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Keramane

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  1. 『Attack 6/11』『Defense 14』『Resistance 8』 『H.P 4 (+5 Party)』 Condition: None Active Powers: Notes: Yeet the Bun During the flight, Chapi was in full show-and-tell/proud-ramble mode so everyone who couldn't tune her out would get nearly two hours of ship specs, design history and "funny" anecdotes about how this all came to be. Thrilling!(?) Still, once the call was made, she would lead everyone to the launch points, slinging a seatbelt-like cord to what would look to be a powered rail arm. "So, obviously we could just hop out and do our thing but I've been wanting to try the launch rail for ages now so that's how I'm going~ If you want to deploy like this, you just loop the belt around yourself, under your arms, clip the clasp to the rail loop here when it's locked in place and press this but-" boop. Now, Chapi was a smart bun. Quite clever. However, in her excitement over the ship, she did just press the launch button while mid-sentence. So, there was a slight look of surprise on her face as she was immediately propelled along the launch rail and yeeted out the side of the vessel as one might do to an emergency craft during evacuation. Certainly this was a ride for those with unique tastes. Still, off she went towards the landing site. Impact was not overly dramatic, given that she was able to aura-rebound her way down tree branches and whatnot until making the Hero Landing™ at the destination, wherein with a cursorary bun-radar search with those ears of hers would confirm a distinct lack of Grimm. Which was odd.
  2. Freshly bathed and dressed in her cleaned attire, Remy would check her phone and note the message, claiming her basics before heading out towards the board. And then comes a knight, one whose mannerisms strike her with their nobility. She offers a smile and formal greeting, "Hello and thank you, Ser Arand. Your consideration is greatly appreciated. We hope to make you proud in your decision to trust us with this matter." She would look to the mayor and give her winning smile, adding an "Lead the way." once everyone has said their piece.
  3. Know Knowbles Sorry that was Knights, not Nobles. The pun was too good
  4. 『Attack 6/11』『Defense 14』『Resistance 8』 『H.P 4 (+5 Party)』 Condition: None Active Powers: Notes: Not-a-Crook Bun "Technically no, since the device that has a read of your aura signature is technically held by you. It was about the only way I could get a read for the personal rooms without trying to crack the school database and I'm not really planning to do that yet. Basically, once you held the card, it took a reading using your scroll's processing power - thus the case attachment - and sent a numerical representation to my scroll which I then added to the security codes for the doors to your rooms. The number is modified by a random number I chose ahead of time to make the result essentially unpredictable without the original series and that's a tricky code to crack. I don't trust keycode combinations for security... Too easy to brute-force."
  5. 『Attack 6/11』『Defense 14』『Resistance 8』 『H.P 4 (+5 Party)』 Condition: None Active Powers: Notes: Credit Bun "Professor Brown would give me extra credit for this?"
  6. Remy had quickly chosen to hike, favouring the wilds to the beaten path! She'd never been allowed to go any REAL distance before, so she was terribly excited to delve into the unknown. ---- Ten days later, that excitement was still present. Sure, hiking itself was dull; it was walking with more foliage. However, the hunting, the camping, the sleeping under the stars, she adored every moment of it and it was blatantly plain to see. Remy was normally a rather outgoing sort but it could be said that her enthusiasm matched if not outshone Heather's own. Fifteen days and it had diminished maybe 20%. Twenty-one days and she was now at a mellow glow of contentment. She would sing when prompted by Heather. She knew a number of trail tunes from her time with the hunters and trappers. Fortunately for the public at large her father had ensured they wouldn't teach his daughter anything too raunchy so the songs were rather wholesome. The huntsman's equivalent of a sea shanty; a land shanty? Whatever. Along with that she would describe game, various mushrooms and herbs, things they found and be informative about their uses, in case any young novices were going to watch. Knowing which herb was useful to fight poison ivy is eternally useful, no matter what your upbringing was. There were no demons to slay which was a good thing in her books. It was a sign of stability and safety for the local populace, ever a good thing. There were no bandits or wayward knights-gone-wrong, no adventures of derring-do, but these weren't things that would happen right away. That's all fine. Everything's fine. ..But by the dragons did she crave a bath. Sure, she didn't expect anyone to peep on her when she went to wash at the river, but she didn't trust the little drones, so she'd kept half-clothed at all times which meant her bathing was only