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Starhawk

Starhawk

 

spacer.pngTann Hauser (AC 17)

Character Short Form

Female  Neutral  Elf Wizard,

Level 1, Init 5, HP 8/8, Speed 30 

AC 13 (17 Mage Armor) Touch 13, Flat-footed 10 (14), CMD 12, 

Fort 1, Ref 3, Will 3, CMB -1, Base Attack Bonus  0,  

Dagger -1 (1d4-1, 19-20/x2)
Light Crossbow (10 Reusable) +3 (1d8, 19-20/x2)
 
Str 8, Dex 16, Con 12, Int 18, Wis 12, Cha 10

Cantrips Dancing Lights, Detect Magic, Ray of Frost 1d3+1

1st level Spells Burning Hands 1 (3d4+1), Colour Spray, Crafter's Blessing, Ears of the City 1 (used), Expeditious Retreat, Fabricate Bullets, Grease 0, Mage Armor 1

Skills

+10  Knowledge Local, Knowledge Arcana

+8  Alchemy, Spellcraft

+6 Heal, Perception (+9 in low light), all other knowledge skills and professions

Condition

Darkvision 60' but dazzled in bright light.

Entomophobe Drawback (penalties with vermin and swarms)

As the yellow eyed dwarf, employing visual humor and subtlety as a means of telling the group to go do something rude to themselves, gets to the end of his little speech, Tann snorts in amusement. He really was a gangster to the core, proper little Kingpin.

"He's dispatched a messenger pigeon, called the dogs as it were. He also clearly means to hunt us down, if we back down and leave, what with his comic 'who are you and who do you work for?' schtick. So, it's violence now whether we'd wish otherwise or not.", she remarks in a conversational tone.

Starhawk

Starhawk

 

spacer.pngTann Hauser (AC 17)

Character Short Form

Female  Neutral  Elf Wizard,

Level 1, Init 5, HP 8/8, Speed 30 

AC 13 (17 Mage Armor) Touch 13, Flat-footed 10 (14), CMD 12, 

Fort 1, Ref 3, Will 3, CMB -1, Base Attack Bonus  0,  

Dagger -1 (1d4-1, 19-20/x2)
Light Crossbow (10 Reusable) +3 (1d8, 19-20/x2)
 
Str 8, Dex 16, Con 12, Int 18, Wis 12, Cha 10

Cantrips Dancing Lights, Detect Magic, Ray of Frost 1d3+1

1st level Spells Burning Hands 1 (3d4+1), Colour Spray, Crafter's Blessing, Ears of the City 1 (used), Expeditious Retreat, Fabricate Bullets, Grease 0, Mage Armor 1

Skills

+10  Knowledge Local, Knowledge Arcana

+8  Alchemy, Spellcraft

+6 Heal, Perception (+9 in low light), all other knowledge skills and professions

Condition

Darkvision 60' but dazzled in bright light.

Entomophobe Drawback (penalties with vermin and swarms)

As the yellow eyed dwarf, employing visual humor and subtlety as a means of telling the group to go do something rude, gets to the end of his little speech, Tann snorts in amusement. He really was a gangster to the core, proper little Kingpin.

"He's dispatched a messenger pigeon, called the dogs as it were. He also clearly means to hunt us down, if we back down and leave, what with his comic who are you and who do you work for schtick. So, it's violence now whether we'd wish otherwise or not.", she remarks in a conversational tone.

Starhawk

Starhawk

 

spacer.pngTann Hauser (AC 17)

Character Short Form

Female  Neutral  Elf Wizard,

Level 1, Init 5, HP 8/8, Speed 30 

AC 13 (17 Mage Armor) Touch 13, Flat-footed 10 (14), CMD 12, 

Fort 1, Ref 3, Will 3, CMB -1, Base Attack Bonus  0,  

Dagger -1 (1d4-1, 19-20/x2)
Light Crossbow (10 Reusable) +3 (1d8, 19-20/x2)
 
Str 8, Dex 16, Con 12, Int 18, Wis 12, Cha 10

Cantrips Dancing Lights, Detect Magic, Ray of Frost 1d3+1

1st level Spells Burning Hands 1 (3d4+1), Colour Spray, Crafter's Blessing, Ears of the City 1 (used), Expeditious Retreat, Fabricate Bullets, Grease 0, Mage Armor 1

Skills

+10  Knowledge Local, Knowledge Arcana

+8  Alchemy, Spellcraft

+6 Heal, Perception (+9 in low light), all other knowledge skills and professions

Condition

Darkvision 60' but dazzled in bright light.

Entomophobe Drawback (penalties with vermin and swarms)

As the yellow eyed dwarf, employing visual humor and subtlety as a means of telling the group to go do something rude, gets to the end of his little speech, Tann snorts in amusement. He really was a gangster to the core.

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