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Ryfte

Ryfte

DESCRIPTION Lilly is a small, slender fleshwarp. She mostly resembles a very young halfling lass except for her face. Her head is shorter that what normally would be expected, without having a lower jaw at all. Her eyes are half again larger than typical for the size of her head. Her nose is extremely flat and much longer than most but joined along the bottom. It works much like the gills of a fish in that it has vertical flaps of skin that resemble slender vents. She has no mouth and her voice comes through the air vents of her "nose" instead.

She favors black and gray clothing colors.

WiP
| APPLICATION | SHEET
spacer.pngLilly and Moz
Female, Neutral Good, Fleshwarp (Created), Witch 1


AC: 16 | HP: 17/17 | S/D/C/I/W/C: +0/+2/+1/+4/+1/+1 | F/R/W: +4/+5/+6 | Move: 25' | Senses: Low-Light Vision, Perception +4
Trained: Acrobatics +5, Arcana +7, Athletics +3, Intimidate +4, L:Farming +7, L:Milling +7, Occult +7, Society+7, Stealth +5, Survival +4, Thievery +5
Untrained: Crafting +4, Deception +1, Diplomacy +1, Medicine +1, Nature +1, Performance +1, Religion +1

The remainder of the day had been uneventful as being in a new place could be. That is to say, even the regular, day to day routines and common areas were quite captivating for the fleshwarped. Likewise, the night passed quietly, if a bit eerily for her as she still found the room quite enormous for just her and Moz. It was like being in an enormous cave by oneself where even the tiniest sounds seemed to echo about the chamber.

She woke early, eager to begin the day and join the others or at least be around other people, even if she didn't know them. Meeting up with Thandeka and their teacher for the morning Lilly greeted them both cheerfully. "Good morning!"

Listening attentively to the instructor she nods along with Thandeka. "I don't know anything about these creatures... specifically." She looked at their teacher slightly embarrassed. "If they're anything like regular vermin, like mice or rats, its easy enough to lead them away with bits of snacks..." It was clearly a guess but she wasn't wrong about the regular vermin she'd dealt with on the farm, it was often easy to lure them out with snacks and put them in a sack with a quick sweep.


OoC

Summary: ???

Reaction: ??
Action 1: ???
Action 2: ???
Action 3: ???


Offenses (Attack +6):
Dagger (+6; 1d4-1; Agile, Finesse, Thrown 10', Versatile S)
Throwing Knife (+6; 1d4-1; Agile, Finesse, Thrown 20')


Spells (Attack +7, DC 17):
Cantrips

Detect Magic spacer.png (--; --; 30' emanation; --; Registers magic in the area)
Electric Arc spacer.png (--; 1d4+4 electricity; 30'; Ref DC 17; One or two targets)
Mage Hand 
spacer.png (--; --; 30'; --; Targets 1 unattended object of light Bulk or less)
Ray of Frost spacer.png (+7; 1d4+4 cold; 120'; --; Targets 1 creature, does double damage on a critical and inflicts a -10' status penalty to the targets speeds for 1 round)
Shield spacer.png (--; --; --; --; Grants a shield of magical force until the start of your next turn that grants a +1 circumstance bonus to your AC and has Hardness 5)
Level 1
Mage Armor 
spacer.png (--; --; --; --; +1 item bonus to AC,  max Dex mod +5. While wearing mage armor, you use your unarmored proficiency to calculate your AC.)
??? spacer.png (--; --; --; --; --)

 

Ryfte

Ryfte

DESCRIPTION Lilly is a small, slender fleshwarp. She mostly resembles a very young halfling lass except for her face. Her head is shorter that what normally would be expected, without having a lower jaw at all. Her eyes are half again larger than typical for the size of her head. Her nose is extremely flat and much longer than most but joined along the bottom. It works much like the gills of a fish in that it has vertical flaps of skin that resemble slender vents. She has no mouth and her voice comes through the air vents of her "nose" instead.

She favors black and gray clothing colors.

WiP
| APPLICATION | SHEET
spacer.pngLilly and Moz
Female, Neutral Good, Fleshwarp (Created), Witch 1


AC: 16 | HP: 17/17 | S/D/C/I/W/C: +0/+2/+1/+4/+1/+1 | F/R/W: +4/+5/+6 | Move: 25' | Senses: Low-Light Vision, Perception +4
Trained: Acrobatics +5, Arcana +7, Athletics +3, Intimidate +4, L:Farming +7, L:Milling +7, Occult +7, Society+7, Stealth +5, Survival +4, Thievery +5
Untrained: Crafting +4, Deception +1, Diplomacy +1, Medicine +1, Nature +1, Performance +1, Religion +1

The remainder of the day had been uneventful as being in a new place could be. That is to say, even the regular, day to day routines and common areas were quite captivating for the fleshwarped. Likewise, the night passed quietly, if a bit eerily for her as she still found the room quite enormous for just her and Moz. It was like being in an enormous cave by oneself where even the tiniest sounds seemed to echo about the chamber.

She woke early, eager to begin the day and join the others or at least be around other people, even if she didn't know them. Meeting up with Thandeka and their teacher for the morning Lilly greeted them both cheerfully. "Good morning!"

Listening attentively to the instructor she nods along with Thandeka. "I don't know anything about " She glanced at the merchant and the now five remaining birds. "Do you mind if I take a look?" She asked the merchant, she wasn't an expert dealing with people by any means but she was quite familiar with cities themselves and the people in them as well as how they dealt with one another. Her familiarity with farm livestock would give her an approximate age relatively easily and give her some clues as to the sex of the birds as well. As long as one of them was male they'd be able to reproduce of course. If they were within a couple weeks old spotting any males would be relatively easy, with the wings of the males lacking the double feathered layers female chicks displayed when young. She'd be more guessing if they were older but still immature but still, their were characteristics that most roos showed clearly even at an early age.


OoC

Summary: ???

Reaction: ??
Action 1: ???
Action 2: ???
Action 3: ???


Offenses (Attack +6):
Dagger (+6; 1d4-1; Agile, Finesse, Thrown 10', Versatile S)
Throwing Knife (+6; 1d4-1; Agile, Finesse, Thrown 20')


Spells (Attack +7, DC 17):
Cantrips

Detect Magic spacer.png (--; --; 30' emanation; --; Registers magic in the area)
Electric Arc spacer.png (--; 1d4+4 electricity; 30'; Ref DC 17; One or two targets)
Mage Hand 
spacer.png (--; --; 30'; --; Targets 1 unattended object of light Bulk or less)
Ray of Frost spacer.png (+7; 1d4+4 cold; 120'; --; Targets 1 creature, does double damage on a critical and inflicts a -10' status penalty to the targets speeds for 1 round)
Shield spacer.png (--; --; --; --; Grants a shield of magical force until the start of your next turn that grants a +1 circumstance bonus to your AC and has Hardness 5)
Level 1
Mage Armor 
spacer.png (--; --; --; --; +1 item bonus to AC,  max Dex mod +5. While wearing mage armor, you use your unarmored proficiency to calculate your AC.)
??? spacer.png (--; --; --; --; --)

 

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