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Brian Skies

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  1. Statblock Female Chaotic Neutral Titan // Warlock Level 3, Init 1, HP 32/36, DR 1/Lawful, 1/Cold Iron, Speed 40ft AC 18, Touch 11, Flat-footed 17, Fort 7, Ref 1, Will 4, Base Attack Bonus 3 Comet +9 (2d6 + 9, x3) Hideous Blow +9 (2d6 + 2d6 + 9, x3) Slam +9 (1d4 + 6, x2) Eldritch Blast +4 (2d6, x2) Chain Shirt (+4 Armor, +1 Dex, +3 Natural) Abilities Str 22, Dex 12, Con 18, Int 12, Wis 8, Cha 18 Condition None Deianara joins the others in the square room. "I wonder where the bridge is supposed to lead. This area is very peculiar. I wonder if the guards were aware of it before this incident began." OOC: Deianara also has darkvision and can see invisible creatures from her Warlock class.
  2. Statblock Female Chaotic Good Human Cleric 1 / Ninja 2 // Rogue 2 / Swashbuckler 1 Level 3, Init 3, HP 27/27, Speed 40 ft AC 16, Touch 16, Flat-footed 13 Fort 4, Ref 8, Will 6, Base Attack Bonus 2 MW Kukri +4/+4 (1d4, 18-20/x2) MW Kukri +6 (1d4, 18-20/x2) Longbow (20 Arrows) +3 (1d8, x3) Abilities Str 10, Dex 16, Con 14, Int 10, Wis 16, Cha 10 Condition None Sneak Attack 1d6+3 Sudden Strike 1d6 Ki/Day 8 Aravari sits across from Orcbolg, eating her rations with what's left of her waterskin. She is impressed by Orcbolg's mug, but otherwise says nothing. Aravari then considers looking for a water or wine source downstairs before they leave to explore the rest of the town. OOCNo significant action.
  3. For exceeding the difficulty of a vile champion, Moricarn has drawn the following equipment card: CALTROPS Free Action You don't take stress from leaving tiles with vile champions this turn.
  4. This scenario is being run for the Blue Team with the following turn order: Itasca Rosecliff Sean Finn Sabian Zexus Teeli Th'Underfoot Moricarn Cursewielder It is currently Itasca's turn. Sean has 1 stress. Sabian has 2 stress. Teeli has 1 stress. Show Event Card RIGHT FLANK RIGHT NOW The right flank becomes the active flank. BATTLE PHASE All-out battle. Activate commander powers at the start of this battle. Blue Training Ground: Turn 6 All-Out Battle All Unit Lines will engage in battle this turn. Commander Powers will be activated this turn. Show Battle and Adventure Tile Information Tomb 2 DEX Draw 1 Equipment Card Rocky Path Road extending from left to right Abandoned Fields Road connecting the top left, bottom left, and bottom right corners Trail Road extending from left to right Prairie Road extending along the bottom from left to right Command Tent 2 WIS Add the Reinforcements event card (11) to the bottom of the event deck. Flip this tile. Sacred Glade 2 WIS Refresh 6 Alliance units on 1 battle tile. Flip this tile. Show Commander: Darrett Highwater DARRETT HIGHWATER ⚔️: Shake 2 units in any Dragon Army Line. DARRETT HIGHWATER SHAKEN Refresh this commander. [2 CHA] Show Commander: Raven Uth Vogler RAVEN UTH VOGLER ⚔️: Add 2 shaken units to any Alliance line. RAVEN UTH VOGLER SHAKEN Refresh this commander. [3 WIS] Show Commander: Grikan Ghar GRIKAN GHAR ⚔️: Shake 2 units in the Alliance line with the most ready units. Show Commander: Lohezet of the Black Robes LOHEZET OF THE BLACK ROBES ⚔️: Add 1 fire token to an Alliance line. Show Vile Champion: Tomb GOBLIN POISONERS 2 CON
  5. Commander Powers Commander powers were not activated this turn. Turn 4: Player's Results Show Dragon Army Missile Card GOBLIN FIRE ARROWS RECRUIT Apply 3 hits to the Mounted line. Shake the Alliance Commander Turn 4: Missile Line Skirmish
  6. Once the dining hall runs out of food, the adventurers decide to take a look around the city. Lady Amina tells the adventurers the djinni can be seen at the bazaar. She also reminds them Infernix can be found deeper within the bazaar where those of elemental ancestry can be found. The adventurer's guild and various weapon, armor, and magic shops can be found in a separate district near the bazaar. Some minor bureaucratic buildings and other affluent families can be found in Lady Amina's district, while the most affluent families and the major bureaucratic buildings are in the aristocrat's district near the center of the city. Temples to Anor-Akim are littered throughout the city. Minor temples to foreign deities can be found in the adventurer's district.
