Jump to content

Edit History

zabbarot

zabbarot

Mrrrumkaro

Round 6

Bellower ZharrrumiahMilitary: 10
Diplomacy: 8
Industry: 3
Faith: 3
Intrigue: 1

Year 53 of the First Tribal Council

Regions 117, 100, 102, 115, 116

https://cdn.discordapp.com/attachments/1073482112444944444/1089555653330214982/fragv3.png

News and Rrrumors

In a meeting of the Tribal Council, the Bellower spoke of how the council had expanded. There were elders from nearly forty zabka tribes, along with those of the human and Myrkran tribes from the North Eastern regions. He was proud of what they had built together. They were strong together. Work started in Mrrrumkaro on a fortress in the southern islands.

Actions

1.[Dip] Quell unrest in Region 115.

2.[Dip] Quell unrest in Region 116.

3.[Dip] Raise Reputation with the Peoples of Myrkran

4.[Dip 5] Establish Cultural Identity - Rainbow Connection: Raise Organization Reputation

5.[Mil 10] Raise Fortress in Mrrrumkaro (Region 117)

Non-Actions

N/A

 

 

 

 

zabbarot

zabbarot

Mrrrumkaro

Round 6

Bellower ZharrrumiahMilitary: 10
Diplomacy: 8
Industry: 3
Faith: 3
Intrigue: 1

Year 53 of the First Tribal Council

Regions 117, 100, 102, 115, 116

https://cdn.discordapp.com/attachments/1073482112444944444/1089555653330214982/fragv3.png

News and Rrrumors

WIP

Actions

1.[Dip] Quell unrest in Region 115.

2.[Dip] Quell unrest in Region 116.

3.[Dip] Raise Reputation with the Peoples of Myrkran

4.[Dip 5] Establish Cultural Identity: Raise Organization Reputation

5.[Mil 10] Raise Fortress in Mrrrumkaro (Region 117)

Non-Actions

N/A

 

 

 

 

zabbarot

zabbarot

Mrrrumkaro

Round 6

Bellower ZharrrumiahMilitary: 10
Diplomacy: 8
Industry: 3
Faith: 3
Intrigue: 1

Year 53 of the First Tribal Council

Regions 117, 100, 102, 115, 116

https://cdn.discordapp.com/attachments/1073482112444944444/1089555653330214982/fragv3.png

News and Rrrumors

WIP

Actions

1.[Dip] Quell unrest in Region 115.

2.[Dip] Quell unrest in Region 116.

3.[Dip] Raise Reputation with the Peoples of Myrkran

4.[Dip 5] Establish Cultural Identity: Raise Organization Reputation

5.[Mil 10] Raise Fortress in Mrrrumkaro (Region 117)

Non-Actions

1.

 

 

 

 

zabbarot

zabbarot

Mrrrumkaro

Round 6

Bellower ZharrrumiahMilitary: 10
Diplomacy: 8
Industry: 3
Faith: 3
Intrigue: 1

Year 53 of the First Tribal Council

Regions 117, 100, 102, 115, 116

https://cdn.discordapp.com/attachments/1073482112444944444/1089555653330214982/fragv3.png

News and Rrrumors

WIP

Actions

1.[Dip] Quell unrest in Region 115.

2.[Dip] Quell unrest in Region 116.

Non-Actions

1.

 

 

 

 

zabbarot

zabbarot

Mrrrumkaro

Round 6

Bellower ZharrrumiahMilitary: 9
Diplomacy: 7
Industry: 3
Faith: 3
Intrigue: 1

Year 53 of the First Tribal Council

Regions 117, 100, 102, 115, 116

https://cdn.discordapp.com/attachments/1073482112444944444/1089555653330214982/fragv3.png

News and Rrrumors

WIP

Actions

1.[Dip] Quell unrest in Region 115.

2.[Dip] Quell unrest in Region 116.

Non-Actions

1.

 

 

 

 

zabbarot

zabbarot

Mrrrumkaro

Round 5

Bellower ZharrrumiahMilitary: 9
Diplomacy: 7
Industry: 3
Faith: 3
Intrigue: 1

Year 48 of the First Tribal Council

Regions 117, 100, 102, 115, 116

https://cdn.discordapp.com/attachments/1073482112444944444/1089555653330214982/fragv3.png

News and Rrrumors

WIP

Actions

1.[Dip] Quell unrest in Region 115.

2.[Dip] Quell unrest in Region 116.

Non-Actions

1.

 

 

 

 

×
×
  • Create New...