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Part I: Atuity's Fall


Peff

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Map Notes

Effectively, everything you can't see is the top of a building. The two tokens you can see is where you either determined the shot to come from or something you actually saw. Consider the shooters in Cover for the moment. Buildings are all 2 stories tall. There are some fog areas that behind the buildings as well.

 

Eri misses but Phelar tears up and lands a shot on Red. 

 

"What are you doing?! Someone kill one of them already!" The flick a single longarm round out over the ledge. It glows and splits into 3, all raining down on Nils! Fortunately, 2 of the 3 projectiles miss. The one that does land still hurts.

 

Bold to Act (Jikjak and Nils)

 

⚔️Combat⚔️ -  Round 3  

Jikjak  -6 4/10 SP
Nils -7
Scavenger 3 (Green - Sniper)
Shawkra
💀 Scavenger 2 (Blue - Sniper) -5, -5 (10), -10 (20) 
Scavenger 1 (Red - Grenadier) -5
Phelar -3
Eri  -13 0/12 SP 15/16 HP
Scavenger 4 (Pink)

Vehicles
Walker: -8 12/20 HP
Enercycle -2 10/15 HP

 

--==MAP==--

 

PC Statistics

Nils: Combat Expertise Envoy 2

Eri: Exocortex Mechanic 2

Jikjak: Fragmented Past Precog 2

Shawkra: Bombard Soldier 2

Phelar: Phrenic Adept Technomancer 2

APC: Good.

Vehicle Stats

APC                                                              Level 3
Huge Land Vehicle (10 ft. wide, 20 ft. long, 7 ft. high)
Speed 20 ft., full 200 ft., 24 mph (land)
EAC 16; KAC 18; Cover Total
HP 33 (16); Hardness 6
Attack (Collision) 7d4 B (DC 11)
Attack Merc NIL Grenade Launcher (-)
Attack Tactical Rail Cannon (1d10 P; critical Bleed 1d4)
Modifiers -3 Piloting, -3 attack (-5 at full speed)
Systems Additional Seating, Weapon Mount, Short-range Comm Unit; Passengers 6
Status: Good

Transport Truck                                         Level 1
Huge Land Vehicle (8 ft. wide, 20 ft. long, 10 ft. high)
Speed 25 ft., full 500 ft., 60 mph (land)
EAC 12; KAC 14; Cover Normal
HP 14 (7); Hardness 5
Attack (Collision) 5d4 B (DC 9)
Modifiers -3 Piloting, -4 attack (-6 at full speed)
Systems Additional Seating; Passengers 18
Status: Good

Scout Walker                                             Level 2
Large Land Vehicle (5 ft. wide, 6 ft. long, 10 ft. high)
Speed 25 ft., full 250 ft., 25 mph (land)
EAC 13; KAC 15; Cover Improved
HP 20 (10); Hardness 5
Attack (Collision) 5d4 B (DC 11)
Modifiers +1 Piloting, -2 attack (-6 at full speed)
Systems Additional Seating; Passengers 3
Status: Good

Custom Enercycle                                  Level   2
Price 1,782
Large Land Vehicle (5 ft. wide, 10 ft. long, 3 ft. high)
Speed 30 ft., full 600 ft., 60 mph (land)
EAC 10; KAC 12; Cover Partial
HP 15 (7); Hardness 5
Attack (Collision) 5d4 B (DC 11)
Modifiers +2 Piloting, -1 attack (-3 at full speed)
Systems Personnel Enclosure; Passengers 1
Status: 12/15 HP 

Edited by Peff (see edit history)
Name
v Nils KAC 1
11
1d20+6 5
v Nils KAC 2
19
1d20+6 13
v Nils KAC 3
14
1d20+6 8
Dmg P
7
1d8 7
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spacer.png

"Keep the pressure on!" Nils called to his squad over comms, wheezing a bit from bruised ribs where the spell had managed to catch him. He was just glad his armor had held.

Leveling his sidearm on what was looking like the nominal leader's hiding place, he tried to put some shots on them. He was going to need to press the attack soon if he wanted to drop this one.

