Luke (Kayal Wisp - Starlit Span Magus 1 - CG)
AC: 18 Leather | HP: 17/17 | Perception: +3 | Darkvision | Small | Conditions: None
Fort: +7 | Ref: +7 | Will: +5 | Hero Points : 1/1
Arcane Cascade : off | Spellstrike : off | Focus Pool : 1/1 | Spell Slots : 1st : 1/1
Luke was humbled by her tale.
"I should apologize. My complaints pale in comparison to a life spent in chains. Please don't allow me to misrepresent or miscommunicate so terribly. I feel for you, and I am thankful that you are free today. We should all be free from chains."
His sincerity shone through. Young though he was, one would call him a 'good kid'. Anyone, that is, who could see past the shadows.
When Othin arrives, Luke makes a point to introduce himself.
"Hello mister Othin. I'm Luke. Well, that's what most people call me, anyway. I just wanted to let you know, that I have a little trick that might be neat. Mom taught me how. At least, briefly. I think they have me training with the acrobats today, but, if you ever want to work in the animals to a magic act, I think I could pull off a disappearing assistant, pretty easily. Let me know. Oh, I have to go, they are calling me over. Trying to see who's throwing me around I guess. Later Beastmaster."
Mechanics Prepared below, for Circus Days (Aerial Days = Feather Fall)
MECHANICS
MAGUS Class DC 17 • Trained 3 • Base 10 • Dex 4 • Item 0
|
WEAPONS
Shortbow +7 • Trained 3 • Dex 4 • Item 0 • Damage 1d6 P • Deadly 1d10
Bulk : 1 | Hands : 1+ | Range : 60 ft | Reload : 0 | Bow
Ammunition : 30
Throwing Knife +7 • Trained 3 • Dex 4 • Item 0 • Damage 1d4 P • Finesse • Agile • Thrown 20 ft
Bulk : 0.1 | Hands : 1 | Melee | Martial | Knife
Light Mace +7 • Trained 3 • Dex 4 • Item 0 • Damage 1d4 B • Finesse • Agile • Shove
Bulk : 0.1 | Hands : 1 | Melee | Martial | Knife
Main-Gauche +7 • Trained 3 • Dex 4 • Item 0 • Damage 1d4 P • Finesse • Disarm • Agile • Parry • Versatile S
Bulk : 0.1 | Hands : 1 | Melee | Martial | Knife
Unarmed +3 • Trained 3 • Str 0 • Item 0 • Damage 1d4 B • Finesse • Agile • Nonlethal • Unarmed
Proficiency : Trained: Martial • Simple • Unarmed
SKILLS
STRENGTH :
Athletics +3 Trained
DEXTERITY :
Acrobatics +7 Trained
Stealth +7 Trained
Thievery +7 Trained
INTELLIGENCE :
Arcana +5 Trained
Occultism +5 Trained
Society +5 Trained
Lore : Shadow Plane +5 Trained
Lore : Warfare +5 Trained
WISDOM :
Medicine +4 Trained
CHARISMA :
Diplomacy +3 Trained
Languages : Common, Undercommon, Aklo, Shadowtongue
GEAR
Inventory —
Money: 0 gp, 8 sp, 12 cp
Bulk 4.7/5 • Enc 5 (5 + Str 0) • Max 10 (10 + Str 0)
Adventurer's Pack • Bulk 1
• Backpack
• bedroll
• rope (50 ft.)
xxx • torches (5) (trade away 3)
• Belt pouches (2)
• chalk (10)
• flint and steel
• whetstone
• rations (14)
• soap
• waterskin
Crowbar • Bulk L
Grappling Hook • Bulk L (attached to rope)
Signal Whistle • Bulk ~
Healers Tools • Bulk L
Arms and Armor
Shortbow • Bulk 1
- Arrows x 30 • Bulk 3L
Light Mace • Bulk L
Throwing Knife x 2 • Bulk 2L
Main-gauche • Bulk 1L
Leather Armour • Bulk 1
Explorer's Clothes • Bulk L