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Character Creation


Blue Firebird

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Character Creation

Concept: I need a character concept that includes your ABCs (Ancestry/Background/Class), as well as a general backstory that fits in with this setting. Your character should live in Sunrise or have some reason to be in the area and joining with the others. I also want at least one important NPC and something else important to your character (for story hooks), such as a home, an heirloom, an ideal, or something.

This game will take heavy inspiration from such games as The Legend of Zelda: Breath of the Wild, Elder Scrolls V: Skyrim, and sprawling adventures like Final Fantasy 7. It will be about exploration, survival, mysteries and buried secrets, immersion in a living, breathing fantasy world, and being heroes amid it all.

Character Creation
• Standard character creation
• Level 1
• Characters must be some form of Good alignment
• All Ancestries except Goblins allowed

• Free Archetype and Ancestry Paragon rules are in play

The characters in this game come from a small river town to the east of Baldur's Gate. Many of them might be young, or just beginning adventuring for the first time. Please keep this in mind. Sunrise is a quiet town of farmers and fishers. Some folks go adventuring in the Fields of the Dead to the north or, rarely, deal with wild beasts from the Wood of Sharp Teeth to the south. Traders do sail south to the Gate along the river, and ship barrels of crops as well. From these humble beginnings, adventurers will be born.

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Current PCs
Name • Ancestry • Background • Class

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  • 3 weeks later...

Picture
"Quote."
Theme:

Name
Ancestry (Heritage) • Background • Class 1
Size • Alignment • Traits


Abilities
Strength 10 (+0) • Dexterity 10 (+0) • Constitution 10 (+0) • Intelligence 10 (+0) • Wisdom 10 (+0) • Charisma 10 (+0)

Boosts
• Ancestry:
• Background:
• Class:
• Free:


Adventuring & Combat
HP 0/0
Perception +0 • Untrained 0 • Wis 0 • Item 0 • Senses
Speed 0
Class DC 10 • Untrained 0 • Base 10 • Str 0 • Item 0


Armor and Shields
AC 10 • Untrained 0 • Base 10 • Dex 0 • Item 0
• Trained:
Shield • Bulk 0 • +0 AC, Hard 0, HP 0 (0)


Saving Throws 
Fortitude +0 • Untrained 0 • Con 0 • Item 0
Reflex +0 • Untrained 0 • Dex 0 • Item 0
Will +0 • Untrained 0 • Wis 0 • Item 0

Weapon Proficiencies
• Trained:

Weapon +0 • Untrained 0 • Str 0 • Item 0 • Damage 1d0 • Notes


Skills
Acrobatics +0 • Untrained 0 • Dex 0 • Item 0
Arcana +0 • Untrained 0 • Int 0 • Item 0
Athletics +0 • Untrained 0 • Str 0 • Item 0 • Armor -0
Crafting +0 • Untrained 0 • Int 0 • Item 0
Deception +0 • Untrained 0 • Cha 0 • Item 0
Diplomacy +0 • Untrained 0 • Cha 0 • Item 0
Intimidation +0 • Untrained 0 • Cha 0 • Item 0
Lore: Guild +0 • Untrained 0 • Int 0 • Item 0
Medicine +0 • Untrained 0 • Wis 0 • Item 0
Nature +0 • Untrained 0 • Wis 0 • Item 0
Occultism +0 • Untrained 0 • Int 0 • Item 0
Performance +0 • Untrained 0 • Cha 0 • Item 0
Religion +0 • Untrained 0 • Wis 0 • Item 0
Society +0 • Untrained 0 • Int 0 • Item 0
Stealth +0 • Untrained 0 • Dex 0 • Item 0 • Armor -0
Survival +0 • Untrained 0 • Wis 0 • Item 0
Thievery +0 • Untrained 0 • Dex 0 • Item 0

Languages: Common


Abilities
Ability • Type 0 • Notes


Feats
Feat • Type 0 • Notes


Spells & Powers
Spell Attack +0 • Untrained 0 • Abi 0
Spell DC 15 • Untrained 0 • Base 10 • Abi 0
Focus Points 0/0
Spells/Day: 0: 5 • 1st: 1

 

Prepared Spells
Spell 0
• Spell

Focus Spells
• Spell


Inventory
Money: 15 GP
Bulk 0/0 • Enc 0 (5 + Str 0) • Max 10 (10 + Str 0)

Adventurer's Pack • Bulk 2 • Backpack, bedroll, belt pouch (2), chalk (10), flint and steel, rope (50 ft.), rations (14), soap, torches (5), waterskin
Item • Bulk 0 • Notes

Arms and Armor
Item • Bulk 0 • Notes


Appearance
Description


Personality
Text


History
Text

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