OOC

SP: 7/14  |  HP: 12/16  |  RP 3/3

Move Action: Use Manual Sight

Standard Action: Combat Expertise Attack

Semi-Auto (Manual Sight): 8/9

-47

Handcannon: 1/1

-11

Edited by Mister Doctor (see edit history)
Name
Combat Expertise (DC 15 + 1.5 CR)
13
1d20+9 4
Attack (Semi-Auto)
21
1d20+5 16
Damage
3
1d6 3
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Map Notes

Effectively, everything you can't see is the top of a building. The two tokens you can see is where you either determined the shot to come from or something you actually saw. Consider the shooters in Cover for the moment. Buildings are all 2 stories tall. There are some fog areas that behind the buildings as well.

 

Despite the angle and cover, Nils manages to catch the leader with a large caliber round. You hear swearing.

Jijak opens a small rift to a time long past, allowing Eri to regain some of their stamina.

With a nice, clean shot Green fires at Phelar. Neither shot can get past the cycles cover.

Bold to Act (Shawkra)

⚔️Combat⚔️ -  Round 3  

Jikjak  -6, +6 10/10 SP
Nils -7
Scavenger 3 (Green - Sniper)
Shawkra
💀 Scavenger 2 (Blue - Sniper) -5, -5 (10), -10 (20) 
Scavenger 1 (Red - Grenadier) -5
Phelar -3
Eri  -13 0/12 SP 15/16 HP
Scavenger 4 (Pink) -3

Vehicles
Walker: -8 12/20 HP
Enercycle -2 10/15 HP

 

--==MAP==--

 

PC Statistics

Nils: Combat Expertise Envoy 2

Eri: Exocortex Mechanic 2

Jikjak: Fragmented Past Precog 2

Shawkra: Bombard Soldier 2

Phelar: Phrenic Adept Technomancer 2

APC: Good.

Vehicle Stats

APC                                                              Level 3
Huge Land Vehicle (10 ft. wide, 20 ft. long, 7 ft. high)
Speed 20 ft., full 200 ft., 24 mph (land)
EAC 16; KAC 18; Cover Total
HP 33 (16); Hardness 6
Attack (Collision) 7d4 B (DC 11)
Attack Merc NIL Grenade Launcher (-)
Attack Tactical Rail Cannon (1d10 P; critical Bleed 1d4)
Modifiers -3 Piloting, -3 attack (-5 at full speed)
Systems Additional Seating, Weapon Mount, Short-range Comm Unit; Passengers 6
Status: Good

Transport Truck                                         Level 1
Huge Land Vehicle (8 ft. wide, 20 ft. long, 10 ft. high)
Speed 25 ft., full 500 ft., 60 mph (land)
EAC 12; KAC 14; Cover Normal
HP 14 (7); Hardness 5
Attack (Collision) 5d4 B (DC 9)
Modifiers -3 Piloting, -4 attack (-6 at full speed)
Systems Additional Seating; Passengers 18
Status: Good

Scout Walker                                             Level 2
Large Land Vehicle (5 ft. wide, 6 ft. long, 10 ft. high)
Speed 25 ft., full 250 ft., 25 mph (land)
EAC 13; KAC 15; Cover Improved
HP 20 (10); Hardness 5
Attack (Collision) 5d4 B (DC 11)
Modifiers +1 Piloting, -2 attack (-6 at full speed)
Systems Additional Seating; Passengers 3
Status: Good

Custom Enercycle                                  Level   2
Price 1,782
Large Land Vehicle (5 ft. wide, 10 ft. long, 3 ft. high)
Speed 30 ft., full 600 ft., 60 mph (land)
EAC 10; KAC 12; Cover Partial
HP 15 (7); Hardness 5
Attack (Collision) 5d4 B (DC 11)
Modifiers +2 Piloting, -1 attack (-3 at full speed)
Systems Personnel Enclosure; Passengers 1
Status: 12/15 HP 

Edited by Peff (see edit history)
Name
Blessing of Youth
6
1d8 6
v Phelar KAC 1
8
1d20+6-4 6
v Phelar KAC 2
16
1d20+6-4 14
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Map Notes

Effectively, everything you can't see is the top of a building. The two tokens you can see is where you either determined the shot to come from or something you actually saw. Consider the shooters in Cover for the moment. Buildings are all 2 stories tall. There are some fog areas that behind the buildings as well.

 

There is an "Ow!" followed by some laughing on the rooftop.

Red drops their grenade launcher and runs forward, drawing a hammer, at Phelar "Come ere!" as they attempt to rip her from the bike. They can't quite pull them away from the handlebars though...