half-effective. And while she wasn't as fussy as her family when it came to scents and such, three weeks of hiking, hunting and climbing did make for a bit of a stink. So a room with some privacy where a woman could wash was definitely in the cards. ---- "I'll check in after I trade these hides for some spare coin. But, adventuring can wait until after I've had a nice long bath." Once in-town Remy would make for the market, toting what hides and antlers they'd skinned from their previous meals. Sure they could afford a room, but if you kill a beast you waste none of it. If she couldn't use the parts herself, she'd ensure someone else could by trade; it was the bare minimum you should do as a huntress after all. A bit of barter later and the spare coin would find its way to a stall for sweets, because she was ever a fan of sweet things. Also a bit of salt, some spices to replenish what they'd used, a decent stew-pot and tripod and some local trinkets to mark their travel. Namely, some locally made bracelets; simple things sure, but a good starting point for her treasure box of memories. Sufficed to say everyone in the team got a bracelet thrust upon them. They were nothing special, just some woven coloured threads akin to a friendship bracelet, but hey, it was something, right?
  7. 『Attack 6/11』『Defense 14』『Resistance 8』 『H.P 4 (+5 Party)』 Condition: None Active Powers: Notes: Captain Bun Chapi would be all smiles and waves when greeted by people, even going so far on one occasion to strike up a quick back-and-forth with a tech seemingly named Greggy, one of those little walk-by banters. She was in quite the chipper mood it seemed which usually meant there was an incident on the horizon... Glancing back to everyone, Chapi would ask "Does everyone have that mystery keycard I gave you awhile ago? When I came back from Atlas? Yes? Good~" Striding with the confidence of a million-dollar bun, she would take the lead. "So after the Battle of Beacon I was kind of upset about how the Atlesian Fleet was basically rendered inoperable and thought to myself 'If only we had a functional ship, how many more people could we have saved? How much destruction could be prevented?' At the same time I was investigating the Atlesian wreckage to find the virus that was used to bring the fleet to a standstill, accidentally doing some intercity military espionage as a result, but that's not important, and decided around then that we should have our own way to defend in the case that Atlas fumbles again." She would turn about before a very large gateway and with a little spin of the wrist, swipe what a sharp-eyed teammate might see as an administrative card across the console which starts the big gate opening to reveal~! A top-of-the-line Battlecruiser, one that is just a bit larger than the Atlesian Battlecruisers present during the Battle of Beacon, though with a bit smaller armament. "I present~ The Lunatic Moon~! I might have gone a little overboard on the planning, and it totally set back my spending for most of the year, but tadahh~ It's fully crewed with a staff of 25 (and 20 Bun-Bots) with full living quarters capable of supporting twice that in a pinch, bears an armament of Six Tri-Barrel 18-inch MDD Cannonades, Twelve 8-inch MMD Cannonades, and 28 5-inch and 32 4-inch Anti-Air Vulcanic Cannons with Airburst rounds, obviously. The onboard scrollnet is entirely isolated from external signals with a secondary net for outgoing/incoming signals and bears a security rating that would probably set me for life if I sold it to Atlas~ Keycard access for all doorways with a lockdown mode to isolate unwanted guests, a fully staffed and equipped medical facility, hangar for up to four vessels (currently all lifeboats, though we're looking at putting a Bun-Walker Deployment Rail for ground conflicts, once I iron out the bugs on the Bun-Walkers) and the whole thing is powered by two J-Class Lightning-Crystal reactors that can operate independently in the case of a precision strike. It also has an onboard workshop capable of maintaining everything onboard and a significant number of replacement and repair components for near-any emergency situation. Also, a fire suppression system that has been thoroughly tested, capable of putting out even the most serious of non-dust blazes (and some dust blazes). Very.. very thoroughly tested.... AND!" as if that wasn't already information overload "Once airborne, there is a visual concealment device that via the light-forged underplating displaces our visual element, making us nigh undetectable while in flight~!" The pride of the bun was at an all-time high as she strode over to the boarding ramp and booped the panel to open the boarding doors. "Your keycards are each for your own rooms, nameplates and everything on them. If you press the little logo it will display a light on the floor that will lead you to your room. The logo can be swiped to lead you to most of the major rooms and is coded to your aura signature so they're only usable by you (it took the reading when you accepted the gift~). That card is also your access through the entire ship so don't lose it~"