  7. Once all the adventurers are seated on a tortoise, Adan climbs onto the back of a larger tortoise outside the paddock. With a yell and a hand signal, Adan begins to lead the group of tortoises out of the paddock. Everyone make a Wisdom (Animal Handling) check.
  8. Statblock Female Chaotic Good Human Cleric 1 / Ninja 2 // Rogue 2 / Swashbuckler 1 Level 3, Init 3, HP 27/27, Speed 40 ft AC 16, Touch 16, Flat-footed 13 Fort 4, Ref 8, Will 6, Base Attack Bonus 2 MW Kukri +4/+4 (1d4, 18-20/x2) MW Kukri +6 (1d4, 18-20/x2) Longbow (20 Arrows) +3 (1d8, x3) Abilities Str 10, Dex 16, Con 14, Int 10, Wis 16, Cha 10 Condition None Sneak Attack 1d6+3 Sudden Strike 1d6 Ki/Day 6 "We should probably take the opportunity to rest and wait out the rain. If what Kella says is true, then the weather should clear up tomorrow. It should be safer than wandering about in the dark." OOCNo significant action.
  9. Statblock Female Chaotic Neutral Titan // Warlock Level 3, Init 1, HP 32/36, DR 1/Lawful, 1/Cold Iron, Speed 40ft AC 18, Touch 11, Flat-footed 17, Fort 7, Ref 1, Will 4, Base Attack Bonus 3 Comet +9 (2d6 + 9, x3) Hideous Blow +9 (2d6 + 2d6 + 9, x3) Slam +9 (1d4 + 6, x2) Eldritch Blast +4 (2d6, x2) Chain Shirt (+4 Armor, +1 Dex, +3 Natural) Abilities Str 22, Dex 12, Con 18, Int 12, Wis 8, Cha 18 Condition None "Great work, Strunthal." Deianara looks over the items Strunthal was able to procure for the group. She shakes her head as she looks over most of them. "I am unable to wield these weapons. Hopefully, they will be of better use to someone else."
  10. Just let me know where you want to go and what you want to do.
  11. Go ahead and roll your Battle Dice. You should get three D6's. Each 1 is a Woe. Each 2 is a Blank (no effect). Each 3, 4, and 5 is a Hit. Each 6 is a Double Hit. 2 Hits defeats the Vile Champion. 3 or more gives an equipment card.
  12. Statblock Female Chaotic Neutral Titan // Warlock Level 3, Init 1, HP 32/36, DR 1/Lawful, 1/Cold Iron, Speed 40ft AC 18, Touch 11, Flat-footed 17, Fort 7, Ref 1, Will 4, Base Attack Bonus 3 Comet +9 (2d6 + 9, x3) Hideous Blow +9 (2d6 + 2d6 + 9, x3) Slam +9 (1d4 + 6, x2) Eldritch Blast +4 (2d6, x2) Chain Shirt (+4 Armor, +1 Dex, +3 Natural) Abilities Str 22, Dex 12, Con 18, Int 12, Wis 8, Cha 18 Condition None "I can open the door and take point for the gathering of magical items, as well as for any other doors we need to open. As for future survivors, I agree they will need to wait their turn rather than trying to cram them all into a single boat. Finn brought up the possibility of an imposter making their way into the group, and while we cannot be certain, it's better to be cautious than not when dealing with such matters."
  13. Yes, sorry. I didn't have anything to contribute to this investigation and didn't realize how long it's been since I've posted.
