to properly parse it.

"Inquiry: Do you intend to disassemble this one's processing unit? This unit requires a functional processing unit to operate. The request must denied."

5 hours ago, MysteriousMiller said:

"Ooo...me!" "NOODLES!" 

Question turned towards the gnome. She stared unflinchingly at him for a few seconds before speaking.

"Syntax error: Failed to parse expression. Please try again."

 

 

Mechanics

Main Hand: Spellbook
Off Hand: -


Proficiencies: Arcana/History/Investigation +7, Nature/Religion +4, Survival +3


Action: Casting Mage Armor if it wasn't already up.
Bonus Action: Trying to keep the disruptions at bay.
Move: -
Manipulate: -

Spells

SPELLS PREPARED

Cantrips: Crushing Curse * |  Pummelstone* | Mage HandMinor Illusion

1st level: Shield (R) | Absorb Elements (R) | Feather Fall (R) | Mage Armor | Pendulum* (C)

2nd level: Misty Step (B) | Invisibility (C) | Web (C)

3rd level: Summon Undead (C)

RITUALS

1st level: Detect Magic | Comprehend Languages | Find Familiar | IdentifySpeak with Inanimate Object

2nd level: Augury

3nd level: Tiny Hut

Allies

RAVEN
Tiny beast, unaligned


Armor Class 12
Hit Points 1 (1d4-1)
Speed 10 ft., fly 50 ft.


STR 2 (-4) | DEX 14 (+2) | CON 8 (-1) | INT 2 (-4) | WIS 12 (+1) | CHA 6 (-2)


Skills Perception +3
Senses passive Perception 13


Mimicry. The raven can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check.


ACTIONS


Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d1) piercing damage.


 

UNDEAD SPIRIT
Medium undead


Armor Class 11 + the level of the spell (natural armor)
Hit Points 30 (Ghostly and Putrid only) or 20 (Skeletal only) + 10 for each level of the spell above 3rd
Speed 30 ft., fly 40 ft. (hover) (Ghostly only)


STR 12 (+1) | DEX 16 (+3) | CON 15 (+2) | INT 4 (-3) | WIS 10 (+0) | CHA 9 (-1)


Damage Immunities necrotic, poison
Condition Immunities exhaustion, frightened, paralyzed, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages understands the languages you speak
Proficiency Bonus: equals your bonus


Festering Aura (Putrid Only). Any creature, other than you, that starts its turn within 5 feet of the spirit must succeed on a Constitution saving throw against your spell save DC or be poisoned until the start of its next turn.
Incorporeal Passage (Ghostly Only). The spirit can move through other creatures and objects as if they were difficult terrain. If it ends its turn inside an objects, it is shunted to the nearest unoccupied space and takes 1d10 force damage for every 5 feet traveled.


ACTIONS


Multiattack. The spirit makes a number of attacks equal to half this spell’s level (rounded down).
Deathly Touch (Ghostly Only). Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one creature. Hit: 1d8 + 3 + the spell’s level necrotic damage, and the creature must succeed on a Wisdom saving throw against your spell save DC or be frightened of the undead until the end of the target’s next turn.
Grave Bolt (Skeletal Only). Ranged Spell Attack: your spell attack modifier to hit, range 150 ft., one target. Hit: 2d4 + 3 + the spell’s level necrotic damage.
Rotting Claw (Putrid Only). Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d6 + 3 + the spell’s level slashing damage. If the target is poisoned, it must succeed on a Constitution saving throw against your spell save DC or be paralyzed until the end of its next turn.

 

 

Ayeba

Ayeba

Question

Portrait of Question, Automaton DivinerAutomaton wizard (diviner) 5
image.png.30b924e658ca3da1577a1e996d5a58f6.png


AC: 15 | HP: 32/32 | Initiative: +2 | PP: 10
SS 1st 4/4, 2nd 3/3 3rd 2/2 | Spell Attack: +8 | Spell DC: 16
Portent Rolls: 13, 14 | Accelerated Healing 1/1 | Inspiration: 1/1


Question's response after Zeldaruil's introduction was almost identical to Willowveil. She made a mechanical curtsy and repeated her statement with only a minor modification at the end.

"Prerecorded statement: I am happy to make your acquaintance, sir/lady/entry... Zelda."

She was silent for a few seconds, then it added. "Acknowledgement: This unit estimates the chance of obtaining significant information information related to its origins here to be less than 5%, but greater than 0%."