 

Bold to Act (Phelar, Eri)

 

⚔️Combat⚔️ -  Round 3  

Jikjak  -6, 4/10 SP
Nils -7
Scavenger 3 (Green - Sniper)
Shawkra
💀 Scavenger 2 (Blue - Sniper) -5, -5 (10), -10 (20) 
Scavenger 1 (Red - Grenadier) -5
Phelar -3
Eri  -13, +6 6/12 SP 15/16 HP +5 movement speed
Scavenger 4 (Pink) -3

Vehicles
Walker: -8 12/20 HP
Enercycle -2 10/15 HP

 

--==MAP==--

 

PC Statistics

Nils: Combat Expertise Envoy 2

Eri: Exocortex Mechanic 2

Jikjak: Fragmented Past Precog 2

Shawkra: Bombard Soldier 2

Phelar: Phrenic Adept Technomancer 2

APC: Good.

Vehicle Stats

APC                                                              Level 3
Huge Land Vehicle (10 ft. wide, 20 ft. long, 7 ft. high)
Speed 20 ft., full 200 ft., 24 mph (land)
EAC 16; KAC 18; Cover Total
HP 33 (16); Hardness 6
Attack (Collision) 7d4 B (DC 11)
Attack Merc NIL Grenade Launcher (-)
Attack Tactical Rail Cannon (1d10 P; critical Bleed 1d4)
Modifiers -3 Piloting, -3 attack (-5 at full speed)
Systems Additional Seating, Weapon Mount, Short-range Comm Unit; Passengers 6
Status: Good

Transport Truck                                         Level 1
Huge Land Vehicle (8 ft. wide, 20 ft. long, 10 ft. high)
Speed 25 ft., full 500 ft., 60 mph (land)
EAC 12; KAC 14; Cover Normal
HP 14 (7); Hardness 5
Attack (Collision) 5d4 B (DC 9)
Modifiers -3 Piloting, -4 attack (-6 at full speed)
Systems Additional Seating; Passengers 18
Status: Good

Scout Walker                                             Level 2
Large Land Vehicle (5 ft. wide, 6 ft. long, 10 ft. high)
Speed 25 ft., full 250 ft., 25 mph (land)
EAC 13; KAC 15; Cover Improved
HP 20 (10); Hardness 5
Attack (Collision) 5d4 B (DC 11)
Modifiers +1 Piloting, -2 attack (-6 at full speed)
Systems Additional Seating; Passengers 3
Status: Good

Custom Enercycle                                  Level   2
Price 1,782
Large Land Vehicle (5 ft. wide, 10 ft. long, 3 ft. high)
Speed 30 ft., full 600 ft., 60 mph (land)
EAC 10; KAC 12; Cover Partial
HP 15 (7); Hardness 5
Attack (Collision) 5d4 B (DC 11)
Modifiers +2 Piloting, -1 attack (-3 at full speed)
Systems Personnel Enclosure; Passengers 1
Status: 12/15 HP 

Edited by Peff (see edit history)
Name
Reposition v Phelar KAC+8
20
1d20+8 12
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spacer.png

It seemed as good a time as any to try and end this little firefight with the nominal leader of the ambushers. Firing a last shot up at his foe, Nils ducked into the building and began running up the stairs as quickly as he could, pulling the monstrosity that was his pilfered handcannon as he moved. Closer quarters meant he was more likely to be in range for the brutish thing.

OOC

SP: 7/14  |  HP: 12/16  |  RP 3/3

Standard Action: Combat Expertise Attack

Move Action: Into building and starting up the stairs/Drawing handcannon

Semi-Auto (Manual Sight): 6/9

-47

Handcannon: 1/1

-11

Edited by Mister Doctor (see edit history)
Name
Combat Expertise (DC 15 + 1.5 CR)
13
1d20+9 4
Attack (Semi-Auto)
11
1d20+5 6
Damage
3
1d6 3
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spacer.png"Damnit, you know he was gonna prolly take you with us! Now you just gotta go." Phelar stated flatly as red tried to pull her from the bike. Leaving the pistol in one hand, she pulled her knife and took a swipe at red with it.

