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Sienn Freetaa - Noble Twi'lek


Summer Silver

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Sienn Freetaa

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Attributes

Acuity: 9(+1) Daring: 4(+0)
Guile: 7(+1) Menace: 7(+1)
Presence: 10(+2) Spirit: 7(+1)

 

Skills

InfluenceYou have an ear for gossip, the gift of gab, and a knack for appeasing foul moods and hurt feelings. TechTraining in various technologies, such as electronics, software, mechanics, and engineering.

 

Abilities

WealthyYou are obnoxiously rich and dress ostentatiously. While most of your money is tied in real estate or royal endeavors, you do have plenty of petty cash. You start with an extra 1250 credits, plus 100 per positive Presence. EntourageYou have two body-guard Hirelings that accompany you at all times. They count as Grunts. If they die, you can hire new ones, but you only have to pay the initial fee – after that they stay on permanently.

 

Equipment

Credits Remaining 325
Blaster Pistol 250
Commlink, Long Range 250
Utility Belt 250
Elegant Fashion 500
Tool Kit 500
Concealed Holster 75
   

 

Hirelings

G0-0N1 Grunt
G0-0N2 Grunt
   

 

Hero Points

Current 2
Spent 1

 

Backstory

Sienn never had any delusions about the fact that she had been born luckier than most sentients, even more so most twi'leks. Her Uncle was the senator of their home system, something that saw many benefits for him and his family. Her father, the senator's brother, had risen from being a moderately successful businessman to a very well-off one with the help of such an important local figure. Of course, it was very simple when Sienn's parents passed for her Uncle to take custody of her, and her family's business dealings of course. Sienn grew up pampers but with little freedom. As she grew older and tried to learn more about her family's business, assuming she would be taking over someday. It helped that one of their primary products, as far as she knew, was droid parts and she had always enjoyed tinkering with those. However her every attempt to learn more about the company itself and get involved in it was stonewalled. Eventually, in her teens, she realized her Uncle would always have some excuse to keep her from claiming control, and it was potentially unsafe to keep pushing the issue while living under his roof. After that she started keeping her intentions to herself a bit more until she was old enough to claim a desire to travel and leave the system. However, while she plays up being the silly socialite with a secret droid hobby in fact she seeks to reclaim her father's company and remove her Uncle from power.

 

Personality

Outwardly Sienn does her best to come across as the kind of girl she was raised to be; elegant, refined, and soft-spoken. Often she slips a bit in that regard, allowing others to see the eloquent and intelligent young lady who enjoys a good debate. Conversations about something she truly enjoys, such as droids, can often lead to her becoming animated and almost energetic. In most things she isn't usually the kind to get her hands dirty but she doesn't mind so much when it comes to tinkering with her few personal projects. She has a strong distaste for perceived injustices and particularly hates the way that many twi'leks are expolited.

 

Major Goals

Regain control of her family company, remove her Uncle from power, and overall help the twi'lek people.

 

Minor Goals

Gain allies and resources outside those connected to or controlled by her Uncle.

 

Edited by Summer Silver (see edit history)
Name
Stats
7,4,7,9,10,7
repeat(2d6,6) 3,4,1,3,3,4,6,3,6,4,6,1
Species
13
1d15 13
roll
2150
2d6*100+1450 2,5
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Okay think that's everything. Made a couple small changes as I got some ideas. Swapped Leadership for Tech to go with the idea of her being into droid tinkering, figured it would make more sense for her to grow into learning Leadership with the way I did the backstory.

 

Concerning the Goons is that meant to be it's own category of hireling or the same as grunts?

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1 hour ago, Summer Silver said:

Okay think that's everything. Made a couple small changes as I got some ideas. Swapped Leadership for Tech to go with the idea of her being into droid tinkering, figured it would make more sense for her to grow into learning Leadership with the way I did the backstory.

I like the tech-angle! Feels very flavorful for a noble.

You mention that her uncle is a Senator. Do be aware that this game will be set two months after the Battle of Yavin where the first Death Star is destroyed. That means this is the time of the Empire, where the Galactic Senate was turned into the Imperial Senate 19 years ago. Most of the Senators are loyal to Palpatine, but not all. I'd like to know if this Uncle supports, fights, or doesn't care about Imperial Rule, if you please?

Everything else looks good!

1 hour ago, Summer Silver said:

Concerning the Goons is that meant to be it's own category of hireling or the same as grunts?

Whoops. Yet another holdover on old wordings. This game has been hacked 3 times; can you tell? 😄 Goons should say Grunts instead. Sorry about that!

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As far as the uncle is concerned I was going to go loosely off of canon there. By loosely I mean I remembered that the Twi'lek senator during the Empire era was a hold over from before the Empire due to being extremely corrupt but didn't want to tie myself to any specific details that I'd have to look up and remember. So yeah they're very much in the Emperor's pocket and probably exploiting the hell out of the twi'lek people in ways Sienn doesn't even know about at this point.

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I checked everything over again and I think you're all set! For now I'll mark you as complete :)

Edit: I spoke too soon. Looks like you have some Hero Points you need to mark down somewhere. You took the organic stats and species rolled, so that's 3 Hero Points. A fine start!

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