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spikehed

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  1.   Amira almost ignored the others' inquiries on her current state, but seemed to realize that would be considered rude.   "I have no desire for rest while a being lurks that could further reduce my abilities."   She remained up through out the entire time the group was resting. She took no meal and drank none of the water supply. One could say that she was the perfect sentry.       Character Sheet Amira  Actions Motivate Charisma: +6 all cha checks Motivate Care: +1 ac Cursed: -4 att / save / skill / ability checks  
  2.   Amira continued to trek on in relative silent. She wondered quietly what manner of thing would be strong enough to level a curse against a being such as herself. The rough terrain held no difficulty for her, either floating over areas she could not evenly step on or passing directly through the obstacles as if they were not there.   Better to keep moving than try to investigate the source of the curse...   When they next stopped to set up camp, she refused to rest. The grim woman shared the watches with the others if they desired, or kept them by herself.       Character Sheet Amira  Actions Motivate Charisma: +6 all cha checks Motivate Care: +1 ac Cursed: -4 att / save / skill / ability checks  
  3.   Amira seemed slightly taken back by having such a vision. How long had it been since she dreamed?   "Something otherworldly caused these visions, either as an attack, or a warning."         Character Sheet Amira  Actions Motivate Charisma: +6 all cha checks Motivate Care: +1 ac Roll Will Save Roll Knowledge: Religion  
  4.   "Four days... does everyone have enough supplies to last them that long?" Amira looked between the group members, especially the large giant-bred, who would, no doubt, require extra food for a trip lasting that long.       Character Sheet Amira  Actions Motivate Charisma: +6 all cha checks Motivate Care: +1 ac  
  5.   "I am Amira." She dipped her head slightly in a courteous manner to the woman who had come from the cave. When she lifted her head from the bow, her eyes studied the new person. Hopefully, this was the one they were searching for.       Character Sheet Amira  Actions Action: Life Sense to see if the person is living or undead.   Active Abilities Motivate Charisma: +6 all cha checks Motivate Care: +1 ac  
  6.   Seeing the subject of her origin and abilities seemingly already forgotten by the others, Amira gladly stood and began to follow the squirrel in silence with the two men.     Character Sheet Amira  Actions Motivate Charisma: +6 all cha checks Motivate Care: +1 ac      
  7. Did we drop the guilds concept since switching over to the new site?
  8.   Amira laughed at the comment, to the point that she had to place a hand over her mouth to regain a bit of composure. "What do you take me for, a wraith or shadow... or maybe a vampire?"   She stooped down to pick up a small rock. There was no difference between her interaction with it than anyone else's.   OOC: Amira appears completely alive and normal, and can interact with material things at will, thanks to her feat choices.     Character Sheet Amira  Actions Motivate Charisma: +6 all cha checks Motivate Care: +1 ac      
  9. Amira touched the helm absently as the hulking man commented on it. "I've had it for a very long time. So long that you might say it's a part of me now."     Character Sheet Amira  Actions Motivate Charisma: +6 all cha checks Motivate Care: +1 ac  
  10. The woman who had introduced herself as Amira made the trek thus far with no struggle. She did not seem fatigued in the slightest. Those that paid any mind to her would also notice that, despite the appearance of heavy armor, there was no sound nor did it slow her movement in any noticeable manner.   Her being seemed to exude an air of nobility and superiority, which gave those in her presence more confidence in their own speaking abilities. Her positioning in the team also lent itself to offering the others better protection from would-be attackers.     Character Sheet Amira  Actions Motivate Charisma: +6 all cha checks Motivate Care: +1 ac Spot  
  11. You could take the Dragontouched feat, if you want to gain access to dragonfire. Marshal 3 nets you a second minor aura, so you can have one for combat and one for social, like motivate dexterity and motivate charisma.   I can't remember if we can advance two prcs simultaneously here, so another good base class would be Paladin. There are several feats and acfs that make it more bard-like.
  12. The woman in heavy armor decorated in skull design spoke once the group had arrived by the river. "I am Amira, a pleasure to meet you all."     Character Sheet Amira
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