Killian Ravenhold - Dwarven Bard 1 : - Character Sheet
AC: 12 | HP: 11/11 | Initiative: +1 | Passive Perception: 11 | Darkvision : 60 ft
Bardic Inspiration : 3/3 | Spell Slots : 1st 2/2
Dwarven Resilience | Haughty Obstinacy | DM Inspiration: 0 | Death Saves : 0/0
Features
Dwarven Resilience
-ADV vs Poison Saves
-Resistance vs Poison Damage
Dwarven Toughness (+1 HP / LVL)
Stonecunning : Expertise History Stonework
Languages : Common, Dwarven, Elven
Tools : Possess + Proficient : Cartography
Tools : Proficient : Thieves, Masons, Smiths
+ 1 Proficiency TBD
Killian is surprised and caught a little off guard, by how many tales of apocalypse Harrim is familiar with. That, and how many Omens apparently occur every day, which point to the coming End of All Days.
"Priest Harrim, I admit I was less familiar with some of your legends. Would you like to explain in more detail, about the 'End of Days'? Groetus is perhaps not as well known in some circles. I don't like to remain ignorant, once confronted with an opportunity to learn."
Killian is sincere in his curiosity at this point, though perhaps unprepared for the obsessive commitment about to be leveled and unloaded in his direction.
Killian will listen closely, and try to remember any historical details that tie into Harris story of legends, religious teachings, and Prophecy.
Mechanics :
INFLUENCE Harrim with
History7
Darkvision 60 ft
Main Hand:
Off Hand: Horn
Action: ...
Bonus Action: ...
Move: ...
Manipulate: ...
Concentration: ...
Weapons:
Dagger : +3 To Hit / 1d4+1 P DMG / (20/60) Melee / Thrown / Light / Finesse
Light Hammer : +3 To Hit / 1d4+1 B DMG / (20/60) Melee / Thrown / Light
Javelin : +3 To Hit / 1d6+1 P DMG / (30/120) Melee / Thrown
Light Xbow : +3 To Hit / 1d8+1 P DMG / (80/320) Range / Ammunition / Loading
Spells Prepared :
Cantrips :
Blade Ward
Vicious Mockery
1st Level Spells :
Comprehend Languages (Ritual)
Detect Magic (Ritual) (Conc)
Unseen Servant (Ritual)
Healing Word (B)
Stonecunning = Expert = +4
Athletics = +3
Arcana = +2
History + +2
Deception = +5
Persuasion = +5
Outcast Noble : Charisma vs Nobility = Disadvantage
Haughty Obstinacy : ADV Saves vs Charm effects (that seek to control my actions)
Haughty Obstinacy : Opponents Have Disadvantage to Intimidate Me
OOC :
Trying to INFLUENCE Harrim in phase 4 of social scene.
Using History (+2) +Dwarf (Bonus+2) .
This is an open invitation for Harrim to share his stories. Legends. Prophecies. History, future, religious teachings.
He certainly has indicated a desire to speak on the subject.