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Farnod Sabre, Human Alchemist


omegoku

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Farnod Sabre
"I asked if we can do it, not if we should!"
 
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Versatile Human
ANCESTRY

 
 
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Inexplicitly Expelled
BACKGROUND

 
 
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Alchemist
CLASS

 
 

STR
10 (+0)

DEX
16 (+3)

CON
12 (+1)

INT
18 (+4)

WIS
12 (+1)

CHA
10 (+0)

 
 
BASICS SAVES
Perception +4 🅣🅔🅜🅛 (WIS)
Speed 25 feet
Alignment Chaotic Neutral
Fortitude +6🅣🅔🅜🅛 (CON)
Reflex +8🅣🅔🅜🅛 (DEX)
Will +4 🅣🅔🅜🅛 (WIS)
SKILLS PROFICIENCIES

Acrobatics +6🅣🅔🅜🅛 (DEX)
Arcana +7 🅣🅔🅜🅛  (INT)
Athletics +0🅣🅔🅜🅛 (STR)
Crafting +7🅣🅔🅜🅛 (INT)
Deception +0 🅣🅔🅜🅛 (CHA)
Intimidation +0🅣🅔🅜🅛 (CHA)
Lore: Academia +7🅣🅔🅜🅛 (INT)

Lore: Engineering +7🅣🅔🅜🅛 (INT)

Lore: Alkenstar +7🅣🅔🅜🅛 (INT)
Medicine +4🅣🅔🅜🅛 (WIS)
Nature +1🅣🅔🅜🅛 (WIS)
Occultism +4🅣🅔🅜🅛 (INT)
Performance +0🅣🅔🅜🅛 (CHA)
Religion +1🅣🅔🅜🅛 (WIS)
Society +7🅣🅔🅜🅛 (INT)
Stealth +6🅣🅔🅜🅛 (DEX)
Survival +1🅣🅔🅜🅛 (WIS)
Thievery +6🅣🅔🅜🅛 (DEX)

Class DC 17 🅣🅔🅜🅛

Unarmed Attacks  🅣🅔🅜🅛
Simple Weapons  🅣🅔🅜🅛
Martial Weapons 🅣🅔🅜🅛
Advanced Weapons 🅣🅔🅜🅛

Unarmoured Defence 🅣🅔🅜🅛
Light Armour🅣🅔🅜🅛
Medium Armour🅣🅔🅜🅛
Heavy Armour🅣🅔🅜🅛

Languages Common, Goblin 
 
FEATS AND ABILITIES
ANCESTRY FEATS CLASS FEATS GENERAL FEATS
Natural Ambition, Burn it! Far Lobber, Quick Bomber Adopted Ancestry (Goblin)
SKILL FEATS CLASS ABILITIES ARCHETYPE FEATS
Alchemical Crafting, Specialty Crafting Quick Alchemy  

 

A up and comer in Blythir College. A master of alchemy and engineering, his whole future was planned out and on track! He finally had access to all he needed! His research was coming along nicely and then? Ambrost Mugland, curse his name! He has ruined Farnod's future, his chances at greatness! That was a mistake! Farnod knows more than one way to explode a cat!

https://www.myth-weavers.com/sheet.html#id=2644597

Edited by omegoku (see edit history)
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  • 2 weeks later...

Hi @omegoku, thanks for sending in a character. Farnod looks interesting—especially with his adopted goblin ancestry—and he seems to fit the flavour of Alkenstar well.

 

Mechanically speaking, there are only a couple of things that need tweaking. You actually get to start with 8 formulas (2 bombs from Bomber + 2 from the formula book + 4 from Alchemical Crafting) so you have another 4 formulas to pick! The second thing is Farnod's speed as a Human should be 25 feet.

 

Apart from those minor tweaks, everything looks good. I'll mark Farnod as Complete when you're ready!

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