  14. Statblock Female Chaotic Good Human Cleric 1 / Ninja 2 // Rogue 2 / Swashbuckler 1 Level 3, Init 3, HP 27/27, Speed 40 ft AC 16, Touch 16, Flat-footed 13 Fort 4, Ref 8, Will 6, Base Attack Bonus 2 MW Kukri +4/+4 (1d4, 18-20/x2) MW Kukri +6 (1d4, 18-20/x2) Longbow (20 Arrows) +3 (1d8, x3) Abilities Str 10, Dex 16, Con 14, Int 10, Wis 16, Cha 10 Condition None Sneak Attack 1d6+3 Sudden Strike 1d6 Ki/Day 6 "I am sorry for my companions'...behavior. But one cannot be too cautious with the town's situation as it is. You are the first survivor we've seen that hasn't tried to kill us. You say you came here to assist the temple. Were you there when the bell began to toll?" OOCNo significant action.
  15. You need to defeat the last two vile champions, grab the last flag, and a hero with an equipment card needs to be on the command tent. Tactics are one-time bonuses to the combat strength of a unit line. They don't count as tokens and the total combat strength of a line CAN be greater than six.
  16. Adan places his hands on his hips, and with a big smile on his face responds to the adventurers. "It'll be a tortoise for each participant. There's plenty of food laying about here. You can try to lead the horizonbacks with it, but they can be fickle creatures. You can grab what you think you'll need for the migration. They do understand Goblin, so you should try communicating with them if you can." Inside the paddock are piles of massive leafy vegetables.
  17. You are not racing turtles for this one. You are herding them from one location to another.
  18. Statblock Female Chaotic Neutral Titan // Warlock Level 3, Init 1, HP 32/36, DR 1/Lawful, 1/Cold Iron, Speed 40ft AC 18, Touch 11, Flat-footed 17, Fort 7, Ref 1, Will 4, Base Attack Bonus 3 Comet +9 (2d6 + 9, x3) Hideous Blow +9 (2d6 + 2d6 + 9, x3) Slam +9 (1d4 + 6, x2) Eldritch Blast +4 (2d6, x2) Chain Shirt (+4 Armor, +1 Dex, +3 Natural) Abilities Str 22, Dex 12, Con 18, Int 12, Wis 8, Cha 18 Condition None "Taking some much needed precautions around survivors seems a fantastic idea, Finn." Deianara is in full agreement with the other warlock before the nurse speaks up about their group seeming to have gone to hell and back. "Still, it couldn't hurt to be cautious around future rescues." As Strunthal goes to investigate the bottom of the stairs, Deianara follows not too far behind. The mysterious circumstance seemed sketchy, and she wanted to make sure Strunthal didn't end up in a compromising predicament on his lonesome.
  19. Festivalgoers are clustered around a paddock full of young horizonback tortoises that are shuffling around inside the enclosure. The fifteen-foot-tall tortoises are being tended by young herders, who are fitting them with makeshift bridles. These individuals are overseen by a tall, attractive orc who makes sure the bridles are attached correctly. The orc is a horizonback trainer named Adan. He supervises the transfer of the young tortoises from the paddock to the open fields on the west side of the Jumble, where the tortoises will begin training to become mounts and mobile buildings for the tribes of Jigow. The orc waves at you and says, "Have you come to join the horizonback migration? There's a tortoise for each of you, and a medal to be won if you make it to the end in one piece. Las year we had to rebuild three houses after the festival!" Ayo can be seen relaxing here, watching the tortoises.
  20. Inside the mansion, Lady Amina's personal chefs prepare a small feast. For appetizers, there is chickpea salad and naan bread with goat cheese and hummus. Towards the center of the table, there is grilled chicken and vegetables, slow-cooked lamb with tomatoes and aubergines, shrimp and beef kebabs, and skollickSkollicks are arthropods native to the Rhat'matanis region near the Argent River. Skollicks look like large gray lobsters. tails with aioli. For dessert, sliced fruits and baklava have been prepared.
  21. You do not need to worry about Electrum. I do not keep track of currency conversions. As long as you maintain the appropriate amount of currency, you will be fine.
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