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Dalynn Jorildyn, Elf


Draidden

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Dalynn.jpeg.1b1fc62f6f066f1345a20d14366b2eed.jpegDalynn Jorildyn

Class: Elf

Level: 3

Experience: 8,000

XP needed: 16,000

HP: 10

AC: 0 (Plate Armor, Shield and Dex)

 

Str: 13, Int: 16, Wis: 14, Dex: 16, Con: 13, Cha: 14

 

 

Appearance

Dalynn is of average height for an elf, standing at 5’4” tall, and has the lean muscular build one would expect from an elf. His hair is white with a metallic sheen to it and falls to just below his shoulder blades. The top is pulled back and down and the sides are pulled straight back and secured with a clasp behind his head helping to keep his hair secured and out of his face. His eyes are a piercing green and tend to glow slightly when he is using magic. He cuts a fine figure in his plate armor which is silver with intricate carvings of vines and lines twisting around it and is accented in a green that matches his eyes and has patterns in it similar to those found on leaves. On his brow is a finely crafted circlet. The front of which is a dark green V shape with a brighter green diamond shaped leaf in the center. The portion that goes around his head and holds it in place is so fine that most people don’t even see it. He carries a sword and dagger on his belt and a longbow and quiver on his back.

 

Background

Dalynn was born and raised in a small elven community in the Kingdom of Wendar. Upon reaching adulthood, 150 years old, he decided he wanted to see the world. His feelings about the other races did not completely mesh with those of a typical elf. While he still believed in harmony and the balance of nature he had a desire to see how other races lived. And so he set off and for the last 100 years has wander Mystara. He has hired on as a caravan guard sometimes to help cover his expenses and has even hired on as crew for a ship and learned a bit about sailing. Most of all he has learned about the world and those who live in it. Not everywhere or everyone accepted his presence, so in those instances he would move on quickly to avoid trouble.

Recently he joined up with a group of adventurers. Their first adventure was not very lucrative, but successful. On their way back to Specularum, after the adventure, they stumbled across a cache of scrolls. While the writing was nothing special the velum they were on was. They decided to take the scrolls back and try to sell the paper for a little profit. But shortly after obtaining the scrolls they were caught in a nasty rain storm that soaked everything, including the scrolls and the writing had run all over the pages.

In an effort to salvage the paper they started drying them near a fire and that is when they found the hidden writing on the papers telling of an island to the south that was rumored to hold vast treasure. Not to mention possible information about a long lost civilization. So of course they agreed to try to go look for it.

 

My proposed Magical item will be 5 extra spells added into his spellbook.

Edited by Draidden (see edit history)
Name
hit points
4
3d6-3 1,4,2
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Looks good! I owe you one random magic item.

Dalynn is now the proud owner of an Axe +1.

Name
Subtable
23
1d100 23
Other Weapons
23
1d100 23
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