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prophane

prophane


Location: Long and lonely road between Marsakeer and Rookroostimage.png.f1bb679ac97ff73771b1fa39411ffd8d.png
Date: Starday, First of Growfest (festival week)
Time: around 2pm
Weather: Cold, 42°, more cloudy and moderate wind out of the southeast
Sunrise/set: just after 6am/ just before 6:30pm


image.png

In response to Nessia's question, there is not a lot of oil among the folk in the caravan, no more than a couple of pints.

Iranna's small, blue companion flits off toward the approaching forms. Meanwhile, Amira, the merchant, argues about the retreat. "No, forward is the way, whatever they are, they are too far off the road and moving far too slow to be able to intercept us. If we go back, they will still be in front of us, we should try to pass them!" she says, though does not seem too convinced of her tactics. She may be convinced by further conversation.

Out on the plain, the small form of Khaleema can be seen moving toward the three figures at a good pace. when she gets about 10 yards from them she veers off and makes a wide circle around them. This seems to attract the attention of the three walkers, they wave their arms in her direction, change course and try to follow her, though she is much too quick. She completes her circuit then flies up some 20-30 feet up in the air above them. The tiny flier holds there for a moment, then a large sphere of water appears in the air and falls down, splashing on the beings below her. This seems to enrage them and they begin waving their arms in the air at her. When she turns to fly away, they follow her tiny form, now moving about twice as fast as they had been before. 

Seeing this, Amira strongly reconsiders her previous stance on retreating. 

A few moments later, Khaleema returns. "They are not Human, no longer anyway, they appear to be some sort of zombie. And they do not like being doused in water, apparently. I did not get too close, but they appear to be covered in those worms, just like the mule and the rude guard over there," she says, pointing out to where poor Clen had perished. "They do seem to be coming this way faster now, though." She smiles and flies around Iranna's neck, hiding there in the folds of her cowl.

 


Character StatusArwi HP 12/12 FP 12/12

Finn HP 10/10 FP 10/10

Iranna HP 9/9 FP 12/12

Kelarith HP 12/12 FP 10/10

Nessia HP 12/12 FP 11/12

  

 

prophane

prophane


Location: Long and lonely road between Marsakeer and Rookroostimage.png.f1bb679ac97ff73771b1fa39411ffd8d.png
Date: Starday, First of Growfest (festival week)
Time: around 2pm
Weather: Cold, 42°, more cloudy and moderate wind out of the southeast
Sunrise/set: just after 6am/ just before 6:30pm


image.png

In response to Nessia's question, there is not a lot of oil among the folk in the caravan, no more than a couple of pints.

Iranna's small, blue companion flits off toward the approaching forms. Meanwhile, Amira, the merchant, argues about the retreat. "No, forward is the way, whatever they are, they are too far off the road and moving far too slow to be able to intercept us. If we go back, they will still be in front of us, we should try to pass them!" she says, though does not seem too convinced of her tactics. She may be convinced by further conversation.

Out on the plain, the small form of Khaleema can be seen moving toward the three figures at a good pace. when she gets about 10 yards from them she veers off and makes a wide circle around them. This seems to attract the attention of the three walkers, they wave their arms in her direction, change course and try to follow her, though she is much too quick. She completes her circuit then flies up some 20-30 feet up in the air above them. The tiny flier holds there for a moment, then a large sphere of water appears in the air and falls down, splashing on the beings below her. This seems to enrage them and they begin waving their arms in the air at her. When she turns to fly away, they follow her tiny form, now moving about twice as fast as they had been before. 

Seeing this, Amira strongly reconsiders her previous stance on retreating. 

A few moments later, Khaleema returns. "They are not Human, no longer anyway, they appear to be some sort of zombie. And they do not like being doused in water, apparently. I did not get too close, but they appear to be covered in those worms, just like the mule and the rude guard over there," she says, pointing out to where poor Clen had perished. "They do seem to be coming this way faster now, though." She smiles and flies around Iranna's neck, hiding there in the folds of her cowl.

 


Character StatusArwi HP 12/12 FP 12/12

Finn HP 10/10 FP 10/10

Iranna HP 9/9 FP 12/12

Kelarith HP 12/12 FP 10/10

Nessia HP 12/12 FP 11/12

  

 

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