Peff Posted March 16, 2023 Author Clone Share Posted March 16, 2023 Jikjak, Phelar, and Shawkra do their best to get seated despite the odd angle and work the controls. There's a few awkward jerks and one point where the walker leans a little too far back but eventually you get it righted. Walker: Online. You can still attempt to get the enercycle out before you leave. Doing so is effectively the Ram action of piloting a vehicle, though rolling high enough above the DC will get you better results in terms of mitigating damage to the cycle and escaping the debris. To that end, another Piloting Check. PC Statistics Shadow: Sniper Operative 2 Nils: Combat Expertise Envoy 2 Eri: Exocortex Mechanic 2 Jikjak: Fragmented Past Precog 2 Shawkra: Bombard Soldier 2 Phelar: Phrenic Adept Technomancer 2 APC: Good. Vehicle Stats APC Level 3 Huge Land Vehicle (10 ft. wide, 20 ft. long, 7 ft. high) Speed 20 ft., full 200 ft., 24 mph (land) EAC 16; KAC 18; Cover Total HP 33 (16); Hardness 6 Attack (Collision) 7d4 B (DC 11) Attack Merc NIL Grenade Launcher (-) Attack Tactical Rail Cannon (1d10 P; critical Bleed 1d4) Modifiers -3 Piloting, -3 attack (-5 at full speed) Systems Additional Seating, Weapon Mount, Short-range Comm Unit; Passengers 6 Transport Truck Level 1 Huge Land Vehicle (8 ft. wide, 20 ft. long, 10 ft. high) Speed 25 ft., full 500 ft., 60 mph (land) EAC 12; KAC 14; Cover Normal HP 14 (7); Hardness 5 Attack (Collision) 5d4 B (DC 9) Modifiers -3 Piloting, -4 attack (-6 at full speed) Systems Additional Seating; Passengers 18 Scout Walker Level 2 Large Land Vehicle (5 ft. wide, 6 ft. long, 10 ft. high) Speed 25 ft., full 250 ft., 25 mph (land) EAC 13; KAC 15; Cover Improved HP 20 (10); Hardness 5 Attack (Collision) 5d4 B (DC 11) Modifiers +1 Piloting, -2 attack (-6 at full speed) Systems Additional Seating; Passengers 3 Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
rmorgens Posted March 18, 2023 Clone Share Posted March 18, 2023 Shawkra Shawkra will aid JikJak in his attempt to extricate the cycle providing suggestions on where his to ram to knock it out without bringing the whole building down on them. Name xDiceName xDiceResult xDiceString xDiceRolls Pilot Aid 27 1d20+8 19 Link to comment Share on other sites More sharing options...
Kyper007 Posted March 22, 2023 Clone Share Posted March 22, 2023 Phelar doesn't say much at first, but when she sees and opening she will give some additional suggestions above and beyond what Shawkra was giving in order to get the bike out. Name xDiceName xDiceResult xDiceString xDiceRolls Pilot Aid 13 1d20+6 7 Link to comment Share on other sites More sharing options...
Lex Samreeth Posted March 23, 2023 Clone Share Posted March 23, 2023 Jikjak Whiptail "Alright, our mobile sniping position is ready and raring to go. Now, let's see about that cycle" Jikjak slips behind the wheel of the enercycle and clicks it on, listening to the motor purr. He quickly gives his Triune holy symbol a kiss as he revs it up. "She's feeling feisty right now, Eri. Let's hope she feels the same after a head-on collision with some concrete rubble." Please, Shelyn, don't make me look like an utter prat in front of Eri... With that last second prayer out of the way, Mr. Whiptail revs the engine a few more times, then accelerates towards the weak spot! Show tabletop... OOC details and explanations of rolls Name xDiceName xDiceResult xDiceString xDiceRolls Piloting 13 1d20+10 3 Link to comment Share on other sites More sharing options...
Mister Doctor Posted March 23, 2023 Clone Share Posted March 23, 2023 (edited) "Pull right! Pull right!" Nils shouted as Jikjak began to accelerate, watching the ysoki come perilously close to gouging the side of the enercycle against a spur of debris jutting out of the rubble. OOC SP: 14/14 | HP: 12/16 | RP 3/3 Semi-Auto (Manual Sight): 9/9 -47 Handcannon: 1/1 -11 Edited March 23, 2023 by Mister Doctor (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Piloting (Aid Another) 20 1d20+9 11 Link to comment Share on other sites More sharing options...