Edited by Kyper007 (see edit history)
Name
Survival Knife Attack
7
1d20+2 5
Survival Knife Damage (Slashing)
5
1d4+1 4
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Eri Atuitous

ED333369-463E-4259-AEA4-CB03A4F95D27.jpeg.0fe084caccda03316b368089d8d2aaed.jpeg"Phelar, CLEAR!"

As they give up on their target and focus on more pressing firefights at hand, Eri's pupils sharpen to a knife's edge, head jerking straight towards the enemy trying to pry their comrade off the enercycle.

Something deadly wells up in them, training their rifle with a robotic flick towards the Red scavenger's torso and getting ready to turn their guts into paste from the inside out.

Eri's voice takes on a bold, grinding tone they'd never used before.

"HANDS OFF MY BLOODY BIRD."

 

Name
V. Rifle (To Hit)
12
1d20+4 8
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Map Notes

Effectively, everything you can't see is the top of a building. The two tokens you can see is where you either determined the shot to come from or something you actually saw. Consider the shooters in Cover for the moment. Buildings are all 2 stories tall. There are some fog areas that behind the buildings as well.

 

Phelar and Eri both manage misses on the grenadier as they menace Phelar.

 

"Alright, you lot are starting to piss me off a bit. Just leave the stuff, go. Easy, right?" They move to the edge of the rooftop but otherwise make no actions.

 

Nils runs into the building.

 

Bold to Act: Nils already had an action out, using that. Jikjak to act

 

⚔️Combat⚔️ -  Round 4  

Jikjak  -6, 4/10 SP
Nils -7
Scavenger 3 (Green - Sniper)
Shawkra
💀 Scavenger 2 (Blue - Sniper) -5, -5 (10), -10 (20) 
Scavenger 1 (Red - Grenadier) -5
Phelar -3
Eri  -13, +6 6/12 SP 15/16 HP +5 movement speed
Scavenger 4 (Pink) -3

Vehicles
Walker: -8 12/20 HP
Enercycle -2 10/15 HP

 

--==MAP==--

 

PC Statistics

Nils: Combat Expertise Envoy 2

Eri: Exocortex Mechanic 2

Jikjak: Fragmented Past Precog 2

Shawkra: Bombard Soldier 2

Phelar: Phrenic Adept Technomancer 2

APC: Good.

Vehicle Stats

APC                                                              Level 3
Huge Land Vehicle (10 ft. wide, 20 ft. long, 7 ft. high)
Speed 20 ft., full 200 ft., 24 mph (land)
EAC 16; KAC 18; Cover Total
HP 33 (16); Hardness 6
Attack (Collision) 7d4 B (DC 11)
Attack Merc NIL Grenade Launcher (-)
Attack Tactical Rail Cannon (1d10 P; critical Bleed 1d4)
Modifiers -3 Piloting, -3 attack (-5 at full speed)
Systems Additional Seating, Weapon Mount, Short-range Comm Unit; Passengers 6
Status: Good

Transport Truck                                         Level 1
Huge Land Vehicle (8 ft. wide, 20 ft. long, 10 ft. high)
Speed 25 ft., full 500 ft., 60 mph (land)
EAC 12; KAC 14; Cover Normal
HP 14 (7); Hardness 5
Attack (Collision) 5d4 B (DC 9)
Modifiers -3 Piloting, -4 attack (-6 at full speed)
Systems Additional Seating; Passengers 18
Status: Good

Scout Walker                                             Level 2
Large Land Vehicle (5 ft. wide, 6 ft. long, 10 ft. high)
Speed 25 ft., full 250 ft., 25 mph (land)
EAC 13; KAC 15; Cover Improved
HP 20 (10); Hardness 5
Attack (Collision) 5d4 B (DC 11)
Modifiers +1 Piloting, -2 attack (-6 at full speed)
Systems Additional Seating; Passengers 3
Status: Good

Custom Enercycle                                  Level   2
Price 1,782
Large Land Vehicle (5 ft. wide, 10 ft. long, 3 ft. high)
Speed 30 ft., full 600 ft., 60 mph (land)
EAC 10; KAC 12; Cover Partial
HP 15 (7); Hardness 5
Attack (Collision) 5d4 B (DC 11)
Modifiers +2 Piloting, -1 attack (-3 at full speed)
Systems Personnel Enclosure; Passengers 1
Status: 12/15 HP 

Edited by Peff (see edit history)
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Jikjak Whiptail

"THE FEELING'S MUTUAL, DUNGEATER!."spacer.png

Jikjak raises a middle finger high, lining up the remaining sniper in his sights.

