7 hours ago, Vladim said:By coincidence Alex also just uploaded a nice video about including and developing PC connections and dynamics over at his channel:
It draws inspiration from Dramasystem so it's definitely interesting for me.
I've also been listening to the aforementioned movie commentary channel and one of the more interesting advice is including protagonist wants vs. needs as a technique for building compelling personal character arcs. That's the kind of practical tip that could be easily incorporated in RPGs to give the game and story and characters a bit more depth, perhaps.
It comes down to the group: some GMs and players aren't that into "arcs". Making sure you have a group that shares your playstyle preference is very important.