  8. Hail Mary Investigation Chapi notices nuffin!
  9. 『Attack 6/11』『Defense 14』『Resistance 8』 『H.P 4 (+5 Party)』 Condition: None Active Powers: Notes: Lodgings Bun Chapi would twitch her ears a moment at Farid's line and give a long, exasperated sigh. Not the kind of thing she normally does, mind you, but she does still do it. Her tone isn't the normal chipper one, nor the shy one, nor the excited one. This one is something closer to what one of their (more responsible) teachers would give when they heard of yet another FLNS or RACL incident; the tired and annoyed one. It's rather clear that Farid just stepped on a landmine. "The fact of the matter is that YOUR Fen is OUR Fen and no matter what we did or didn't do, she still goes through the hell of being the only survivor of a family wiped out. Whether you lived and came here or died in those woods makes no difference to that. The difference here is that you get a chance to be a family for another day. And another. And another thereafter." She would turn to push past those in the doorway muttering, "Some don't get that privilege." A few steps further down the block she calls back, "You better go see her once you get yourselves adjusted. You owe her that much. I'm off to go arrange hotel rooms... I get the feeling you lot didn't bring any money with you given the situation." This time there was no blip as she slipped into ClockStopper. Chapi just.. walked down the road at normal pace, that long scarf of hers blowing in the wind in its eternally dramatic manner.
  10. Remy gave a little chuckle at Lily's comment. "None taken. I admire your intentions. More than a few knights are there for the title and honours and less for the duty; something I've seen in commentary and behavior at the odd soiree. Being a Knight with the people in mind before all else? That's the way it should be. You would get along well with my father; such was his goal initially as well." She would follow that up with a pat of comradery to Lily's back, perhaps a little harder than intended what with the newfound levels of strength. She hadn't commented on her own reasons but it was probably close to her father's, right? *** Following their release from their attendance on center stage, Remy went to speak with her family. She was still somewhat in noble form - something quite reinforced by her mother's impeccable stature - but it wasn't long before the true Remy bubbled forth and she'd given her father a big hug and was laughing and content as could be. Her siblings would come from the crowd to the edge of the stage and earn themselves a short windy flight (which later became something she'd end up doing for any child who asked). She spoke with her family for quite a time before rejoining the rest of the crowd and enjoying the festivities. A few bites and sweet-apple drinks later and she was cheering and dancing with the people as she was more known to do in her earlier days, genuinely celebrating with the rest. When the time came for questions of the camera drone, she seemed somewhat torn but eventually requested to have one. It was clear from her commentary that she'd rather not risk being embarrassed should she flub up her practice but that on the flipside she had a duty as a Dragomir to make a proper showing. So her familial responsibilities came out ahead in the end. The night following the celebrations was a somewhat rough one however. While the nausea and dizziness had been somewhat manageable during the festivities, after a few plates of Aunty Gratchum's Famous Apple Pie and enough milk to drown the cow that provided it, things weren't staying where they should be. Fortunately for her, noone but the bathroom got to see her spray rainbows into the porcelain. Having your entire body rewritten at the cellular level was unpleasant at times. *** The first day of her training saw very little camera use. Her father had gifted her an impressive bow for her successful initiation and much of the day was spent practicing with it. With the increased natural strength she had worried about snapping the string, even though he'd enthused that it was designed with a knight's strength in mind. On the contrary, at first she was unable to draw the string at all, which led to some struggles in making any shots at all. By the end of the afternoon however she'd managed to find the right balance for her draw. This resulted in some footage of her sinking arrows - unenhanced at first - deep into thick wooden targets. The footage of her putting an enhanced shot through the target and three trees behind it, however, was unintended and certainly left in-place merely because she had the misconception that everything was being broadcast live. Day two had her practicing with more complicated aspects of her abilities. Guiding arrows through the air to strike at the sides of the target, intentionally firing far off-mark to