druid91 Posted November 12, 2022 Clone Share Posted November 12, 2022 (edited) Stern Tech INT REF DEX TECH COOL WILL LUCK MOVE BODY EMP 5 6 8 8 5 8 4 6 4 (6) 8 (4) HP DEATH SAVES HUMANITY MONEY 45 6 42 - 70 - 80 AWARENESS SKILLS MODS RANKS STAT TOTAL Concentration [Will] 2 8 10 Conceal/Reveal Objects [INT] 5 5 Lip Reading [INT] 5 5 Perception [INT] 2 5 7 Tracking [INT] 5 5 CONTROL SKILLS Drive Land Vehicle [REF] 5 5 Pilot Air Vehicle [REF] 5 5 Pilot Sea Vehicle [REF] 5 5 Riding [REF] 5 5 BODY SKILLS MODS RANKS STAT TOTAL Athletics [DEX] 2 8 10 Contortionist [DEX] 8 8 Dance [DEX] 8 8 Endurance [WILL] 3 8 11 Resist Torture & Drugs [WILL] 3 8 11 Stealth [DEX] 2 8 10 PERFORMANCE SKILLS Acting [COOL] 5 5 Play: Instrument [TECH] 8 8 Play: Instrument [TECH] 8 8 EDUCATION SKILLS MODS RANKS STAT TOTAL Accounting [INT] 5 5 Animal Handling [INT] 5 5 Buearocracy [INT] 5 5 Business [INT] 5 5 Composition [INT] 5 5 Criminology [INT] 5 5 Cryptography [INT] 5 5 Deduction [INT] 4 5 9 Education [INT] 2 5 7 Gamble [INT] 5 5 EDUCATION SKILLS MODS RANKS STAT TOTAL Language [Street Slang] [INT] 4 5 9 Language [English] [INT] 4 5 9 Language [INT] 5 5 Library Search [INT] 5 5 Local Expert [Northside] [INT] 5 5 10 Local Expert [INT] 5 5 Local Expert [INT] 5 5 Science [INT] 5 5 10 Tactics [INT] 5 5 Wilderness Survival [INT] 5 5 SOCIAL SKILLS MODS RANKS STAT TOTAL Bribery[COOL] 5 5 Conversation [EMP] 2 4 6 Human Perception [EMP] 2 4 6 Interrogation[COOL] 5 5 Persuasion [COOL] 2 5 7 Personal Grooming[COOL] 4 5 9 Streetwise [COOL] 5 5 10 Trading [COOL] 5 5 Wardrobe & Style [COOL] 4 5 9 TECHNIQUE SKILLS MODS RANKS STAT TOTAL Air Vehicle Tech [TECH] 8 8 Basic Tech [TECH] 2 8 10 Cybertech [TECH] 4 8 12 Demolitions (x2) [TECH] 8 8 Electronics / Security [TECH] 2 8 10 First Aid [TECH] 2 8 10 Forgery [TECH] 8 8 Land Vehicle [TECH] 8 8 Paint / Draw / Sculpt [TECH] 8 8 Paramedic (x2) [TECH] 8 8 TECHNIQUE SKILLS MODS RANKS STAT TOTAL Photography / Film [TECH] 8 8 Pick Lock [TECH] 4 8 12 Pick Pocket [TECH] 8 8 Sea Vehicle Tech [TECH] 8 8 Weapons Tech [TECH] 4 8 14 RANGED WEAPONS SKILLS Autofire (x2) [REF] 6 6 Handgun [REF] 4 6 10 Heavy Weapons (x2) [REF] 6 6 Shoulder Arms[REF] 6 6 FIGHTING SKILLS MODS RANKS STAT TOTAL Brawling [DEX] 3 8 11 Evasion [DEX] 3 8 11 Martial Arts (x2) [DEX] 8 8 Martial Arts (x2) [DEX] 8 8 Melee Weapons [DEX] 8 8 LIFEPATH Cultural Origin North American Motivations Power Environment Safe Corp Zone Personality Intellectual and Detached Opinions of People People are obstacles to be destroyed if they get in the way. Family Crisis Family was killed, with Stern the only survivor Personal Style Gang Colors Valued Person Johanna Friends Hairstyle Unkempt Valued Possession An old Recording, his first Cyber-eye Enemies None, Yet.... Affectation Piercings and Chrome Background Corporate Technicians Life Goals To achieve cybernetic perfection, with cyberware of his own design and manufacture. ROLE LIFEPATH What Kind of Tech Are you? Cyberware Technician Where do you get your supplies? Strip the gear from bodies after firefights. What's your workspace like? Only I understand my filing system. Who are your main Clients? Local Gangers. Who's Gunning for you? A rival gang, who wants him to work for them exclusively. ROLE ABILITY DESCRIPTION RANKS Maker - 4 Fabrication 2 Maker - 4 Upgrade 2 Maker - 4 Invention 2 Maker - 4 Field 2 WEAPON TYPE WEAPON SKILL SINGLE SHOT DAM MAGAZINE SIZE RATE OF FIRE HANDS REQUIRED CONCEALMENT COST Heavy Pistol Handguns 3d6 8 2 1 Yes 100 ARMOR TYPE ARMOR DESCRIPTION STOPPING POWER ARMOR PENALTY COST Light Armorjack A combination of Kevlar® and plastic meshes inserted into the weave of the fabric. 11 N/A 100 CYBERWARE INSTALL DESCRIPTION & DATA COST HUMANITY LOSS Grafted Muscle & Bone Lacing Hospital Increases BODY by 2. The increase changes HP, Wound Threshold, and Death Save. Multiple installments stack. Cannot raise BODY above 10. 1,000 14 Cyberarm (Right) 2/4 Clinic Replacement arm. Has 4 Option Slots. Comes installed with Standard Hand that doesn't cause Humanity Loss or take up an Option Slot. 500 7 Tech Scanner Clinic Techscanner installed in Cyberarm. Helps diagnose broken tech. +2 to multiple TECH-based Skills. Requires a Cyberarm and takes 2 Option Slots 500 7 Cyberoptic (Right) Clinic Artificial Eye. Each Cybereye has 3 Option Slots. Some options must be paired (purchased twice and installed in two different Cybereyes on a user. HL must be paid for each). 100 7 Tool Hand Clinic Fingers contain screwdriver, wrench, small drill, and other tools. Can be installed as only piece of Cyberware in a meat arm. 100 3 GEAR DESCRIPTION COST Agent Self-adaptive AI powered smartphone. +2 to Library Search. +2 to Wardrobe and Style under some circumstances. See pg. 352 for more information. 