Hi there. I'm recently returning to MW, and decided to look at Baldr since I saw it was near completion, and found your game. Looked up the system, saw it was available free and legal, and got a little excited.
If you're still taking applications, I'm planning a Ranger (or Ranger-ish, I haven't actually read the book yet) as it looks like you're heavy on fighters, and have the two main magic avenues covered.
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Calivarindrin Xerintrevor Race: Elf Class: Thief/Magic User Level: 1 Exp: 0/3750
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Attribute | Score | Modifier | ||
---|---|---|---|---|
Strength | 13 | +1 | Armor Class | 12 |
Intelligence | 11 | +0 | Armor | None |
Wisdom | 13 | +1 | Attack Bonus | +1 |
Dexterity | 14 | +1 | Initiative Bonus | +1 |
Constitution | 13 | +1 | Hit Points | 5 |
Charisma | 11 | +0 |
SpellsRead Magic Range: 0 Magic-User 1 Duration: permanent When cast upon any magical text, such as a spellbook or magic-user spell scroll, this spell enables the caster to read that text. Casting this spell on a cursed text will generally trigger the curse. All Magic-Users begin play knowing this spell, and it can be prepared even if the Magic-User loses access to his or her spellbook. Sleep Range: 90' Magic-User 1 Duration: 5 rounds/level This spell puts several creatures of 3 or fewer hit dice into a magical slumber. Creatures of 4 or more hit dice are not affected. The caster chooses a point of origin for the spell (within the given range, of course), and those creatures within 30' of the chosen point may be affected. Each creature in the area of effect is allowed a save vs. Spells to resist the effect. Sleeping creatures are helpless. Slapping or wounding awakens an affected creature, but normal noise does not. Sleep does not affect unconscious creatures, constructs, or undead creatures, and such creatures in the area of effect are ignored. When the duration elapses, the sleeping creatures normally wake up immediately; however, if they are made very comfortable and the surroundings are quiet, the affected creatures may continue sleeping normally, at the GM's option. |
1/0/0/0 |
Open Locks | 25 | ||
Remove Traps | 20 | Death Ray/Poison | 13 |
Pick Pockets | 30 | Magic Wands | 12 |
Move Silent | 25 | Paralysis/Petrify | 12 |
Climb Walls | 80 | Dragon Breath | 16 |
Hide | 10 | Spells | 13 |
Listen | 30 |
Gear:
Weapon | Damage | Att Bonus | Weight | Notes |
Daggers (6) | 1d4+1 | +2 | 6 | 2 belt, 1 ea boot, 2 pack 10 (+1)/20/30 (-2) |
Shortsword | 1d6+1 | +2 | 3 | belt |
Item | Weight | Item | Weight |
Tinderbox | 1 | Spellbook | 1 |
Backpack | * | belt pouch | * |
Theives Tools (pouch) | 1 | Hemp Rope 50' | 5 |
Whetstone | 1 | Waterskin | 2 |
Chalk | * | Cloak | 1 |
Coins: 0 |
Calivarindrin Xerintrevor, at your service, mate. You can call me Cal. Bit down on my luck at the moment, or I'd buy you a drink. Was kind of you to run those braggarts off before I had to have words with them. My story? Yes, I suppose you don't get many elves around here, would explain those two earlier. I'm sure my tale is nothing special, but if you're wanting to hear it, here you go.
I was born in the great woodland kingdom to the east, son of a King, believe it or not. But not the son of the Queen, if you get my meaning. Such things aren't as taboo there as among most lands of Men. After all, what happens during the Spring Festival stays in the Spring Festival, though sometimes a Midwinter reminder or three shows up, such as myself. My mother had been a retainer of the Queen, though for obvious reasons that came to an end a short time before my birth. She moved into the city and found work at one of the few Inns my people maintain for non-elfish visitors. Don't get a lot of traffic from outside the kingdom, you know. When I was still fairly young, she fell in love with one of the Forest Wardens and began a life with him.
Torinal was good to me, and treated me almost as well as he would his own, but there was that little something of a reminder in the back of his head who my real father was, and he never did quite get comfortable with the role of my step-father. Nothing was ever kept secret from me. I knew as well as anyone that I was a bastard prince. The other children called me Prince Cal, whenever our betters weren't around. Still not quite sure if they meant it kindly or otherwise. But I embraced it, and ruled benevolently over my small princedom among the green alleys of the city.
All I wanted as I grew to manhood was to be a Warden like Torinal. I'm sure he was flattered by it, and he did teach me some about fighting and how to move stealthily, even got me passably good with a bow. But he couldn't quite wrangle a sponsorship for me into the Wardens thanks to my not-so-secret bloodline. I like to think that I would have been a sure thing to become General of the Wardens, and the thought of a Bastard with such power in the city was unthinkable, but perhaps it was just that the other Wardens didn't want the headache of trying to make sure they didn't offend the King and Council by taking me on. Whatever the case, Torinal did manage to wring a favor out of a friend and get me apprenticed to an elderly (yes, even for an elf) Mage named Voxarti.
Old Vox did his best with me, but I had no patience for sitting and studying, and would rather be running the streets and alleys with my mates, or as I called them, my loyal subjects. Still he unlocked my potential and managed to instill in me the ability to use what little I let him teach me before frustration sent me out the door to roam with my friends. As a young adult, I found myself with increasing impatience with the slow life of a Mage and that of the city itself, and I got into a series of troubles for my lack of discipline, as Vox put it.
One thing led to another, and after an unlikely turn of misunderstandings, I found myself with a need to leave the city ahead of a couple of angry fathers. Their daughters were not so angry, if you catch my meaning, friend. It seems that indiscretions that don't take place during festival times are looked down on by some of the older crowd. Who knew?
I made my way to Slatehome eventually, and fell in with a group that practiced a group of skills that were, shall we say, adjacent to what Torinal had taught me in my youth. I found myself in a new sort of apprenticeship and learned a great deal about certain activities. I didn't realize it at the time, but my new friends were independent of a more organized and somewhat powerful group of practitioners of our particular skills, and eventually they took exception to our activity. Not sure what happened to the others, because I felt it was the better part of valor to get out of town before I got too personal with their fists, if you know what I mean.
So, here I am in Morgansfort, looking for work and with very little to my name. I didn't have time to stop by my room and grab my bow or my coin, even. Happen to know anyone that might have work for a friendly elf?