try and force it to come around and hit the bullseye. As she got better at her control she started getting a little more confident, changing her target from the sides of the target to the direct back. This was a good plan, until she put another arrow clean through and had to quickly veer it to the side lest she achieve a friendly fire hit in solo-practice. Luckily for her that one didn't end up on her camera. The later part of the day was spent practicing firing while moving herself with her glide, which while difficult, was manageable. Day three she accepted Heather's sparring request. Remy's techniques were intermixed in the spar, mixing ranged shots (with blunted arrows) alongside swift dips into melee for rapid fly-by strikes. Fighting Heather was certainly a bizarre encounter though, given that her illusions had Remy often guessing at what was real and what was not. However Remy's gifts were near-exclusively geared towards combat which earned her the win time and again. While she had deigned not to film the battles due to not wanting to shame Heather (or expose what might be intentionally secret maneuvers) she would if Heather permitted. Remy was certainly not fond of growing in renown by pushing down others' but equally she understood how big a deal the novice training was for the people at home cheering them on so it was considered. Either way she would add an hour of her own efforts, gliding at high speed while unleashing volleys of seeking arrows at hung targets about the estate, likely making the groundskeepers nervous of their potential workload on the morrow.
  11. Insight Freaking high as heck roll but still not gonna do it XD
  12. 『Attack 6/11』『Defense 14』『Resistance 8』 『H.P 4 (+5 Party)』 Condition: None Active Powers: Notes: Crazy but True Bun Chapi would just vanish and get herself in front of the doorway before the lot of them could push out. Now, this doesn't stop them from stampeding over her, and she isn't exactly taking up a combat stance (more accurately, she's taking that hands out, calm down a minute stance) so if they decided to attack her they'd get a free hit, but she does try to interfere for a moment. "Wait wait wait, just a few minutes, we're getting to the explaining. First, did you ever wonder how we came in from nowhere, in the middle of the wilderness, at the perfect time to save you all? Fully equipped and ready to rock against a flock of Nevermores without even needing to look around for other threats? Or how we didn't chase after Fen, your sister, even though -as you've seen - I've easily the capability to do that and secure her safety? The most vulnerable of all of you? The answer to all of this is very complicated and best had with a cup of tea and.. perhaps a therapist or a convenient professor who's a master in the field, but the long and short of it is that we literally travelled through time from the future to stop you all from being killed because your little sister Fen rallied her team and friends to make a trip and save her family." She'd give them a second to get their disbelief out of the way before saying, "Which you're not going to believe because it sounds entirely insane, but I said it anyways because it's a primer for the culture-shock you're about to get when you step outside. Check what day it is, what year it is, ask about Fen Fable, her brothers, do what you need to do to accept the impossible, but officially? You all died in the 1195. It's now 1203. Due to some incredibly convenient aspects of how you died, we were able to save you before it happened, but if we interacted with young-Fen, everything we did would be undone by timey-wimey causality, this doesn't sound any more sane, but it's true still! Anyways, keep that in mind when you're out there, okay? And rather than sprinting all over, at least let us accompany you okay? It'll save us from having to track you all down later. Also we know where the good eateries are." Assuming they stuck all that out, Chapi would get out of the way now. But she wasn't quite able to stop the overly eager trio from getting by either way; the explanation was more for those who weren't making the mad dash. Not like the Fables could actually escape from THIS team. Nicoale and Chapi could track them no issues for sure.
  13. To Heather's jealousy she threw a wink and a gun, which gave a small gust to floof her hair back as a playful tease. To Karl she'd tilt her head a little in consideration. "Well, less blades of wind and more augmenting with wind. I augment my movement to float, I can augment my arrows to steer them or accelerate them beyond normal levels, such and the like. I'll need to toy about and explore the scope of it all, but Augment would be the word of the day." Contrary to her stage voice, her off-mic voice was more the casual Remy that everyone present knew. Noble mode was disabled when the attention was off her.