100 Carryall Bag for carrying stuff. 20 Flashlight 100m/yd beam of light. Lasts 10 hours on a charge. 20 CHIC DESCRIPTION COST BOTTOM Gang Colors A pair of well worn black denim jeans. 50 TOP Gang Colors A black Tee-shirt, crudely emblazoned with the words "I survived a night at the Totentanz and all I got was this shirt." 20 JACKET Gang Colors A leather jacket, with a many-eyed skull printed on the back. 50 FOOTWEAR Gang Colors A set of well worn black boots. 20 JEWELRY MIRRORSHADES Gang Colors A set of red tinted reflective shades. 20 GLASSES CONTACT LENSES HAT FASHIONWARE Chemskin Dyes and pigments infused into the skin to permanently change its hue. +2 to Personal Grooming if user also has Techhair. 100 FASHIONWARE Techhair Color-light-emitting artificial hair. +2 to Personal Grooming if user also has Chemskin. 100 FASHIONWARE Light Tattoo A grinning cybernetic skull, with three eyes, above the Chrome counter. 100 FASHIONWARE 'Kill' Display A reprogrammed Kill-Display on his flesh and blood forearm. It reads CHROME: 13% (Counts as Light Tattoo) 100 FASHIONWARE Light Tattoo Mechanical patterned red-highlights along his neck and throat. 100 FASHIONWARE Biomonitor Subdermal implant which generates a readout of vitals. Can link to Agent. 100 PERSONALITY Stern is friendly, intelligent, with a genuine passion for cybertechnology. But he is also aloof and distant. Prone to bouts of morbidity, fatalism, and possessing a deep-seated streak of ruthlessness born of a childhood in post-nuclear Night City. Though he's lived on the mean streets of night city for years now, his mannerisms and attitudes betray his corpo origins even after all this time. APPEARANCE A wiry punk in the Maelstrom style, Stern's right arm is obviously chrome with his left, being covered in light-tattoos. His former slight, malnourished build makes the implanted mechanical muscles all the more obvious, as the dyes and pigments infused in his skin gives it a pallid, corpse-like hue. Combined with the white tech-hair and red highlights, the Chrome junkie appears to be affecting a look of artificial Albinism. Beyond that, he looks much like any other punk you might find in the combat zones of north NC. HISTORY The child of Arasaka Corporate technicians, Gerald was born in 2016. He spent much of his early childhood in one Corpo-Education program or another. Then at the age of five that all changed. 2023. The Fall of the Towers. The assaults on Night city had Gerald’s parents moving him out of their apartment in the city center, and the last he saw of either of his parents was his father, driving into the distance to try and reach Arasaka tower to pick up his mother. Thirty Minutes later, the city center vanished in a nuclear fireball. Their home was destroyed. Arasaka was forced out of the country, and Gerald was out on the streets. Starving, Scared, and alone, he spent the next three weeks picking through the rubble of night city looking for food, or things he could trade for food. Sleeping in a makeshift cave in a pile of rubble on the Northside. That was where Johanna found him, a Maelstrom ganger. And if things had gone differently, maybe that’s where he would have died. But a childhood spent in the home of Cybertech Engineers rubs off on even a young child. He had been identifying various implants on corpses, and had been clumsily harvesting them, cleaning them up, and trying to figure out how to sell or barter with them. Pleased with the cache of, albeit broken, cyberware Johanna took him in. From there she set him to work scavenging for her. As the years went on he graduated from corpse scavenging to running repairs for Johanna. Stern found himself a satellite to the gangs operations. Not quite a member, but not quite an outsider either. Edited December 1, 2022 by druid91 (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Friends Number 9 1d10 9 Friends Types 3; 2 1d10;1d10 [3]; [2] Enemies Number 3 1d10 3 Love Number 10 1d10 10 Tragic Type 8; 1; 3 1d10;1d10;1d10 [8]; [1]; [3] Link to comment Share on other sites More sharing options...
druid91 Posted December 1, 2022 Author Clone Share Posted December 1, 2022 Stern - Tech Head SP: | Body SP: 11 | Shield: 0 | HP: 45 / 45 INT: 5 | REF: 6 | DEX: 8 | TECH: 8 | COOL: 5 | WILL: 8 | LUCK: 4 | MOVE: 6 | BODY: 6 | EMP: 4 Humanity: 42 | Critical Injuries: 0 | Addictions: 0 Heavy PistolHeavy Pistol Handguns 3d6 damage 8 clip 2 rof 1 Handed Concealable Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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