Peff Posted March 24, 2023 Author Clone Share Posted March 24, 2023 (edited) Jikjak revs the enercycle hard and it lurches though still slightly stuck. Shawkra, Phelar, and Nils all shout, point, or otherwise direct the cycle's ejection from its burrow. Its not the smoothest exit, it leans hard to one side before Jikjak can correct it and smashes into the side of fallen building before it pops out. Its got a nice dent in one side of it now though (Mechanically as a Ram. Vehicle takes half, and hardness so in the end, it comes out alright.) Custom Enercycle Level 2 Price 1,782 Large Land Vehicle (5 ft. wide, 10 ft. long, 3 ft. high) Speed 30 ft., full 600 ft., 60 mph (land) EAC 10; KAC 12; Cover Partial HP 15 (7); Hardness 5 Attack (Collision) 5d4 B (DC 11) Modifiers +2 Piloting, -1 attack (-3 at full speed) Systems Personnel Enclosure; Passengers 1 Of note now that its out in the open is the extra armor running along the front, which provides more cover than a "basic" enercyle. Two vehicles out, 4 civvies in tow. Onward to the factory. I'll leave it to you to decide if and how the vehicles are coming along. They're both currently functional. Regardless of that decision, you head on. Neer continues to lead on, letting you know that its close, just past this next intersection. The intersection itself is quite open, this section doesn't seem to have faired too badly in the fighting. GUNSHOT RICOCHET The shot misses, the more military minded of you would instantly suspect that was on purpose. A voice follows the gunfire, clearly amplified over the air "Alright, that'll be far enough then. You can leave all your gear and fancy things right there in the center of the intersection and be your way. No need for anyone to get hurt, now is there?" Perception checks from all. How will you answer? PC Statistics Shadow: Sniper Operative 2 Nils: Combat Expertise Envoy 2 Eri: Exocortex Mechanic 2 Jikjak: Fragmented Past Precog 2 Shawkra: Bombard Soldier 2 Phelar: Phrenic Adept Technomancer 2 APC: Good. Vehicle Stats APC Level 3 Huge Land Vehicle (10 ft. wide, 20 ft. long, 7 ft. high) Speed 20 ft., full 200 ft., 24 mph (land) EAC 16; KAC 18; Cover Total HP 33 (16); Hardness 6 Attack (Collision) 7d4 B (DC 11) Attack Merc NIL Grenade Launcher (-) Attack Tactical Rail Cannon (1d10 P; critical Bleed 1d4) Modifiers -3 Piloting, -3 attack (-5 at full speed) Systems Additional Seating, Weapon Mount, Short-range Comm Unit; Passengers 6 Status: Good Transport Truck Level 1 Huge Land Vehicle (8 ft. wide, 20 ft. long, 10 ft. high) Speed 25 ft., full 500 ft., 60 mph (land) EAC 12; KAC 14; Cover Normal HP 14 (7); Hardness 5 Attack (Collision) 5d4 B (DC 9) Modifiers -3 Piloting, -4 attack (-6 at full speed) Systems Additional Seating; Passengers 18 Status: Good Scout Walker Level 2 Large Land Vehicle (5 ft. wide, 6 ft. long, 10 ft. high) Speed 25 ft., full 250 ft., 25 mph (land) EAC 13; KAC 15; Cover Improved HP 20 (10); Hardness 5 Attack (Collision) 5d4 B (DC 11) Modifiers +1 Piloting, -2 attack (-6 at full speed) Systems Additional Seating; Passengers 3 Status: Good Custom Enercycle Level 2 Price 1,782 Large Land Vehicle (5 ft. wide, 10 ft. long, 3 ft. high) Speed 30 ft., full 600 ft., 60 mph (land) EAC 10; KAC 12; Cover Partial HP 15 (7); Hardness 5 Attack (Collision) 5d4 B (DC 11) Modifiers +2 Piloting, -1 attack (-3 at full speed) Systems Personnel Enclosure; Passengers 1 Status: 12/15 HP Edited March 24, 2023 by Peff (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Ram Damage 16 5d4 4,4,1,4,3 Link to comment Share on other sites More sharing options...
rmorgens Posted March 24, 2023 Clone Share Posted March 24, 2023 Shawkra Shawkra hunkers down and searches for the source of the inbound fire. Name xDiceName xDiceResult xDiceString xDiceRolls Perception 19 1d20+4 15 Link to comment Share on other sites More sharing options...
Mister Doctor Posted March 24, 2023 Clone Share Posted March 24, 2023 (edited) Nils grabbed the back of Neer's clothes and tried to haul the shobhad back to cover when the shot rang out. He listened to the demands and did his level best to keep his face neutral. Bandits, not surprising. It was not like people were feeling particularly safe or stable at the moment. "You civilian?" Nils called out, trying to get a bead on where the shot came from. OOC SP: 14/14 | HP: 12/16 | RP 3/3 Semi-Auto (Manual Sight): 9/9 -47 Handcannon: 1/1 -11 Edited March 29, 2023 by Mister Doctor (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Perception 22 1d20+7 15 Link to comment Share on other sites More sharing options...
