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About This Game

This adventure in Fallout follows a band of folk who landed along with a carrier from the old world on the coast of what once was Brazil. Many decades have passed since the bombs fell and these outlanders will try to form trade bonds with other communities and settle in for decades to come.

Game System

Fallout (2d20)
  1. What's new in this game
  2. May's mother was the lowliest member of a trading flotilla in the amazon, cooking, sewing, and 'selling her services'. So May never had a father. She learned to cook and sew and took be nimble enough to dodge those who saw her as part of her mother's profession. In time she grew into a good shot, and then she didn't have to worry about anyone in the group bothering her. But it meant seeing most people on board as enemies. Eventually the flotilla's luck ran out and it was attacked by more powerful raiders. the raiders killed who they wanted, took what they wanted, and in the end the few survivors were left with what they had on them. May didn't give a damn about anyone who was still alive, so she set out on her own and soon enough came across the current crew and signed on as a gunner and armorer. May is dressed in a white shirt, leather vest, pants, and boots, all with a hooded duster poncho on top. When tied shut in front, all the poncho reveals is her face and boots, and even goes a ways towards concealing the fact that she's carrying a rifle. Her face always carries a guarded expression. She's learned not to trust others, but know she needs others. She cooks, crafts, and when needs be, shoots. She's opened up a bit more after meeting Rika, a young woman who knows how to barter so May doesn't need to.
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