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rauhric

rauhric

Hall and Valeros

hank_3_face.jpghttps://i.imgur.com/fLaUvHH.pngCG, Ulfen Human, Thief [0 XP] | AC 5 HP 3

NG, Chelaxian Human, Fighter [0 XP] | AC 3 HP 10


Hall and Val just shake their heads as they realize the predicament they are in. "I have a bad feeling about this." Hall tells his companions as Val starts looking for a torch to light.

 

 

OoC: Val has a torch as backup to the lantern.

Character Sheet

Hall Thorormsson
CG, Ulfen Human, Thief (+10% XP) [0 XP]

AC 5 HP 3

Abilities:
17 STR +1 hit, +1 dmg
12 INT +3 languages (--,--,--)
09 WIS
16 DEX +1 reaction/att adj, -2 defense adj
10 CON
11 CHA 4 max henchmen

Saving Throws:
13 Paralysis, Poison or Death Magic
12 Petrification or Polymorph
14 Rod, Staff or Wand
15 Breath Weapon
16 Spells

Thief Abilities:
30% Pick Pockets
30% Open Locks
20% Find / Remove Traps
15% Move silently
10% Hide in Shadows
10% Hear Noises
85% Climbs Walls
--% Read Languages

Thieves' Cant
Backstabbing +4 hit from behind (surprised) x2 dmg (level 1-4), x3 (levels 5-8), x4 (levels 9-12), x5 (levels 13-16)

Proficiencies:
Weapon [2] +1/4 levels
Dagger 1d4 sm / 1d3 l
Longsword 1d8 sm / 1d12 l 

Non-Weapon [1]
Painting

Equipment:

Starting Gold 100gp -76gp

Daggers (2) - 4gp
Longsword -15gp
Studded Leather - 15gp
Hat -7sp, Cloak -5sp, Girdle -2gp, Belt -3sp, Belt pouches (2) -30sp, Boots -1gp

Backpack -2gp, Sack -16cp
Wineskin -15sp, Rations (1wk) -3gp
Thieve's Tools -30gp, Tinder Box -1gp

Current Gold 24gp, 8sp, 4 cp

+50gp (for sharing a backstory with another player [guitarist])

 

Valeros
NG, Chelaxian Human, Fighter (+10% XP) [0 XP]

AC 3 HP 10

Abilities:
17 STR +1 hit, +1 dmg
13 INT +3 languages (--,--,--)
13 WIS
11 DEX
13 CON 85% sys shock, 90% res
10 CHA 4 max henchmen

Saving Throws:
14 Paralysis, Poison or Death Magic
15 Petrification or Polymorph
16 Rod, Staff or Wand
17 Breath Weapon
17 Spells

Proficiencies:
Weapon [2] +1/4 levels
Dagger 1d4 sm / 1d3 l
Bastard sword 1d8 sm / 1d12 l 
Hammer 1d4+1 sm / 1d4 l
Longbow 1d6 sm / 1d6 l 
 

Non-Weapon [1]
?

Equipment:

Splint Mail armor
Large shield
Bastard sword
Daggers (2)
Hammer
Longbow (12)

 

Backpack
Wineskin, Rations
Oil, Torches, Rope, Tinderbox,
Boots, Belt, Girdle, Cloak, Hat, Pouches

 

 

rauhric

rauhric

Hall and Valeros

hank_3_face.jpghttps://i.imgur.com/fLaUvHH.pngCG, Ulfen Human, Thief [0 XP] | AC 5 HP 3

NG, Chelaxian Human, Fighter [0 XP] | AC 3 HP 10


Hall and Val just shake their heads as they realize the predicament they are in. "I have a bad feeling about this." Hall tells his companions as Val starts looking for a torch to light.

 

 

OoC: Val has a torch as backup to the lantern.

Character Sheet

Hall Thorormsson
CG, Ulfen Human, Thief (+10% XP) [0 XP]

AC 5 HP 3

Abilities:
17 STR +1 hit, +1 dmg
12 INT +3 languages (--,--,--)
09 WIS
16 DEX +1 reaction/att adj, -2 defense adj
10 CON
11 CHA 4 max henchmen

Saving Throws:
13 Paralysis, Poison or Death Magic
12 Petrification or Polymorph
14 Rod, Staff or Wand
15 Breath Weapon
16 Spells

Thief Abilities:
30% Pick Pockets
30% Open Locks
20% Find / Remove Traps
15% Move silently
10% Hide in Shadows
10% Hear Noises
85% Climbs Walls
--% Read Languages

Thieves' Cant
Backstabbing +4 hit from behind (surprised) x2 dmg (level 1-4), x3 (levels 5-8), x4 (levels 9-12), x5 (levels 13-16)

Proficiencies:
Weapon [2] +1/4 levels
Dagger 1d4 sm / 1d3 l
Longsword 1d8 sm / 1d12 l 

Non-Weapon [1]
Painting

Equipment:

Starting Gold 100gp -76gp

Daggers (2) - 4gp
Longsword -15gp
Studded Leather - 15gp
Hat -7sp, Cloak -5sp, Girdle -2gp, Belt -3sp, Belt pouches (2) -30sp, Boots -1gp

Backpack -2gp, Sack -16cp
Wineskin -15sp, Rations (1wk) -3gp
Thieve's Tools -30gp, Tinder Box -1gp

Current Gold 24gp, 8sp, 4 cp

+50gp (for sharing a backstory with another player [guitarist])

 

Valeros
NG, Chelaxian Human, Fighter (+10% XP) [0 XP]

AC 3 HP 10

Abilities:
17 STR +1 hit, +1 dmg
13 INT +3 languages (--,--,--)
13 WIS
11 DEX
13 CON 85% sys shock, 90% res
10 CHA 4 max henchmen

Saving Throws:
14 Paralysis, Poison or Death Magic
15 Petrification or Polymorph
16 Rod, Staff or Wand
17 Breath Weapon
17 Spells

Proficiencies:
Weapon [2] +1/4 levels
Dagger 1d4 sm / 1d3 l
Bastard sword 1d8 sm / 1d12 l 
Hammer 1d4+1 sm / 1d4 l
Longbow 1d6 sm / 1d6 l 
 

Non-Weapon [1]
?

Equipment:

Splint Mail armor
Large shield
Bastard sword
Daggers (2)
Hammer
Longbow (12)

 

Backpack
Wineskin, Rations
Oil, Torches, Rope, Tinderbox,
Boots, Belt, Girdle, Cloak, Hat, Pouches

 

 

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