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Bard, College of Glamour |
Medium Drow Female, Lawful Good Armor Class 14
Hit Points 27/27 Senses Passive Perception 13, Superior Darkvision, Sunlight Sensitivity Languages Common, Elvish Proficiency Bonus +2 |
ABILITIES & SKILLS Proficiency Bonus: +2 |
Strength 10 (+0)
Dexterity 15 (+2)
Constitution 12 (+1)
Intelligence 11 (+0)
Wisdom 12 (+1)
Charisma 16 (+3) |
Bold denotes Proficiency. *Denotes Expertise.
PROFICIENCIES & ABILITIES |
PROFICIENCIES
BARD CLASS ABILITIES
RACIAL TRAITS
FEATS SUPERNATURAL GIFT Heroic Destiny Great deeds lie in your future, and it will take extraordinary effort to kill you before you accomplish those deeds. Choose or roll a random destiny using the Heroic Destiny table. Additionally, you gain the following traits.
Defy Death.
You have advantage on death saving throws.
Hard to Kill.
When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. Once you use this trait, you can't use it again until you finish a long rest. |
WEAPONS |
WEAPONS
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SPELLS |
SPELL SLOTS 4/4 (1st), 2/2 (2nd)
CANTRIPS (Bard) Dancing Lights | Prestidigitation | Vicious Mockery FIRST LEVEL (Bard) Cure Wounds | Color Spray | Feather Fall | Silvery Barbs | Faerie Fire © One Free Use per Long Rest (Drow Magic) SECOND LEVEL (Bard) Mirror Image | Calm Emotions
THIRD LEVEL (Bard) (Keeping this for when we do reach this level) |
* Denotes a Midgard spell. / (C) Denotes concentration. / (R) Denotes reaction spell. / (B) Denotes bonus action spell.
EQUIPMENT & ENCUMBERANCE (To be Updated) |
TOTAL ENCUMBERANCE (54.08 lbs.)
MONEY POUCH (6.08 lbs.) Copper: 0 | Silver: 1 | Gold: 203 | Obsidian: 100 | Platinum: 0 (304 Coins x .02 lbs. = 6.08 lbs. Total Weight) EQUIPEMENT READIED (21 lbs.) Equipped items can be retrieved with a manipulate item interaction.
EQUIPMENT STORED (27 lbs.) Stored items can be retrieved with an action.
EQUIPMENT NOT CARRIED (--)
|
* Denotes magic item (see below)
MAGIC ITEMS |
NON-ATTUNED
ATTUNED (0/3)
|
APPEARANCE |
Age 375 | Height ??? | Weight ??? | Hair White | Eyes Blue| Complexion Dark Ashen
|
BACKGROUND |
Mercenary Veteran
Background Feature: Mercenary Life You know the mercenary life as only someone who has experienced it can. You are able to identify mercenary companies by their emblems, and you know a little about any such company, including who has hired them recently. You can find the taverns and festhalls where mercenaries abide in any area, as long as you speak the language. You can find mercenary work between adventures sufficient to maintain a comfortable lifestyle (see "Practicing a Profession" under "Downtime Activities" in chapter 8 of the Player's Handbook). BACKSTORY (Writing...) |