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DarkOne7141981

DarkOne7141981

Belyr's Status

Belyr Cooper
Male Chaotic Good Half-Elf (Shoreborn) Cleric, Level 3, Init 3, HP 22+6/24, Speed 40 ft. base, 30 ft. in Armor
AC 19, Touch 13, Flat-footed 16, CMD 15, Fort 4, Ref 5, Will 6 (+1 vs Fear), CMB +2, Base Attack Bonus +2   
MW Scimitar +6 (1d6+4, 18-20/x2)
MW Breastplate (+6 Armor, +3 Dex)
Abilities Str 10, Dex 16, Con 12, Int 10, Wis 16, Cha 13
Condition Aid (+1 to hit and vs Fear, + some temporary HPs - included above)

2+1/3+1 Domain Level 1 Spells Available

1+1/2+1 Domain Level 2 Spells Available

Belyr Cooper
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"There! Something is moving there, near the island!" says Belyr urgently, pointing with his scimitar in the direction of the approaching...plant? "Some of the lily pads looks different, and they definitely moved. Either something is below them or they moved independent of the water..."

OoC

I'll plan to roll initiative as Belyr first casts Aid on himself and 5-ft steps forward.

DarkOne7141981

DarkOne7141981

Belyr's Status

Belyr Cooper
Male Chaotic Good Half-Elf (Shoreborn) Cleric, Level 3, Init 3, HP 22+6/24, Speed 40 ft. base, 30 ft. in Armor
AC 19, Touch 13, Flat-footed 16, CMD 15, Fort 4, Ref 5, Will 6 (+1 vs Fear), CMB +2, Base Attack Bonus +2   
MW Scimitar +6 (1d6+4, 18-20/x2)
MW Breastplate (+6 Armor, +3 Dex)
Abilities Str 10, Dex 16, Con 12, Int 10, Wis 16, Cha 13
Condition Aid (+1 to hit and vs Fear, + some temporary HPs - included above)

2+1/3+1 Domain Level 1 Spells Available

2+1/2+1 Domain Level 2 Spells Available

Belyr Cooper
spacer.png

"There! Something is moving there, near the island!" says Belyr urgently, pointing with his scimitar in the direction of the approaching...plant? "Some of the lily pads looks different, and they definitely moved. Either something is below them or they moved independent of the water..."

OoC

I'll plan to roll initiative as Belyr first casts Aid on himself and 5-ft steps forward.

DarkOne7141981

DarkOne7141981

Belyr's Status

Belyr Cooper
Male Chaotic Good Half-Elf (Shoreborn) Cleric, Level 3, Init 3, HP 22/24, Speed 40 ft. base, 30 ft. in Armor
AC 19, Touch 13, Flat-footed 16, CMD 15, Fort 4, Ref 5, Will 6 (+1 vs Fear), CMB +2, Base Attack Bonus +2   
MW Scimitar +6 (1d6+4, 18-20/x2)
MW Breastplate (+6 Armor, +3 Dex)
Abilities Str 10, Dex 16, Con 12, Int 10, Wis 16, Cha 13
Condition Aid (+1 to hit and vs Fear, + some temporary HPs - included above)

2+1/3+1 Domain Level 1 Spells Available

2+1/2+1 Domain Level 2 Spells Available

Belyr Cooper
spacer.png

"There! Something is moving there, near the island!" says Belyr urgently, pointing with his scimitar in the direction of the approaching...plant? "Some of the lily pads looks different, and they definitely moved. Either something is below them or they moved independent of the water..."

OoC

I'll plan to roll initiative as Belyr first casts Aid on himself and 5-ft steps forward.

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