  14. The decorum for nobility generally abhored snacking while walking, especially when one was the center of attention, given the force of the offerings and the general expectation Remy allowed herself a bite or two here or there. And a drink to wash it down, returning the mug to an offered tray with a winning smile and quiet-vs-the-crowd thank you to the server. The path was clear and the stage present. Her eyes were keen and noted both the empty seats and the wayward guests, making no outward sign that she had minus a temporary and minor frown of disappointment. Of course her own parents were present; mother ever stunning in - what is for her - a modest dress for outdoor revelry. Her father was dressed sharply in his his knightly semi-formal wear, the sort that is proper but doesn't denote him having any special role in the festivities directly. A smart choice, by her standards; she had somewhat been worried that he'd be the knight they'd be squiring for and she wasn't keen on being called out for favouritism. When it came time for the speech, hers was short as she was able to make it (which wasn't the shortest by any means). Thanks to the mayor for his announcing, for her teachers and trainers, to her family and lastly the people of Greenbrook. She drew upon an anecdote about her time as a 'junior knight', the title Heather had dubbed her in their tales while running about doing minor 'quests', recounted the inspirations for her seeking the knighthood among those memories and ended with a vow to do her utmost in her service. All in all a well made and presumably well-written speech. *** It was no small thing to say that her greatest desire as a child was to look upon the pool. More than once she had been scolded about the impropriety and that it was simply not allowed. It was a taboo she had not violated (contrary to so many others when she was young and curious) so to call her excited was an understatement. She spent a good full minute of gazing upon its unearthly surface in an attempt (and failure) to memorize every hue and sheen eternally in her mind. She would change into the provided robe and place her offerings where they need lay. The arrow was left to be consumed by as she uttered a small prayer to her ancestors and the famed knights of ages past. With her nerves settled she would descend into the not-quite-waters and delve deep within. *** Her release from its grasp was one of sudden shock that drew in a gasp of air near-audible outside. Her breath was rapid as she ran her hand over her face, feeling a mix of panicked sweat and a few fresh tears. She forced down the amalgam of emotions as she steadied herself, replacing them with the dizzying nausea that she was warned might come about. Her father hadn't told her specifically about his experience but did warn her that it was taxing on the body, giving a short list of symptoms that she was most certainly personally experiencing. Which, all said, pleased her greatly as it meant everything went well! Probably.. That vision was something else for sure. Gathering herself up, she would make to claim her harvest - a long, slender crystal shaft with arched tips and almost feather-like edging at the extremities. Her runes had indeed been solidified into her shoulders and back and centered between them as it had been placed was the topaz mark of her branding, only noted when she was able to get a reflection from the harvest to display the thing. She dressed in her own attire once again, the sweat and tears now long suppressed and wiped away, left for investigation another night when dreams called upon the visions once more. *** Her display for the crowd as she exited was somewhat dramatic, though not as much as Heather's (hard to trump fanfare and fireworks right?). She would make her way confidently along the walk a few steps before gliding as if she were skating, chest forward, arms back and to the side, swiftly gliding in an elegant swan-like posture before a sudden flap of her arms buffeted wind about sending her skyward. A deft forward flip as she landed on the stage. "The winds are my allies and are quick to come to my call~" gesturing with her hands to cast a strong breeze to flap what flags, banners and so on would be hung and held about the crowd before drawing it back to lift herself into the air in a dramatic display of aerial dominance! Admittedly she wasn't flying or doing acrobatics, merely floating a dozen feet off the ground but hey, flying was cool enough itself! Still, she would come down for a landing and let the air return to its own will, making way for the next in line.