"Now hold still, you little louse..."

 

 

 

Show tabletop...

Shooting at Green

 

 

Name
To Hit
20
1d20+5 15
Fire Damage
2
1d8 2
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Map Notes

Effectively, everything you can't see is the top of a building. The two tokens you can see is where you either determined the shot to come from or something you actually saw. Consider the shooters in Cover for the moment. Buildings are all 2 stories tall. There are some fog areas that behind the buildings as well.

 

Jikjak lands a minor hit on Green. Enough to make them think about ducking to cover. They return the favor...though the response is much more direct.

 

Bold to Act: Shawkra

 

⚔️Combat⚔️ -  Round 4  

Jikjak  -6,-9 0/10 SP 7/12 HP
Nils -7
Scavenger 3 (Green - Sniper) -2
Shawkra
💀 Scavenger 2 (Blue - Sniper) -5, -5 (10), -10 (20) 
Scavenger 1 (Red - Grenadier) -5
Phelar -3
Eri  -13, +6 6/12 SP 15/16 HP +5 movement speed
Scavenger 4 (Pink) -3

Vehicles
Walker: -8 12/20 HP
Enercycle -2 10/15 HP

 

--==MAP==--

 

PC Statistics

Nils: Combat Expertise Envoy 2

Eri: Exocortex Mechanic 2

Jikjak: Fragmented Past Precog 2

Shawkra: Bombard Soldier 2

Phelar: Phrenic Adept Technomancer 2

APC: Good.

Vehicle Stats

APC                                                              Level 3
Huge Land Vehicle (10 ft. wide, 20 ft. long, 7 ft. high)
Speed 20 ft., full 200 ft., 24 mph (land)
EAC 16; KAC 18; Cover Total
HP 33 (16); Hardness 6
Attack (Collision) 7d4 B (DC 11)
Attack Merc NIL Grenade Launcher (-)
Attack Tactical Rail Cannon (1d10 P; critical Bleed 1d4)
Modifiers -3 Piloting, -3 attack (-5 at full speed)
Systems Additional Seating, Weapon Mount, Short-range Comm Unit; Passengers 6
Status: Good

Transport Truck                                         Level 1
Huge Land Vehicle (8 ft. wide, 20 ft. long, 10 ft. high)
Speed 25 ft., full 500 ft., 60 mph (land)
EAC 12; KAC 14; Cover Normal
HP 14 (7); Hardness 5
Attack (Collision) 5d4 B (DC 9)
Modifiers -3 Piloting, -4 attack (-6 at full speed)
Systems Additional Seating; Passengers 18
Status: Good

Scout Walker                                             Level 2
Large Land Vehicle (5 ft. wide, 6 ft. long, 10 ft. high)
Speed 25 ft., full 250 ft., 25 mph (land)
EAC 13; KAC 15; Cover Improved
HP 20 (10); Hardness 5
Attack (Collision) 5d4 B (DC 11)
Modifiers +1 Piloting, -2 attack (-6 at full speed)
Systems Additional Seating; Passengers 3
Status: Good

Custom Enercycle                                  Level   2
Price 1,782
Large Land Vehicle (5 ft. wide, 10 ft. long, 3 ft. high)
Speed 30 ft., full 600 ft., 60 mph (land)
EAC 10; KAC 12; Cover Partial
HP 15 (7); Hardness 5
Attack (Collision) 5d4 B (DC 11)
Modifiers +2 Piloting, -1 attack (-3 at full speed)
Systems Personnel Enclosure; Passengers 1
Status: 12/15 HP 

Edited by Peff (see edit history)
Name
v Jikjak KAC
24
1d20+6 18
Dmg(P)
9
1d10 9
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Shawkra

Shawkra_HCtoken.png.2130b561d5c1f7fd043155149f6472d1.pngShawkra will continue to attempt to take down the leader

 

Name
Rotolaser EAC1 on Pink (2nd Range Inc)
21
1d20+3 18
Fire Dmg
6
1d8 6
Rotolaser EAC2 on Pink (2nd Range Inc)
14
1d20+3 11
Fire Dmg if hits
8
1d8 8
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Map Notes

Effectively, everything you can't see is the top of a building. The two tokens you can see is where you either determined the shot to come from or something you actually saw. Consider the shooters in Cover for the moment. Buildings are all 2 stories tall. There are some fog areas that behind the buildings as well.