Kyper007 Posted March 26, 2023 Clone Share Posted March 26, 2023 Phelar ducked her head behind the armor plate on the front of the enercycle when the shot rings out. Poking her head back up she will pull her dust goggles from her eyes to just above her forehead and then begin to look around for where the shot came from. Name xDiceName xDiceResult xDiceString xDiceRolls Perception 8 1d20+0 8 Link to comment Share on other sites More sharing options...
Peff Posted March 27, 2023 Author Clone Share Posted March 27, 2023 "Matter if we are? Right out there in the center will do just fine and you can be on your way We're not going to ask again." The voice is so loud as to be hard to pinpoint. Phelar was too distrated by the new ride to notice much of anything. As to punctuate the threat, another shot fires and knocks a street light off its post just overhead. Shawkra and Nils are certain they know where the shot came from, thanks to the additional example. Shawkra follows the gunfire, certain that it came from a building directly to the North while Nils catches a glint from a scope...from a different building. This one to the Northwest. PC Statistics Shadow: Sniper Operative 2 Nils: Combat Expertise Envoy 2 Eri: Exocortex Mechanic 2 Jikjak: Fragmented Past Precog 2 Shawkra: Bombard Soldier 2 Phelar: Phrenic Adept Technomancer 2 APC: Good. Vehicle Stats APC Level 3 Huge Land Vehicle (10 ft. wide, 20 ft. long, 7 ft. high) Speed 20 ft., full 200 ft., 24 mph (land) EAC 16; KAC 18; Cover Total HP 33 (16); Hardness 6 Attack (Collision) 7d4 B (DC 11) Attack Merc NIL Grenade Launcher (-) Attack Tactical Rail Cannon (1d10 P; critical Bleed 1d4) Modifiers -3 Piloting, -3 attack (-5 at full speed) Systems Additional Seating, Weapon Mount, Short-range Comm Unit; Passengers 6 Status: Good Transport Truck Level 1 Huge Land Vehicle (8 ft. wide, 20 ft. long, 10 ft. high) Speed 25 ft., full 500 ft., 60 mph (land) EAC 12; KAC 14; Cover Normal HP 14 (7); Hardness 5 Attack (Collision) 5d4 B (DC 9) Modifiers -3 Piloting, -4 attack (-6 at full speed) Systems Additional Seating; Passengers 18 Status: Good Scout Walker Level 2 Large Land Vehicle (5 ft. wide, 6 ft. long, 10 ft. high) Speed 25 ft., full 250 ft., 25 mph (land) EAC 13; KAC 15; Cover Improved HP 20 (10); Hardness 5 Attack (Collision) 5d4 B (DC 11) Modifiers +1 Piloting, -2 attack (-6 at full speed) Systems Additional Seating; Passengers 3 Status: Good Custom Enercycle Level 2 Price 1,782 Large Land Vehicle (5 ft. wide, 10 ft. long, 3 ft. high) Speed 30 ft., full 600 ft., 60 mph (land) EAC 10; KAC 12; Cover Partial HP 15 (7); Hardness 5 Attack (Collision) 5d4 B (DC 11) Modifiers +2 Piloting, -1 attack (-3 at full speed) Systems Personnel Enclosure; Passengers 1 Status: 12/15 HP Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
m3owdy Posted March 28, 2023 Clone Share Posted March 28, 2023 (edited) Eri Atuitous "Okay, not bad not bad - oooh - damn, okay, that could've gone worse, really." Eri carefully looks onto the whole operation, quickly inspecting their new prize for damage after Jikjak managed to remove it out of the rubble with a bit of cosmetic damage. "That's be an easy fix when we get the time, but - there we go, new-old stock Enercy-" gunshot, ricochet The Ysoki's pupils dilate, ear folding back as they flinch from the sound of the gunshot amidst the general quiet of the area. They quickly turn on their comms channel, assuming the worst, lugging their rifle off their back into their hands. "That wasn't one of ours, was it. Nils? What the hell's going on?" Edited March 28, 2023 by m3owdy (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
rmorgens Posted March 28, 2023 Clone Share Posted March 28, 2023 Shawkra After the first shot, Shawkra crouches for cover and starts tracking for source. After the second shot, Shawkra sights in and calls out over comms "Shooter, North building, 2th floor, Left window. Just say the word, Sarge" Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Mister Doctor Posted March 29, 2023 Clone Share Posted March 29, 2023 (edited) "Heard. Got another one to the northwest," Nils said over their private comms. "It matters because I'm trying to get as many civilians as I can out of this warzone!" Nils shouted back. He did not have a good feeling though and was already sizing up the firing lines, trying to figure out the best way to get close to the two known enemy positions without gaining a few new holes in his face. OOC SP: 14/14 | HP: 12/16 | RP 3/3 Semi-Auto (Manual Sight): 9/9 -47 Handcannon: 1/1 -11 Edited March 29, 2023 by Mister Doctor (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Diplomacy 10 1d20+7 3 Link to comment Share on other sites More sharing options...