  15. Plausible Lies ... of course this is the time I need to roll low. Hope I get that +2 cute bonus!
  16. Remy makes sure not to prod about Lily's problem and quite happily makes chit-chat during the flight. While she is sociable and polite, as long as that camera is on and/or an officiate present, she is ever the model of knightly recruit. A prim and proper noble comrade who tempers her eagerness towards the upcoming ritual with the decorum expected of one of her status. Of course, if the camera and escort were ever to cease, she would return to her more casual, fun-loving state. Perhaps the the cynical this would seem evidence of the duplicity of the noble status and how quickly the veneer of perfection can be dismissed, but in truth evident to anyone who truly knew her, Remy just wanted to be friendly with her friends and enjoy her time with everyone. Regardless of impressions during the flight, she was once again on her best and most charismatic behavior at the Baron's mansion, enjoying the meal with refined dignity and engaging in all the conversations and social obligations expected of her. *** Remy would take a few calming breaths before the craft came in to land, adjusting her attire slightly to make sure everything sat where it should and not a line was out of place (the expression she let slip showing her mild annoyance at the complexities of this backless ensemble). She would put on her crowd-pleasing smile and once able would stand and greet the crowd with a friendly wave, making her way from the craft when expected to do so. While she has encountered a good amount of pomp and circumstance in her life - nobles are ever fond of making rituals out of everything - this was one of the first that was directed at her specifically. As such, her smile was genuine, and while ritual would have her stand before those lower status, she would instead stay with the others, keeping with her fellow recruits as an ally and not leading before them as a noble might normally. Whether this was intentional or merely a reflection of her joy at being regaled alongside her closest friends, one could only guess.
  17. 『Attack 6/11』『Defense 14』『Resistance 8』 『H.P 4 (+5 Party)』 Condition: None Active Powers: Notes: Time-Taxi Bun Chapi would flip back to land on the ground, ready to resume bullying her Nevermore to... see clear skies. Huh. And them bun fists get raised in a silent cheer! Woot! Then comes the Fen-structions, and anyone not already nearby Delores would immediately receive a free Chapi-taxi back to the time closet! But seeing Fen with her weapon above her family's heads, she'd give a blink, turn to the siblings and say. "Your sister has made a heck of alot of distance in short time. We're going to use this vehicle to go pick her up. All of you are tired and she's doubtlessly having a terrible time, so getting everyone a nice, happy ride to safety is best, yes?" There were better ways to handle this than at the threat of a gun. After all, these brothers were right about to fight to the death against a flight of Nevermores; they probably wouldn't think twice about rushing a single, obviously emotional huntress with a gun.
  18. Remy was the picture of noble propriety as she approached the path to the VTOL. Trained in the ways of a proper posture, a dignified step, how to dress and even how to smile, she was adept at playing her role as the noble knight recruit. Her attire was one of practicality and ceremony alike, with fitted leather slacks and a comfortable loose-but-well-fitted blouse and corset. Perhaps the singular oddity to her attire was that her blouse was backless (fashionable, but not her standard preference) which happened to show some of the silvered runes her father had had painted to her skin. "Swift Wings, True Flight" were what they'd spelled and they went from her shoulders, along her arms and over her shoulder-blades to just above her waist, not dissimilar to wings. Worn properly in reverse styling was a topaz amulet which let the gem rest at the center-point of her back between her shoulder-blades, right where the comma of the text might best have fit. The click of her slightly heeled boots would come to a close as she nodded with a charming smile to the Royal Archivist and the camera alike, entering the VTOL after him and speaking as he'd requested. "I am Recruit Remy Dragomir. My tithe is an arrow from the famed Ser Vaston Van der Gricht," opening it to confirm with a light smile, "with hopes it will guide me forth in service to the Kingdom as it did for him. Beyond my requested tithe I bear a Topaz and silvered runes which speak Swift Wings for True Flight. An arrow needs fletching, after all." giving a light smile at the inferred feather joke. With her interview segment complete, Remy would join the rest in her proper seat. For those who knew her from Greenbrook you could count on one hand the number of times Remy wore heels in public. In fact it might have been a standing bet whether she could manage to walk in them at all. Yet here she was with poise and panache, even dolled up with a little makeup. A rare day indeed! She'd give everyone a nod and smile, "Good to see everyone, old faces and new." looking to Lily at the mention of a new face "Forgive me if I miss titles for our first formal meeting, as I've tarried behind your introductory meet. Remy Dragomir as you've heard, Miss Lily..?" her tone raised slightly as if waiting to be corrected if a noble house or earned title should be added.
