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Kaspar

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  1. I’m not a fan of Marvel/DC kitchensink approach, with supers, mages, demons, aliens etc. all thrown in; and how supers have been active in these worlds for generations, and yet the world is still the same. What I’m interested in is exploring the questions of ‘what do individuals do with superpowers?’ and ‘how does society reacts to it?’. Metahumans shouldn’t have been around for more than a decade or two, with society still adjusting to their presence. Or the PCs could in fact be the very first metahumans to appear? The character I have in mind is a gadgeteering genius in powearmor. What rule system? GM’s choice of course. My preferences would be Gurps, or a Fate game like ’Wearing the Cape’, if the GM wants it rule-light. Or Mutans&Masterminds 3 as fallback. I’d be down to running a different game in return, a GM game swap. Any GMs up to it?
  2. I have a space 4x grand strategy wargame in the works. Inspired by Stellaris and Master of Orion. Who would be interested?
  3. I could GM this kind of game. I have been working on a rule set for it.
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