Thinking Cryptbreaker alchemist
Role: Bombs baby! Anti-robot bombs. and Disable Device. And (with the right discoveries) backup heals and/or buffs.
Leaning toward local ties or robot slayer for the campaign trait.
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Character Generation Ability Scores: 20 point buy Strength: 12 Dexterity: 14 Constitution: 13 Intelligence: 16 (+2 Racial) = 18 Wisdom: 10 Charisma: 10 Race: Human (Kellid) Alternate Racial Traits: Gender: Male Age: 20 Height: 6' 2" Weight: 160 lbs. Class: Alchemist [Crypt-Breaker] Favored Class: Alchemist Favored Class Bonus: Add one extract formula from the alchemist formula list to the character’s formula book. This formula must be at least one level below the highest formula level the alchemist can create. Traits: Blighted Physiology, Wary of Danger (Disadvantage: Betrayed) Campaign Trait: Robot Slayer Skill Ranks: 4 + Int mod + 1 racial = 9 Skills Trained: Craft (Alchemy) [1 Rank], Disable Device [1 Rank], Heal [1 Rank], Knowledge (Arcana) [1 Rank], Knowledge (nature) [1 Rank], Perception [1 Rank], Spellcraft [1 Rank], Survival [1 Rank], Use Magic Device [1 Rank]. Background Skill Ranks: 2 Skills Trained: Knowledge (History) [1 Rank], Knowledge (Engineering) [1 Rank]. Feats: Point Blank shot, Precise Shot Bonus Languages: Dwarf, Orc, Gnome, Elvish Hit Points: Max (d8) + CON (1) = 9 Starting Wealth: Character Sheet
M NG Human (Kellid) Alchemist (CryptBreaker), Level 1, Init 4, HP 9/9, Speed 30 |
Personality: Barhuce is somewhat jumpy as a result of his capture by the technic league. He also has some pretty severe trust issues due to that experience. He has a tendency to be quiet in social situations, but almost babble in professional or arcane settings. |
Backstory: When Barhuce was young and just beginning his training as an apprentice alchemist in Starfall, one of the other apprentices, jealous of him, reported him to the Technic League for anti-league sentiment and fermenting dissent. While none of that was true, Barhuce was disappeared for a while. While in captivity, he was questioned extensively by gearsman inquisitors and developed a hatred for the Technic League that is focused almost entirely on their robotic servitors. The various substances used during the interrogation, combined with the water contamination endemic to Numeria also left him with thick skin and cartilage deposits and a slight allergy to healing magics. Eventually, the League convinced themselves he was innocent of everything more than being a better apprentice than one of his fellows and they, perhaps foolishly, release him.
He continued his studies in alchemy, now focusing on the Osirian branch of alchemy that has proven more effective against constructs and undead - the better to break robots. He also began fermenting rebellion due to anti-league sentiment, but very, very quietly. After some time spent looking for a place he can settle in as an alchemist, he decided he needed some further training. He is currently travelling to Torch to see if he can study under Khonnir Baine and has made arrangements to meet some of Khonnir's colleagues in Hajoth Hakados. |