Paxon Posted May 19, 2022 Clone Share Posted May 19, 2022 You can try formatting here. Or make another post. Go for it. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Steel Warrior Posted June 1, 2022 Clone Share Posted June 1, 2022 (edited) Test post 🙂 Edited June 1, 2022 by Steel Warrior (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Colin Posted June 1, 2022 Clone Share Posted June 1, 2022 44 minutes ago, Steel Warrior said: I guess they haven't really implemented a way for players to delete a post 😛 Right now there is only hide available to users, until we can get a plugin made for a soft delete option. Please ask questions in the Site Feedback forum, reports are for rule breaking posts or spam, same as on OGMW. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Paxon Posted June 10, 2022 Author Clone Share Posted June 10, 2022 (edited) Trying out a character post format... Jana The body of my post shall go here. Stirring narrative and daring actions. "I speak like this," said Jana. And I think like this. Let's also see about a roll, will use the roll thingy... OOC OOC comments and actions to go here ACTIONS Free: Swift: Move: Standard: Status HP: 14/14 Martial Focus: Yes Inspiration: Ammo: Conditions: Shaken Effects: Current AC: 18 (Base + Behind Cover) Current Attack: Current Saves: Stats Jana the Survivor Commoner 1/Conscript 1 Link to character sheet Speed: 30' BAB: +1 AC: 14 Attack: +5 rifle, 1d10 Abilities: (Okay, those dice rolls sure are weird. They seemed to completely randomly put them in the stack) Let's try another one, messing around with tables formatting... Jana Commoner 1/Conscript 1 Sheet HP: 14/14 Temp HP: 0 AC: 13 Saves: +4/+3/+1 Perception: +3 Stealth: +4 Conditions: Effects: Post goes here. Leaving plenty of room to write, and space for it, etc. This format sets the character and stat information in a 25% width column on the left, and space to write the post here. It might get way too thin in a mobile width, and I bet a post format that is simply stacked will be better. But hey, might as well take advantage of some of these table options. It will also be interesting to see this with the dice tower on the side too. (Checked. Yeah I think on mobile this format is way too squished) EDIT: Well, well, well - as soon as I give a rather long description to a roll, it shunts the dice tower to the bottom of the post. Expanded Stats A fuller stat block section can go here. OOC and Mechanics Expandable section for OOC commentary and Actions/Mechanics ACTIONS Free: Swift: Move: Standard: Edited June 10, 2022 by Paxon (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Attack again! 21 1d20+5 [[16]] Damage 1 6 1d10+3 [[3]] What if I give a rather long description to a roll 16 1d20+10 [[6]] Reflex Save 16 1d20+6 [[10]] Damage 2 11 1d10+3 [[8]] Attack! 6 1d20+5 [[1]] Link to comment Share on other sites More sharing options...
Paxon Posted June 10, 2022 Author Clone Share Posted June 10, 2022 (edited) Jana the Survivor - Commoner 1 / Conscript 1 The text of your post will go here. "Bold and quotes for speech" color and italics for thoughts Cribbing this sheet from bwatford's template in the Homebrew section Show Mechanics OOC commentary ___________________________________________________ Main Hand: Empty Off Hand: Empty ___________________________________________________ Free: Your free actions go here. Swift: Your swift action goes here. Move: Your movement goes here. Standard: Your standard action goes here. Show Mini Character Sheet Jana Commoner 1 / Conscript 1 ___________________________________________________ STATS Str 8 (-1) Dex 16 (+3) Con 14 (+2) Int 12 (+1) Wis 12 (+1) Cha 12 (+1) HP 12/12 HD 1d10 AC 15 Speed 30 ft. Passive Perception 15 Initiative +3 Languages Common, Thieves' Cant ___________________________________________________ OFFENSE Rapier +5 attack, 1d8+3 piercing damage Dagger (range 20/60) +5 attack, 1d4+3 piercing damage Shortbow (range 80/320) +5 attack, 1d6+3 piercing damage ___________________________________________________ DEFENSE AC 15, Touch 13 Saving Throws Fort +4, Ref +3, Will +1 DR 2/- Special Evasion ___________________________________________________ SKILLS Perception +2, Stealth +5... ___________________________________________________ Whatever Else Some things to have quick access to Show Equipment ___________________________________________________ General Inventory (64.84 lbs.) Rapier - 2 lbs. Shortbow - 2 lbs. Quiver (20 arrows) - 1 lb. Leather Armor - 10 lbs. 2 x Daggers - 2 lbs. Thieves' Tools - 1 lb. Bottle of Black Ink Quill Small Knife - 1 lb. Letter from family about sister's antidote material Common Clothes - 3 lbs. Belt Pouch - 1 lb. Backpack - 5 lbs. Bag of 1,000 ball bearings - 2 lbs. String 10 ft Bell 5 x Candles Crowbar - 5 lbs. Hammer - 3 lbs. Pitons x10 - 2.5 lbs. Hooded Lantern - 2 lbs. 2 x Flask of Oil - 2 lbs. 5 x Rations (day) - 10 lbs. Tinderbox Waterskin - 5 lbs. Silk Rope 50ft - 5 lbs. Coin Purse (0.34 lbs.) Platinum: 0 Gold: 17 Electrum: 0 Silver: 0 Copper: 0 Encumbrance Max Load: 90 lbs. (15 x STR) Current Weight: 64.84 lbs. Show Abilities Feats and Talents ___________________________________________________ (This spoiler is originally a spell list, but might be able to be repurposed for this game. Otherwise, delete it.) Spell Save DC: 16 Spell Attack Mod: +8 Cantrips Booming Blade Green Flame Blade Memento Mori* Shocking Grasp Decay* 1st Level Disguise Self Insightful Maneuver* [bonus] Shield [Reaction] Thunderous Charge* [Bonus Action] Unluck on That* [Reaction] Comprehend Languages [Ritual] Detect Magic (Concentration)[Ritual] Find Familiar [Ritual] Identify [Ritual] 2nd Level Creeping Ice* (Concentration) Enhance Ability (Concentration) Hold Person (Concentration) Slither* (Concentration) Bard Spells ___________________________________________________ Spell Save DC: 14 Spell Attack Mod: +6 Spells Known: 6 Cantrips Clockwork Bolt* Mage Hand 1st Level Anticipate Weakness* [Bonus Action] Auspicious Warning* [Reaction] Healing Word [Bonus Action] Subliminal Aversion* 2nd Level Lesser Restoration Invisibility (Concentration) Edited June 10, 2022 by Paxon (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Damage 6 1d10+3 [[3]] Damage 2 9 1d10+3 [[6]] Attack 2 16 1d20+5 [[11]] Attack 25 1d20+5 [[20]] Link to comment Share on other sites More sharing options...
PigLickJF Posted June 18, 2022 Clone Share Posted June 18, 2022 Yah, they've said the dice roller is a high priority, but very much a work in progress. In fact, you may want to consider using the old site for rolls, or maybe even a Discord bot, because the roller here is still pretty limited, and with a game like this we're probably going to have quite a bit of fairly complex rolling going on. (For example, I don't think there's even a way to roll multiple dice right now, so all our 2d6 + 3d6 +3 etc. damage rolls and such won't be possible). Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
M3mentoMori Posted June 18, 2022 Clone Share Posted June 18, 2022 21 minutes ago, PigLickJF said: Yah, they've said the dice roller is a high priority, but very much a work in progress. In fact, you may want to consider using the old site for rolls, or maybe even a Discord bot, because the roller here is still pretty limited, and with a game like this we're probably going to have quite a bit of fairly complex rolling going on. (For example, I don't think there's even a way to roll multiple dice right now, so all our 2d6 + 3d6 +3 etc. damage rolls and such won't be possible). There's already a thread on OGMW for dice rolling; there's a link in the Overview, near where the Discord server link is. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
PigLickJF Posted June 18, 2022 Clone Share Posted June 18, 2022 (edited) Haha, so there is! Thanks for pointing that out. It's almost like Pax knows what he's doing or something. Just playing with the dice roller, since I haven't really tried it yet. Ok, so it's slightly more capable than I thought. So that's good to know. Edited June 19, 2022 by PigLickJF (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Test 5 7 1d6*7 [[1]] Multi dice test 12 1d10+1d6 [[7],[5]] Roll with a really really long name to see how it looks on screens of various sizes and resolutions because it used to do wierd things but they've been making changes so now maybe it works differently, let's see. 6 1d6 [[6]] Test 4 10 1d6 + 1d10 [[2],[8]] Test 3 14 1d6 + 2d6 + 6 [[2],[4,2]] Test 2 26 3d6+3d6 [[2,4,5],[3,6,6]] Test 1 7 2d6+2 [[1,4]] Multi dice test 15 1d4+1d12 [[3],[12]] Link to comment Share on other sites More sharing options...
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