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rogueblade0729

rogueblade0729

Music: Cardolan - LOTRO Soundtrack

The South Downs - Fall 2947 T.A.

 image.png.ca8eece10464a43797ec3904bfcfa2b6.png

"Well, I'm not planning on going for the treasure right away. After all, we have the only map to it, and I doubt it's been found by anyone else since Uncle Tim last visited it. We ought to head back to Bree, lay my uncle's bones to rest, then set out once we've had a bath, a bite, and bedrest," Tomas answered Léofwyn. "Maybe... maybe we can put together a sled for your horse to pull, and lay his coffin on that?"

Orn, looking at the letter, would almost immediately recognize the penmanship. This is a letter from none other than Balin, son of Fundin, one of Thorin's companions during the Quest for Erebor seven years ago! Strangely enough, it's addressed directly to the reader, but written in Khuzdul. Apparently, whoever had this last was a dwarf, likely caught and slain by the Old Troll while traveling from Erebor. Regardless, the letter simply bids the reader to deliver the puzzle-box and the letter itself to Lady Sigrún of Baraz-dum, better known to Men as the Halls of the Dwarves in the Blue Mountains. Upon doing so, the Lady is to reward the deliverer 100 silver pennies for their services. The back of the letter is empty, but Orn's recollection of hidden Dwarf-letters hints to him that whatever the message is, it's probably written in one of those on the back of the page. Which ones it is, he can't tell, but it's certainly not smoke-letters.

OOC

Roles for Journeys

  • GuideIn charge of all decisions concerning route, rest, and supplies. Guides rely on Wisdom and Survival proficiency. - Prudence
  • ScoutIn charge of setting up camp, opening new trails. Scouts rely on Stealth and Investigation. - Fletcher
  • HunterIn charge of finding food in the wild. Hunters rely on success with Survival checks. - Orn
  • Look-outIn charge of keeping watch. Look-outs rely on their abilities in Perception. - Léofwyn

OOC: Orn reads the letter and discovers a side quest that leads to the Blue Mountains, and has a sizable reward for completion, too! Likewise, we just need confirmation on Orn's intentions before the story moves forward.

The Old Troll's Treasure Hoard

  • A pile of skulls.
  • A few well-gnawed bones.
  • A few skins of wine and a brace of stolen chickens, enough for one meal per member of the Company.
  • A scattering of 20 silver pieces from Bree, used as toothpicks by the Old Troll.
  • A long-dead merchant's purse, containing a hefty number of coins. A successful Intelligence (Investigation) check reveals that the purse contains 23 silver pennies and 112 tin coins painted to look like silver.
  • The bones of a dwarf. Hidden beneath them are 4 gold pieces.
  • A woman's ring (worth 2 gold pieces, likely has sentimental value) and a woman's finger (worth 0 copper pieces).
  • A crudely made necklace of gold (worth 2 gold pieces).
  • A cunning puzzle-box of Dwarven make. A successful Dexterity (Sleight of Hand) check reveals 7 gold pieces and a letter written in Khuzdul (can be read by Orn).
  • A box containing cheap but well-wrought jewels and rings made by the Dwarves of the Blue Mountains (worth 10 gold pieces in total).
  • A coffin from Bree. The deceased was a notorious miser and his worldly wealth (worth at least 200 silver pennies, likely more) is stitched into the lining of the casket. Taking money from the dead in this fashion is a Misdeed worth 1 Shadow point.
  • A map!
  • 40 silver pennies per person; alternatively, you may forfeit this to try for magical treasure.

Roll20 Map


To Post: Everyone!


@codexgigas @Grendel @Papa Bear @grimlock

rogueblade0729

rogueblade0729

 

  

Music: Cardolan - LOTRO Soundtrack

The South Downs - Fall 2947 T.A.

 image.png.ca8eece10464a43797ec3904bfcfa2b6.png

"Well, I'm not planning on going for the treasure right away. After all, we have the only map to it, and I doubt it's been found by anyone else since Uncle Tim last visited it. We ought to head back to Bree, lay my uncle's bones to rest, then set out once we've had a bath, a bite, and bedrest," Tomas answered Léofwyn. "Maybe... maybe we can put together a sled for your horse to pull, and lay his coffin on that?"

Orn, looking at the letter, would almost immediately recognize the penmanship. This is a letter from none other than Balin, son of Fundin, one of Thorin's companions during the Quest for Erebor seven years ago! Strangely enough, it's addressed directly to the reader, but written in Khuzdul. Apparently, whoever had this last was a dwarf, likely caught and slain by the Old Troll while traveling from Erebor. Regardless, the letter simply bids the reader to deliver the puzzle-box and the letter itself to Lady Sigrún of Baraz-dum, better known to Men as the Halls of the Dwarves in the Blue Mountains. Upon doing so, the Lady is to reward the deliverer 100 silver pennies for their services. The back of the letter is empty, but Orn's recollection of hidden Dwarf-letters hints to him that whatever the message is, it's probably written in one of those on the back of the page. Which ones it is, he can't tell, but it's certainly not smoke-letters.

OOC

 

Roles for Journeys

  • GuideIn charge of all decisions concerning route, rest, and supplies. Guides rely on Wisdom and Survival proficiency. - Prudence
  • ScoutIn charge of setting up camp, opening new trails. Scouts rely on Stealth and Investigation. - Fletcher
  • HunterIn charge of finding food in the wild. Hunters rely on success with Survival checks. - Orn
  • Look-outIn charge of keeping watch. Look-outs rely on their abilities in Perception. - Léofwyn

OOC: Orn reads the letter and discovers a side quest that leads to the Blue Mountains, and has a sizable reward for completion, too! Likewise, we just need confirmation on Orn's intentions before the story moves forward.

The Old Troll's Treasure Hoard

  • A pile of skulls.
  • A few well-gnawed bones.
  • A few skins of wine and a brace of stolen chickens, enough for one meal per member of the Company.
  • A scattering of 20 silver pieces from Bree, used as toothpicks by the Old Troll.
  • A long-dead merchant's purse, containing a hefty number of coins. A successful Intelligence (Investigation) check reveals that the purse contains 23 silver pennies and 112 tin coins painted to look like silver.
  • The bones of a dwarf. Hidden beneath them are 4 gold pieces.
  • A woman's ring (worth 2 gold pieces, likely has sentimental value) and a woman's finger (worth 0 copper pieces).
  • A crudely made necklace of gold (worth 2 gold pieces).
  • A cunning puzzle-box of Dwarven make. A successful Dexterity (Sleight of Hand) check reveals 7 gold pieces and a letter written in Khuzdul (can be read by Orn).
  • A box containing cheap but well-wrought jewels and rings made by the Dwarves of the Blue Mountains (worth 10 gold pieces in total).
  • A coffin from Bree. The deceased was a notorious miser and his worldly wealth (worth at least 200 silver pennies, likely more) is stitched into the lining of the casket. Taking money from the dead in this fashion is a Misdeed worth 1 Shadow point.
  • A map!
  • 40 silver pennies per person; alternatively, you may forfeit this to try for magical treasure.

Roll20 Map


To Post: Everyone!


@codexgigas @Grendel @Papa Bear @grimlock

 

 

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