igordragonian12 Posted April 9 Clone Share Posted April 9 Or a mission into some nerdcon Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Digodragon Posted April 10 Author Clone Share Posted April 10 oooh, even better. *writes down ideas* Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
igordragonian12 Posted April 21 Clone Share Posted April 21 Wow. This is isnt good. Mm. In Starfinder there are attacks of oppurtnity? Can Deepwood leave the ganger infront of him and tackle the boss or thr bat pony? Or at least shoot them? Is there mechanical benefit he is charging from above? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Digodragon Posted April 22 Author Clone Share Posted April 22 I think there is attacks of opportunity for leaving a melee fight with someone who threaten your space. As for charging from above, I'll give a +2 bonus to hit. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
igordragonian12 Posted April 22 Clone Share Posted April 22 Um. The other guy seems much of a loser as Deep. I think he would take the risk. I guess it wont be unrealiastic stat wise to knock the gun away, or at least to disrupt it Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Digodragon Posted April 22 Author Clone Share Posted April 22 You could attack the gun to break it. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Digodragon Posted May 2 Author Clone Share Posted May 2 Hunting for a pegasus. Perceptions Acrobatics check Acrobat Did you hear that? Must be the wind Run and gun! Shooty Name xDiceName xDiceResult xDiceString xDiceRolls Perceptions 6 1d20 6 Acrobat 3 1d20 3 Must be the wind 2 1d20 2 Shooty 18 1d20 18 Link to comment Share on other sites More sharing options...
Digodragon Posted May 3 Author Clone Share Posted May 3 Well this is an interesting trend. Hurt Zee and Deepwood's attack rolls go up. I'll keep this in mind. XD Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
igordragonian12 Posted Friday at 05:31 AM Clone Share Posted Friday at 05:31 AM How does multiclassing works? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Digodragon Posted Friday at 11:52 AM Author Clone Share Posted Friday at 11:52 AM I believe it works by just picking a different class and you start with the 1st level stuff of that class added to your own? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
igordragonian12 Posted Friday at 12:28 PM Clone Share Posted Friday at 12:28 PM Fighter-y class to improve the attacks basicly. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Digodragon Posted Friday at 03:11 PM Author Clone Share Posted Friday at 03:11 PM So yes, if you were to go Soldier, you would get all the benefits of a 1st level soldier added to what you already have now. So you'd get the soldier's attack bonus, saves, and abilities. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
igordragonian12 Posted 20 hours ago Clone Share Posted 20 hours ago I think it might be benefical, to at least upgrade a little Deepwood's flank kicking ability. ---- Sooo Deepwood lose 3 stamina. Is that correct? So narrativly does it scratch him, or it symbolize his effort to dodge? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Digodragon Posted 5 hours ago Author Clone Share Posted 5 hours ago Stamina damage is like those action movies where the hero takes the first few hits and it maybe bruises him at worst. It does represent your dodge efforts where the attack hits but maybe you moved so it didn't do much but wind you a little. Hit points is when you start taking real injuries. Like the action hero when he is final bleeding while fighting the final boss bad guy. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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