Disguise Self
Disguise Self
1st-level (illusion; arcane, obscurement)
Class(es):ย Bard, sorcerer, wizard
Casting Time:ย 1 Action
Range:ย Self
Components:ย V, S
Duration:ย 1 hour
Until the spell ends or you use an action to dismiss it, you and your gear are cloaked by an illusory disguise that makes you appear like another creature of your general size and body type, including but not limited to your heritage, 1 foot of height, weight, clothing, tattoos, piercings, facial features, hairstyle and length, skin and eye coloration, sex, and any other distinguishing features. You cannot disguise yourself as a creature of a different size category, and your limb structure remains the same; for example, if you're bipedal, you canโt use this spell to appear as a quadruped.ย
The disguise does not hold up to physical inspection. A creature that tries to grab an illusory hat, for example, finds its hand passes straight through the figment. To see through your disguise without such an inspection, a creature must use its action to make an Investigation check against your spell save DC.
Cast at Higher Levels.ย When using a spell slot of 3rd-level, this spell functions as follows:
Range:ย Short (30 feet)
Target:ย Any number of creatures you can see
Duration:ย 10 minutes
Until the spell ends or you use an action to dispel it, you can change the appearance of the targets. The spell disguises their clothing, weapons, and items as well as changes their physical appearance. An unwilling target can make a Charismaย saving throwย to avoid being affected by the spell.
You can alter the appearance of the target as you see fit, including but not limited to its heritage, 1 foot of height, weight, clothing, tattoos, piercings, facial features, hairstyle and length, skin and eye coloration, sex, and any other distinguishing features. You cannot disguise the target as a creature of a different size category, and its limb structure remains the same; for example, if it's bipedal, you canโt use this spell to make it appear as a quadruped.ย
The disguise does not hold up to physical inspection. A creature that tries to grab an illusory hat, for example, finds its hand passes straight through the figment. To see through your disguise without such an inspection, a creature must use its action to make an Investigation check against your spell save DC.
Edited by jokomaisu (see edit history)
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