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rogueblade0729

rogueblade0729

Music: The Haunted Burrow - LOTRO Unreleased Soundtrack

The South Downs - Fall 2947 T.A.

5400714-mountain-cloud-fog-rocky-snow-valley-cloudy-nature-sky-landscape-haze-eerie-creepy-foggy-creative-commons-images.jpg.65b384bcb7929c4d4f118b91db6386ff.jpg d9b0q81-4e739cc9-2f32-4b95-b770-062e13bb1302.png.24297e3b60fe2c6323305c99f73dbbb4.png

Recap

When last we left our heroes...

The Company, after a lengthy period of time apart, were brought back together again by what seemed to be fate. One night at the Prancing Pony, they were alerted by young Tom Heatherton to a "ghost" that was haunting the Bree graveyard. But when they went to investigate, they began to find clues that indicated the monster that spooked the boy was more likely a troll than anything undead. At the same time, they discovered a strange rumor around Tom's uncle, Timeas, who had unexpectedly died a little while ago, leaving a mysterious inheritance the young Tom was trying to claim through graverobbing. His father, Nick Heatherton, was desperately trying to keep him out of trouble, though he too was marked with suspicion by the heroes.

Finding the trail of the creature, they followed it down the Greenway into the South Downs. Along the way, they met a curious traveler known only as Dancer, who offered them words of wisdom and a horrifying story of the Old Troll, a villain of no small notoriety. After several days of pursuit, the heroes located the troll's lair, which seemed to be trapped with all sorts of foul sorcery. They lost one another in engulfing fog, but managed to reunite just in time, as the troll attempted to ambush them! Despite its skin being as tough as stone, they drove it off, and now they plunge cautiously into the cave at the bottom of the sloping hill...

Link to the old Chapter 1 thread


As the heroes cautiously dared the unknown dangers and nauseating stench of a troll's lair, they began to notice something peculiar yet alarming. They could hear the soft pitter-patter of light footsteps, as if someone was just up ahead in the darkness, creeping further into the cave. So far, nothing has indicated that the party's presence is noticed... not yet, at least. But just around the bend on the left wall, a shadow began to form. However, Fletcher's use of torchlight seemed to alert the figure to their presence before their footsteps could. It looked at them, and the fire's illumination brightened around the shape of the figure...

unknown.png.2614807b8b38e5dbafeaf0e61f57174e.png

"Put that light out! You have a death wish?!" the figure harshly whispered, revealed now to be young Tomas Heatherton! What was he doing here?

OOC

Roles for Journeys

  • GuideIn charge of all decisions concerning route, rest, and supplies. Guides rely on Wisdom and Survival proficiency. - Prudence
  • ScoutIn charge of setting up camp, opening new trails. Scouts rely on Stealth and Investigation. - Fletcher
  • HunterIn charge of finding food in the wild. Hunters rely on success with Survival checks. - Orn
  • Look-outIn charge of keeping watch. Look-outs rely on their abilities in Perception. - Léofwyn

OOC: The Company has discovered Tomas Heatherton in the troll's cave! How did he get here?

Roll20 Map


@codexgigas @Grendel @Papa Bear @grimlock

 

rogueblade0729

rogueblade0729

Music: The Haunted Burrow - LOTRO Unreleased Soundtrack

The South Downs - Fall 2947 T.A.

5400714-mountain-cloud-fog-rocky-snow-valley-cloudy-nature-sky-landscape-haze-eerie-creepy-foggy-creative-commons-images.jpg.65b384bcb7929c4d4f118b91db6386ff.jpg d9b0q81-4e739cc9-2f32-4b95-b770-062e13bb1302.png.24297e3b60fe2c6323305c99f73dbbb4.png

Recap

When last we left our heroes...

The Company, after a lengthy period of time apart, were brought back together again by what seemed to be fate. One night at the Prancing Pony, they were alerted by young Tom Heatherton to a "ghost" that was haunting the Bree graveyard. But when they went to investigate, they began to find clues that indicated the monster that spooked the boy was more likely a troll than anything undead. At the same time, they discovered a strange rumor around Tom's uncle, Timeas, who had unexpectedly died a little while ago, leaving a mysterious inheritance the young Tom was trying to claim through graverobbing. His father, Nick Heatherton, was desperately trying to keep him out of trouble, though he too was marked with suspicion by the heroes.

Finding the trail of the creature, they followed it down the Greenway into the South Downs. Along the way, they met a curious traveler known only as Dancer, who offered them words of wisdom and a horrifying story of the Old Troll, a villain of no small notoriety. After several days of pursuit, the heroes located the troll's lair, which seemed to be trapped with all sorts of foul sorcery. They lost one another in engulfing fog, but managed to reunite just in time, as the troll attempted to ambush them! Despite its skin being as tough as stone, they drove it off, and now they plunge cautiously into the cave at the bottom of the sloping hill...


