Question spent most of their time travelling discussing with Deidre, perhaps overwhelming even her. The new impressions had spawned a lot of secondary processes, one to explore each new possibility. The sheer amount of them were slowing down her systems. She had to downgrade their priority to low in order to prevent the normal procedures from degrading. When they were a quarter mile from the spire, Noodles' outcry interrupted her thought processes. She tried to zoom in to spot the gleaming light he had noticed, but was unable to locate it. The one designated Willowveil immediately took responsibility for extended scouting. Question approved of the action, as her own scouting capabilities were a lot more limited in range. She had not succeeded in extending the range of communication with Raven beyond 100 feet. "Informative statement: We need to reach a decision regarding our next course of action," she stated out loudly to the group in general, "Recommendation: This unit proposes empowering Taborlin to make decisions on topics where no one is voicing dissent. In addition, if there are time constraints, she can unilaterally determine a course of action without consulting with the group." She paused, allowing others to voice their opinion on the matter. Assuming there were no strong voices of disagreement, she turned to drill her glowing eyes into Taborlin. "Observation: One hour of daylight left. All connected units are at full or near full capacity. Recommendation: This unit proposes moving closer to the anomaly. All connected units should prepare for possibly hostile contact." Once her opinion was stated, she froze, still staring at Taborlin. While waiting for a consensus, she ran simulations on different possible outcomes, including pre-calculating the arcane formulas to avoid ley line interruptions. |
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Mechanics
Main Hand: - Proficiencies: Arcana/History/Investigation +7, Nature/Religion +4, Survival +3
Action: - |
Spells SPELLS PREPARED Cantrips: Crushing Curse * | Pummelstone* | Mage Hand | Minor Illusion 1st level: Shield (R) | Absorb Elements (R) | Feather Fall (R) | Mage Armor | Pendulum* (C) 2nd level: Misty Step (B) | Invisibility (C) | Web (C) 3rd level: Summon Undead (C) RITUALS 1st level: Detect Magic | Comprehend Languages | Find Familiar | Identify | Speak with Inanimate Object 2nd level: Augury 3nd level: Tiny Hut |
Allies
RAVEN
Armor Class 12 STR 2 (-4) | DEX 14 (+2) | CON 8 (-1) | INT 2 (-4) | WIS 12 (+1) | CHA 6 (-2)
Skills Perception +3 Mimicry. The raven can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check.
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d1) piercing damage.
UNDEAD SPIRIT
Armor Class 11 + the level of the spell (natural armor) STR 12 (+1) | DEX 16 (+3) | CON 15 (+2) | INT 4 (-3) | WIS 10 (+0) | CHA 9 (-1)
Damage Immunities necrotic, poison
Festering Aura (Putrid Only). Any creature, other than you, that starts its turn within 5 feet of the spirit must succeed on a Constitution saving throw against your spell save DC or be poisoned until the start of its next turn.
Multiattack. The spirit makes a number of attacks equal to half this spell’s level (rounded down). |