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About this blog

My thoughts on mechanics, implementations, and specific approaches to RPGs and game design or writing in general.

Entries in this blog

...Leads to Anger: Fear and Player Agency

I've previously stated my thoughts on the nature of fear in a discussion about exploration in RPGs here, but because I roll out enough rambling diatribes to gift-wrap my equally massive ego and tie it off in a nice bow, I figured I would restate those thoughts and expand on them further as I study the way I look at player initiative and how to handle pressures. It is my personal belief that human beings are lazy when they can be and active when they feel they have to be. That's not some kin
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