  19. 『Attack 6/11』『Defense 14』『Resistance 8』 『H.P 4 (+5 Party)』 Condition: None Active Powers: Notes: Dempsy-Roll Bun Chapi would cling to the top of the Nevermore's beak/head for dear life as it bucked and tried to take bites at her. Anyone nearby might hear her telltale "~~eeeeeeeeEEEEEEeeeee~~" as she was flown about on the world's least appealing airline. During one particularly fierce buck she would release early and slip into ClockStopper, launching herself off of the Nevermore's wing and slipping back into real-time to deliver a blazing boot of dust before slipping back into Clockstopper to rebound off of the other wing and repeat, sending what would look to anyone else like a flurry of rapid-fire blazing kicks to the fierce fowl! Mechanics Move Action: Imp. Agile Feint Standard: Combat Training + Instant Flurry + Burning Kick
  20. Move Feint Instant Blazing Combat Flurry
  21. Notes Remy was very outgoing and tomboyish when she was younger, being that kid who came home dirty/scratched up every time from climbing trees and hopping creeks and stuff. As she grew older and more refined, she didn't really stop exploring and adventuring but she did get better at coming home more respectable. Remy adores the knightly code of conduct. She would always stand up for those being bullied and go looking for lost items, rescue cats from trees and find lost sheep, all that good stuff. As she got older, she still went about doing these things but the level of lordly dignity had grown, which was what started that Princely Misconception around her. Josef and Remy are diametrically opposed in attitude. Unaware that Josef would actively avoid her due to his misconceptions of her reasoning and his complicated family drama about the knighthood, she sought out her family's advice wherein her sister inferred that Josef had a crush on her. "Boys his age don't know what to do when they like a girl, so they get shy and hide". As a result if Remy ever spots Josef, she will always greet him and try to be extra nice to him, being sure not to chase after him if he flees. "A Dragomir woman does not chase; she is chased. You will hurt his pride if you go after him." Remy sees Heather as her best friend. Remy would bring her along on nearly every adventure and Heather would hype up everything they did, making for some of the wildest stories in the village for certain. As Remy matured, her family's tutelage reigned in her careless and wild demeanor. She still adored adventure but she'd take measures to avoid mud puddles and slick creek slopes so as to stay cleaner, washing up more often to keep the sweat away, using better (albeit unscented) soaps to keep her skin and hair clean and healthy. Her penchant for slacks and boots over dresses and heels when combined with her more refined mannerisms and knightly attitude were what started the peculiar case of flustered women's adoration for the young squire. Remy isn't overly fond of the noble mannerisms and seemingly silly rituals for everything. She knows all of it, as she would never wish to shame her family with ignorance, but the idea that you cannot use a salad fork for meat as well or that you need to always bow with your right hand lower than the left and no more than 29 degrees of arch in the back is just too senseless. However, she is a Dragomir and she will do as she must as a noble. But, if ever she is lacking the proper cutlery, she will - and without complaint - use what's available for her meal times. And if there are no other nobles about, her speech will generally turn more casual.
  22. 『Attack 6/11』『Defense 14』『Resistance 8』 『H.P 4 (+5 Party)』 Condition: None Active Powers: Notes: Vanishing Bun Chapi would note the trio heading outside and give a tsk, looking at them as she winds up to scold them. "I already said she's fine! I can say with absolute certainty that she's going to be alr-" and then she was replaced by a giant beak where she once stood. Of course, once the Nevermore continued its path, anyone paying any attention would see Chapi straddling the beak, holding on for dear life dramatically taunting the bird with her expert agility! As the Nevermore banked, she would be sure to add "We'll talk more later, no dying allowed!" Mechanics So, Move to maintain pace, mechanically speaking, and Standard to Agile Feint on Nevermore 8, got a 39 on it.
  23. Feint Attempt on NM8 Kinda wish you could add rolls after the fact to other posts. Either that, or if you can, that I knew how. Correction! Nevermore 5! not 8!
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