The longer introduction from Deidre was recorded and analyzed for a few moments before it repeated the bow and prerecorded greeting.

10 hours ago, Harding said:

''...hope you wouldn't mind if I sometime pick your brain on subjects or make deep analysis about my observation on your behavior.'' she giggle a little as she is a bit embarrassed about what she's asking, a bit of red on her pale but healthy cheeks ''I truly find you... what you are... fascinating!''

Deidre's comment aimed directly at Question caused it her processes to speed up. The statement contained some ambiguity that her mind struggled to make sense of. She tried to run the statement against its database entries on human humor. The result was estimated to a 23.2% chance that the statement was intended to be humorous, which was both too low and too high to conclude anything. With no certain parsing of the comment, she required a clarifying question to properly parse it.

"Inquiry: Do you intend to disassemble this one's processing unit? This unit requires a functional processing unit to operate. The request must denied."

5 hours ago, MysteriousMiller said:

"Ooo...me!" "NOODLES!" 

Question turned towards the gnome. She stared unflinchingly at him for a few seconds before speaking.

"Syntax error: Failed to parse expression. Please try again."

 

 

Mechanics

Main Hand: Spellbook
Off Hand: -


Proficiencies: Arcana/History/Investigation +7, Nature/Religion +4, Survival +3


Action: Casting Mage Armor if it wasn't already up.
Bonus Action: Trying to keep the disruptions at bay.
Move: -
Manipulate: -

Spells

SPELLS PREPARED

Cantrips: Crushing Curse * |  Pummelstone* | Mage HandMinor Illusion

1st level: Shield (R) | Absorb Elements (R) | Feather Fall (R) | Mage Armor | Pendulum* (C)

2nd level: Misty Step (B) | Invisibility (C) | Web (C)

3rd level: Summon Undead (C)

RITUALS

1st level: Detect Magic | Comprehend Languages | Find Familiar | IdentifySpeak with Inanimate Object

2nd level: Augury

3nd level: Tiny Hut

Allies

RAVEN
Tiny beast, unaligned


Armor Class 12
Hit Points 1 (1d4-1)
Speed 10 ft., fly 50 ft.


STR 2 (-4) | DEX 14 (+2) | CON 8 (-1) | INT 2 (-4) | WIS 12 (+1) | CHA 6 (-2)


Skills Perception +3
Senses passive Perception 13


Mimicry. The raven can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check.


ACTIONS


Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d1) piercing damage.


 

UNDEAD SPIRIT
Medium undead


Armor Class 11 + the level of the spell (natural armor)
Hit Points 30 (Ghostly and Putrid only) or 20 (Skeletal only) + 10 for each level of the spell above 3rd
Speed 30 ft., fly 40 ft. (hover) (Ghostly only)


STR 12 (+1) | DEX 16 (+3) | CON 15 (+2) | INT 4 (-3) | WIS 10 (+0) | CHA 9 (-1)


Damage Immunities necrotic, poison
Condition Immunities exhaustion, frightened, paralyzed, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages understands the languages you speak
Proficiency Bonus: equals your bonus


Festering Aura (Putrid Only). Any creature, other than you, that starts its turn within 5 feet of the spirit must succeed on a Constitution saving throw against your spell save DC or be poisoned until the start of its next turn.
Incorporeal Passage (Ghostly Only). The spirit can move through other creatures and objects as if they were difficult terrain. If it ends its turn inside an objects, it is shunted to the nearest unoccupied space and takes 1d10 force damage for every 5 feet traveled.


ACTIONS


Multiattack. The spirit makes a number of attacks equal to half this spell’s level (rounded down).
Deathly Touch (Ghostly Only). Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one creature. Hit: 1d8 + 3 + the spell’s level necrotic damage, and the creature must succeed on a Wisdom saving throw against your spell save DC or be frightened of the undead until the end of the target’s next turn.
Grave Bolt (Skeletal Only). Ranged Spell Attack: your spell attack modifier to hit, range 150 ft., one target. Hit: 2d4 + 3 + the spell’s level necrotic damage.
Rotting Claw (Putrid Only). Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d6 + 3 + the spell’s level slashing damage. If the target is poisoned, it must succeed on a Constitution saving throw against your spell save DC or be paralyzed until the end of its next turn.

 

 

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