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Inash

Inash

Just need to find or attempt to make a picture. I'd love to flesh out the personality a bit more, but that may have to wait until I've played him a bit.

 

 

Name: Neskas Weengoditin

Class: Cavalier 1

Race: Gnome (Bleachling)

Gender: Male

Alignment: Neutral Good

Campaign Trait: Caravan Guard

Character Sheet

Mount Sheet

 

Stats

STR: 14

DEX: 12

CON: 14

INT: 12

WIS: 12

CHA: 14

Description

Neskas is a short, slight, wiry gnome who is somewhat deceptively strong. His appearance is very monochromatic, with pale skin, white hair and grey eyes. He appears to be roughly middle age due to the effects of 'the bleaching'. He generally doesn't bother compensating with his clothing. His armor is unadorned and his clothing is usually drab.

Personality

Like most gnomes who have survived the bleaching, Neskas is calm, placid, and very slow to anger. He is also oddly focused and excitable when things catch his interest, though it seems more like he is impatient to get whatever caught his interest over with so he can go back to whatever internal thoughts occupy him normally.

This is kind of the bare bones I have right now. I'll flesh this out more as I think of things.

Note: I am using this site for reference on bleaching

Backstory

As a young man, Neskas joined the city militia in Magnimar and was trained as a rider. The highly regimented life didn't end up suiting him and he quit to join Sandru's caravan as a guard. Unfortunately, traveling and seeing new sights didn't end up being enough of a new and exciting experience to stave off the bleaching that had begun when he was in the city militia. 

He somehow survived.

 

 

Inash

Inash

The pretty app is a WIP - I wanted to get the thread started so I could roll starting fund

 

 

Name: Neskas Weengoditin

Class: Cavalier 1

Race: Gnome (Bleachling)

Gender: Male

Alignment: Neutral Good

Campaign Trait: Caravan Guard

Character Sheet

Mount Sheet

 

Stats

STR: 14

DEX: 12

CON: 14

INT: 12

WIS: 12

CHA: 14

Description

Neskas is a short, slight, wiry gnome who is somewhat deceptively strong. His appearance is very monochromatic, with pale skin, white hair and grey eyes. He appears to be roughly middle age due to the effects of 'the bleaching'. He generally doesn't bother compensating with his clothing. His armor is unadorned and his clothing is usually drab.

Personality

Like most gnomes who have survived the bleaching, Neskas is calm, placid, and very slow to anger. He is also oddly focused and excitable when things catch his interest, though it seems more like he is impatient to get whatever caught his interest over with so he can go back to whatever internal thoughts occupy him normally.

This is kind of the bare bones I have right now. I'll flesh this out more as I think of things.

Note: I am using this site for reference on bleaching

Backstory

As a young man, Neskas joined the city militia in Magnimar and was trained as a rider. The highly regimented life didn't end up suiting him and he quit to join Sandru's caravan as a guard. Unfortunately, traveling and seeing new sights didn't end up being enough of a new and exciting experience to stave off the bleaching that had begun when he was in the city militia. 

He somehow survived.

 

 

Inash

Inash

The pretty app is a WIP - I wanted to get the thread started so I could roll starting fund

 

 

Name: Neskas Weengoditin

Class: Cavalier 1

Race: Gnome (Bleachling)

Gender: Male

Alignment: Neutral Good

Campaign Trait: Caravan Guard

Character Sheet

Mount Sheet

 

Stats

STR: 14

DEX: 12

CON: 14

INT: 12

WIS: 12

CHA: 14

Description

She has the grace of a full elf, even though she’s clearly not.  She has long blonde hair, mostly done up in a braid, and blue eyes.  Her clothes are mostly in earth and forest colours, although she owns some nicer outfits.

She can alter herself to look like a human, an elf or even a drow.

Personality

She’s a bit shy at times, having lived in a small village most of the time or with only her platoon around.  But once you get to know her, she’ll get friendlier.  She will also not talk much about her past.
She’s more at home in the wild then in cities and she doesn’t like too many people around.

Backstory

Darhana was born in the small village of Kassen in Nirmathas.  She was the result of an indiscretion between a passing elf and the wife of the village smith.  When she was born, it spelled trouble for her mother with the gossip going around in the village.  But other than some taunts from the village children her childhood was quite nice.  She did learn how to run quickly though.  She also learned to change into a human and after some trying, a full elf and for some reason, she could also change into a drow (that freaked out her friends when she first did it though).

 

When she turned 18, she left the village and entered the military.  There she was trained as a scout, and she quickly was assigned to one of the roaming patrols who tried to keep the Mlthane out.  Things went well until they tried to get a Milthane patrol out of a small village near the border.  Another soldier in her platoon, a good friend and occasional lover was killed during the attack.  Darhana was devastated and as soon as they were back in the capital, she quit and started roaming the world.  With her training she was ideally suited to guide caravans through wild lands.

 

Three years after she got out of the military, she was hired as a guard on a caravan led by Sandru towards Sandpoint.  While he paid well, she wanted something more and when they arrived in town, she decided to see for something else.

 

 

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