Mechanics
Main Hand: - Proficiencies: Arcana/History/Investigation +7, Nature/Religion +4, Survival +3
Action: - |
Spells SPELLS PREPARED Cantrips: Crushing Curse * | Pummelstone* | Mage Hand | Minor Illusion 1st level: Shield (R) | Absorb Elements (R) | Feather Fall (R) | Mage Armor | Pendulum* (C) 2nd level: Misty Step (B) | Invisibility (C) | Web (C) 3rd level: Summon Undead (C) RITUALS 1st level: Detect Magic | Comprehend Languages | Find Familiar | Identify | Speak with Inanimate Object 2nd level: Augury 3nd level: Tiny Hut |
Allies
RAVEN
Armor Class 12 STR 2 (-4) | DEX 14 (+2) | CON 8 (-1) | INT 2 (-4) | WIS 12 (+1) | CHA 6 (-2)
Skills Perception +3 Mimicry. The raven can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check.
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d1) piercing damage.
UNDEAD SPIRIT
Armor Class 11 + the level of the spell (natural armor) STR 12 (+1) | DEX 16 (+3) | CON 15 (+2) | INT 4 (-3) | WIS 10 (+0) | CHA 9 (-1)
Damage Immunities necrotic, poison
Festering Aura (Putrid Only). Any creature, other than you, that starts its turn within 5 feet of the spirit must succeed on a Constitution saving throw against your spell save DC or be poisoned until the start of its next turn.
Multiattack. The spirit makes a number of attacks equal to half this spell’s level (rounded down). |
Edit History
Mechanics
Main Hand: - Proficiencies: Arcana/History/Investigation +7, Nature/Religion +4, Survival +3
Action: Casting Tiny Hut |
Spells SPELLS PREPARED Cantrips: Crushing Curse * | Pummelstone* | Mage Hand | Minor Illusion 1st level: Shield (R) | Absorb Elements (R) | Feather Fall (R) | Mage Armor | Pendulum* (C) 2nd level: Misty Step (B) | Invisibility (C) | Web (C) 3rd level: Summon Undead (C) RITUALS 1st level: Detect Magic | Comprehend Languages | Find Familiar | Identify | Speak with Inanimate Object 2nd level: Augury 3nd level: Tiny Hut |
Allies
RAVEN
Armor Class 12 STR 2 (-4) | DEX 14 (+2) | CON 8 (-1) | INT 2 (-4) | WIS 12 (+1) | CHA 6 (-2)
Skills Perception +3 Mimicry. The raven can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check.
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d1) piercing damage.
UNDEAD SPIRIT
Armor Class 11 + the level of the spell (natural armor) STR 12 (+1) | DEX 16 (+3) | CON 15 (+2) | INT 4 (-3) | WIS 10 (+0) | CHA 9 (-1)
Damage Immunities necrotic, poison
Festering Aura (Putrid Only). Any creature, other than you, that starts its turn within 5 feet of the spirit must succeed on a Constitution saving throw against your spell save DC or be poisoned until the start of its next turn.
Multiattack. The spirit makes a number of attacks equal to half this spell’s level (rounded down). |