Corpse Explosion
Corpse Explosion
1st-level (evocation; poison, thunder)
Class(es): Cleric, druid, sorcerer, warlock, wizard
Casting Time: 1 Action
Range: Medium (60 feet)
Target: One corpse within range
Components: V, S
Duration: Instantaneous
Saving Throw: Constitution halves and negates poisoned
A corpse explodes in a poisonous cloud. Each creature in a 10-foot radius of the corpse must make a Constitution saving throw. A creature takes 3d6 thunder damage and is poisoned for 1 minute on a failed save, or it takes half as much damage and is not poisoned on a successful one. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect for itself on a success.
Cast at Higher Levels. When you use a 3rd-level spell slot, you target an additional corpse.
Edited by jokomaisu (see edit history)
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