Luke (Kayal Wisp - Starlit Span Magus 1 - CG)
AC: 18 Leather | HP: 17/17 | Perception: +3 | Darkvision | Small | Conditions: None
Fort: +7 | Ref: +7 | Will: +5 | Hero Points : 1/1
Arcane Cascade : off | Spellstrike : off | Focus Pool : 1/1 | Spell Slots : 1st : 1/1
Luke assisting snake... Mr tickles... Treat Disease (Medicine 4)
The Flamboni Sisters took to the ring, as events swept all around them back stage. Elizia and the animals should be getting ready with Othin, and Axel should be getting ready with his Aviary. Luke followed Farvad over to help Elizia.
"What's wrong here? Elizia. Farvad?"
Luke watched as Farvad. Diagnosed the massive Constrictor. Strange spots on the scales were almost subtle, and could have been missed, but Farvad seemed to recognize something.
"Goblin Pox? Are you certain? I, think I can help. Give me a moment."
Luke ran outside behind the tent, where he'd seen a certain patch of plants growing. There had been something, there, a sort of light playing in his peripheral vision. Not there if he looked too directly.
Luke grabbed his dagger, and took a cutting, a hefty sample, for the large snake. He swept up the clutch of herbs, and ran back inside. He carefully approached Farvad and Mr. Tickles.
"My mother used these herbs to treat Goblin Pox. I don't know the exact dosage for a snake this large. Mr. tickles is not exactly a small child. But the herbs are gentle enough for sick children, I think Mr. Tickles should be able to handle a large dose, like we'd give a large muscular labourer. How much does Mr. Tickles weigh?"
Luke calculated quickly, estimating from the dose for a large 250 pound man, and divided the herbs into two batches. One dose, to see if the snake responded well, and a second if it seemed to be working. He knew that he could take more time over the week to care for Mr. Tickles, but for now, this was all he could do.
"Get warm water. Lots of water for Tickles. To drink this down. And a small chunk of raw meat."
As he speaks, an infectious aura washes over Luke. He has helped his mother treat patients a thousand times. He has seen much worse than this. The aura washed over Luke, and he dove into the work. Anyone standing nearby, could feel a slight tingling sensation. As if his confidence was growing, and spreading. Anyone who could sense magical auras, would notice that it began to manifest tangibly, infusing him. This same state overtook Luke when he was deep into his sparring. The same state when he was immersed in the humble act of chopping wood. Unfortunately, this task was not one that could be directly affected by the aura. More relied upon the herbs doing their work, and Mr. Tickles anatomy. Nothing left to do, but give Mr. Tickles his best chance. Every patient was unique, his mom always said, some would respond quickly, others slowly, and some might react in unexpected ways.
"I hope this works... Please Mr Tickles... we really need you right now, you big, warm, humongous, friendly ? snake? Good boy, don't eat me... just get better ok?"
OOC
Infectious Enthusiasm is an At Will cantrip, so it can be used, but it won't help much here. It also can trigger his Arcane Cascade Stance, which unfortunately, won't help here either.
Nonetheless, as some of that is instinctive reactions for Luke, and his innate magical heritage reaching out, I wanted to include references in the narrative. If he were making Attack Rolls or Damage Rolls, or Will saves, things might be different. But alas.
Mechanics Prepared below, for Circus Days (Aerial Days = Feather Fall)
MECHANICS
MAGUS Class DC 17 • Trained 3 • Base 10 • Dex 4 • Item 0
|
WEAPONS
Shortbow +7 • Trained 3 • Dex 4 • Item 0 • Damage 1d6 P • Deadly 1d10
Bulk : 1 | Hands : 1+ | Range : 60 ft | Reload : 0 | Bow
Ammunition : 30
Throwing Knife +7 • Trained 3 • Dex 4 • Item 0 • Damage 1d4 P • Finesse • Agile • Thrown 20 ft
Bulk : 0.1 | Hands : 1 | Melee | Martial | Knife
Light Mace +7 • Trained 3 • Dex 4 • Item 0 • Damage 1d4 B • Finesse • Agile • Shove
Bulk : 0.1 | Hands : 1 | Melee | Martial | Knife
Main-Gauche +7 • Trained 3 • Dex 4 • Item 0 • Damage 1d4 P • Finesse • Disarm • Agile • Parry • Versatile S
Bulk : 0.1 | Hands : 1 | Melee | Martial | Knife
Unarmed +3 • Trained 3 • Str 0 • Item 0 • Damage 1d4 B • Finesse • Agile • Nonlethal • Unarmed
Proficiency : Trained: Martial • Simple • Unarmed
SKILLS
STRENGTH :
Athletics +3 Trained
DEXTERITY :
Acrobatics +7 Trained
Stealth +7 Trained
Thievery +7 Trained
INTELLIGENCE :
Arcana +5 Trained
Occultism +5 Trained
Society +5 Trained
Lore : Shadow Plane +5 Trained
Lore : Warfare +5 Trained
WISDOM :
Medicine +4 Trained
CHARISMA :
Diplomacy +3 Trained
Languages : Common, Undercommon, Aklo, Shadowtongue
GEAR
Inventory —
Money: 0 gp, 8 sp, 12 cp
Bulk 4.7/5 • Enc 5 (5 + Str 0) • Max 10 (10 + Str 0)
Adventurer's Pack • Bulk 1
• Backpack
• bedroll
• rope (50 ft.)
xxx • torches (5) (trade away 3)
• Belt pouches (2)
• chalk (10)
• flint and steel
• whetstone
• rations (14)
• soap
• waterskin
Crowbar • Bulk L
Grappling Hook • Bulk L (attached to rope)
Signal Whistle • Bulk ~
Healers Tools • Bulk L
Arms and Armor
Shortbow • Bulk 1
- Arrows x 30 • Bulk 3L
Light Mace • Bulk L
Throwing Knife x 2 • Bulk 2L
Main-gauche • Bulk 1L
Leather Armour • Bulk 1
Explorer's Clothes • Bulk L