Kyper007 Posted March 30, 2023 Clone Share Posted March 30, 2023 Phelar cocks her head to one side, glancing to Nils then to Shawkra a moment she then tries to look where they are looking. After looking around a moment she then looks towards Nils. Telepathy to Nils It was then that he heard Phelar's voice in his head. Becoming witness to another of her gifts. "I have an idea. Since it seems like they're not going to listen to us, and you and Shawkra know where they are I could draw them out by darting forward in the bike. Act as a distraction, when they pop out you two take the shots." She then looked back in the direction they were looking, and back towards Nils waiting for his reply. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Peff Posted March 30, 2023 Author Clone Share Posted March 30, 2023 (edited) "That a no, then? Shame." Another shot goes JUST above Neer's head as they duck for cover. Talking is over! Leaving the NPCs off for the moment...mostly to make my life easier. They can jump in if needed/wanted. Map Note: Effectively, everything you can't see is the top of a building. The two tokens you can see is where you either determined the shot to come from or something you actually saw. Consider the shooters in Cover for the moment. Buildings are all 2 stories tall. There are some fog areas that behind the buildings as well. Vehicles are on Phelar and Jikjak to move for the moment, I can swap that if needed. You can set up delays for people in the same vehicle if you want or however you'd like to make it work. Or just hop out 😉 Phelar: Need you to join the campaign on Tableplop so I can get your character/token assigned. COMBAT START Bold to Act (Jikjak and Nils) ⚔️Combat⚔️ - Round 1 Jikjak Nils Scavenger 3 (Green) Shawkra Scavenger 2 (Blue) Scavenger 1 (Red) Phelar Eri Scavenger 4 (Pink) --==MAP==-- PC Statistics Nils: Combat Expertise Envoy 2 Eri: Exocortex Mechanic 2 Jikjak: Fragmented Past Precog 2 Shawkra: Bombard Soldier 2 Phelar: Phrenic Adept Technomancer 2 APC: Good. Vehicle Stats APC Level 3 Huge Land Vehicle (10 ft. wide, 20 ft. long, 7 ft. high) Speed 20 ft., full 200 ft., 24 mph (land) EAC 16; KAC 18; Cover Total HP 33 (16); Hardness 6 Attack (Collision) 7d4 B (DC 11) Attack Merc NIL Grenade Launcher (-) Attack Tactical Rail Cannon (1d10 P; critical Bleed 1d4) Modifiers -3 Piloting, -3 attack (-5 at full speed) Systems Additional Seating, Weapon Mount, Short-range Comm Unit; Passengers 6 Status: Good Transport Truck Level 1 Huge Land Vehicle (8 ft. wide, 20 ft. long, 10 ft. high) Speed 25 ft., full 500 ft., 60 mph (land) EAC 12; KAC 14; Cover Normal HP 14 (7); Hardness 5 Attack (Collision) 5d4 B (DC 9) Modifiers -3 Piloting, -4 attack (-6 at full speed) Systems Additional Seating; Passengers 18 Status: Good Scout Walker Level 2 Large Land Vehicle (5 ft. wide, 6 ft. long, 10 ft. high) Speed 25 ft., full 250 ft., 25 mph (land) EAC 13; KAC 15; Cover Improved HP 20 (10); Hardness 5 Attack (Collision) 5d4 B (DC 11) Modifiers +1 Piloting, -2 attack (-6 at full speed) Systems Additional Seating; Passengers 3 Status: Good Custom Enercycle Level 2 Price 1,782 Large Land Vehicle (5 ft. wide, 10 ft. long, 3 ft. high) Speed 30 ft., full 600 ft., 60 mph (land) EAC 10; KAC 12; Cover Partial HP 15 (7); Hardness 5 Attack (Collision) 5d4 B (DC 11) Modifiers +2 Piloting, -1 attack (-3 at full speed) Systems Personnel Enclosure; Passengers 1 Status: 12/15 HP Edited March 31, 2023 by Peff (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Eri init 10 1d20+2 8 Jikjak init 23 1d20+4 19 Nils init 23 1d20+3 20 Phelar init 11 1d20+1 10 Shawkra init 18 1d20+4 14 Scavenger 1 (Red) init 14 1d20+2 12 Scavenger 2 (Blue) init 17 1d20+2 15 Scavenger 3 (Green) init 22 1d20+2 20 Scavenger 4 (Pink) init 5 1d20+2 3 Link to comment Share on other sites More sharing options...
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