 

Shawkra unleashes on the dragonkin, who reels from the shots. Red just smirks at Phelar and swings twice with his hammer, first one rings off of the cycle but the second one swing straight on.

 

Bold to Act: Phelar and Eri

 

⚔️Combat⚔️ -  Round 4  

Jikjak  -6,-9 0/10 SP 7/12 HP
Nils -7
Scavenger 3 (Green - Sniper) -2
Shawkra
💀 Scavenger 2 (Blue - Sniper) -5, -5 (10), -10 (20) 
Scavenger 1 (Red - Grenadier) -5
Phelar -3, -4 (7)
Eri  -13, +6 6/12 SP 15/16 HP +5 movement speed
Scavenger 4 (Pink) -3

Vehicles
Walker: -8 12/20 HP
Enercycle -2 10/15 HP

 

--==MAP==--

 

PC Statistics

Nils: Combat Expertise Envoy 2

Eri: Exocortex Mechanic 2

Jikjak: Fragmented Past Precog 2

Shawkra: Bombard Soldier 2

Phelar: Phrenic Adept Technomancer 2

APC: Good.

Vehicle Stats

APC                                                              Level 3
Huge Land Vehicle (10 ft. wide, 20 ft. long, 7 ft. high)
Speed 20 ft., full 200 ft., 24 mph (land)
EAC 16; KAC 18; Cover Total
HP 33 (16); Hardness 6
Attack (Collision) 7d4 B (DC 11)
Attack Merc NIL Grenade Launcher (-)
Attack Tactical Rail Cannon (1d10 P; critical Bleed 1d4)
Modifiers -3 Piloting, -3 attack (-5 at full speed)
Systems Additional Seating, Weapon Mount, Short-range Comm Unit; Passengers 6
Status: Good

Transport Truck                                         Level 1
Huge Land Vehicle (8 ft. wide, 20 ft. long, 10 ft. high)
Speed 25 ft., full 500 ft., 60 mph (land)
EAC 12; KAC 14; Cover Normal
HP 14 (7); Hardness 5
Attack (Collision) 5d4 B (DC 9)
Modifiers -3 Piloting, -4 attack (-6 at full speed)
Systems Additional Seating; Passengers 18
Status: Good

Scout Walker                                             Level 2
Large Land Vehicle (5 ft. wide, 6 ft. long, 10 ft. high)
Speed 25 ft., full 250 ft., 25 mph (land)
EAC 13; KAC 15; Cover Improved
HP 20 (10); Hardness 5
Attack (Collision) 5d4 B (DC 11)
Modifiers +1 Piloting, -2 attack (-6 at full speed)
Systems Additional Seating; Passengers 3
Status: Good

Custom Enercycle                                  Level   2
Price 1,782
Large Land Vehicle (5 ft. wide, 10 ft. long, 3 ft. high)
Speed 30 ft., full 600 ft., 60 mph (land)
EAC 10; KAC 12; Cover Partial
HP 15 (7); Hardness 5
Attack (Collision) 5d4 B (DC 11)
Modifiers +2 Piloting, -1 attack (-3 at full speed)
Systems Personnel Enclosure; Passengers 1
Status: 12/15 HP 

Edited by Peff (see edit history)
Name
v Phe KAC 1
8
1d20+8-4 4
v Phe KAC 2
22
1d20+8-4 18
Dmg(B)
4
1d6+3 1
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Phelar Morilla

spacer.png"You are most annoying. I truly wish you would go elsewhere." Phelar said with a growl as she took another swipe with the knife at Red!

 

Name
Knife Attack
19
1d20+2 17
Knife Damage vs Red
2
1d4+1 1
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Eri Atuitous

ED333369-463E-4259-AEA4-CB03A4F95D27.jpeg.0fe084caccda03316b368089d8d2aaed.jpeg"Both ways, pissface, come get some 'easy!'"

Sooner or later, one of these shots were going to make the Red scav regret it for the rest of their day.

And if none did, they were going to use the barrel of their rifle to cave their head in.

 

Name
V. Rifle (To Hit)
7
1d20+5 2
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