As the heroes cautiously dared the unknown dangers and nauseating stench of a troll's lair, they began to notice something peculiar yet alarming. They could hear the soft pitter-patter of light footsteps, as if someone was just up ahead in the darkness, creeping further into the cave. So far, nothing has indicated that the party's presence is noticed... not yet, at least. But just around the bend on the left wall, a shadow began to form. However, Fletcher's use of torchlight seemed to alert the figure to their presence before their footsteps could. It looked at them, and the fire's illumination brightened around the shape of the figure...

unknown.png.2614807b8b38e5dbafeaf0e61f57174e.png

"Put that light out! You have a death wish?!" the figure harshly whispered, revealed now to be young Tomas Heatherton! What was he doing here?

OOC

Roles for Journeys

  • GuideIn charge of all decisions concerning route, rest, and supplies. Guides rely on Wisdom and Survival proficiency. - Prudence
  • ScoutIn charge of setting up camp, opening new trails. Scouts rely on Stealth and Investigation. - Fletcher
  • HunterIn charge of finding food in the wild. Hunters rely on success with Survival checks. - Orn
  • Look-outIn charge of keeping watch. Look-outs rely on their abilities in Perception. - Léofwyn

OOC: The Company has discovered Tomas Heatherton in the troll's cave! How did he get here?

Roll20 Map


@codexgigas @Grendel @Papa Bear @grimlock

 

rogueblade0729

rogueblade0729

Music: The Haunted Burrow - LOTRO Unreleased Soundtrack

The South Downs - Fall 2947 T.A.

5400714-mountain-cloud-fog-rocky-snow-valley-cloudy-nature-sky-landscape-haze-eerie-creepy-foggy-creative-commons-images.jpg.65b384bcb7929c4d4f118b91db6386ff.jpg d9b0q81-4e739cc9-2f32-4b95-b770-062e13bb1302.png.24297e3b60fe2c6323305c99f73dbbb4.png

Recap

When last we left our heroes...

The Company, after a lengthy period of time apart, were brought back together again by what seemed to be fate. One night at the Prancing Pony, they were alerted by young Tom Heatherton to a "ghost" that was haunting the Bree graveyard. But when they went to investigate, they began to find clues that indicated the monster that spooked the boy was more likely a troll than anything undead. At the same time, they discovered a strange rumor around Tom's uncle, Timeas, who had unexpectedly died a little while ago, leaving a mysterious inheritance the young Tom was trying to claim through graverobbing. His father, Nick Heatherton, was desperately trying to keep him out of trouble, though he too was marked with suspicion by the heroes.

Finding the trail of the creature, they followed it down the Greenway into the South Downs. Along the way, they met a curious traveler known only as Dancer, who offered them words of wisdom and a horrifying story of the Old Troll, a villain of no small notoriety. After several days of pursuit, the heroes located the troll's lair, which seemed to be trapped with all sorts of foul sorcery. They lost one another in engulfing fog, but managed to reunite just in time, as the troll attempted to ambush them! Despite its skin being as tough as stone, they drove it off, and now they plunge cautiously into the cave at the bottom of the sloping hill...


As the heroes cautiously dared the unknown dangers and nauseating stench of a troll's lair, they began to notice something peculiar yet alarming. They could hear the soft pitter-patter of light footsteps, as if someone was just up ahead in the darkness, creeping further into the cave. So far, nothing has indicated that the party's presence is noticed... not yet, at least. But just around the bend on the left wall, a shadow began to form. However, Fletcher's use of torchlight seemed to alert the figure to their presence before their footsteps could. It looked at them, and the fire's illumination brightened around the shape of the figure...

unknown.png.2614807b8b38e5dbafeaf0e61f57174e.png

"Put that light out! You have a death wish?!" the figure harshly whispered, revealed now to be young Tomas Heatherton! What was he doing here?

OOC

Roles for Journeys

  • GuideIn charge of all decisions concerning route, rest, and supplies. Guides rely on Wisdom and Survival proficiency. - Prudence
  • ScoutIn charge of setting up camp, opening new trails. Scouts rely on Stealth and Investigation. - Fletcher
  • HunterIn charge of finding food in the wild. Hunters rely on success with Survival checks. - Orn
  • Look-outIn charge of keeping watch. Look-outs rely on their abilities in Perception. - Léofwyn

OOC: The Company has discovered Tomas Heatherton in the troll's cave! How did he get here?

Roll20 Map


@codexgigas @Grendel @Papa Bear @grimlock

 

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