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IWantBapo

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  1. Female Lawful Evil Human, Lvl: 3, Init +1, HP 26/30, Spd: 20ft AC: 21, Touch: 11, Flat-Foot: 20 Fort: 6, Ref: 5, Will: 6, BaB: +3, Str 16, Dex 12, Con 14, Int 12, Wis 15, Cha 8 Conditions: None, Spot/Listen: -3 Valen does not take the time to loot anything from the room instead electing to watch Rhigoxus approach another door. Relaxing her stance she considers what Yasei has said before replying back to them. "I would not fiddle with a trap once it had been placed either, if they were not using the room it could mean they have someone who casts magic or at the very least is able to detect it" She thought to say more but the sudden assault on her metallic ally caught her immediate attention. In the next few moments she re-assumed her combat stance and turned to fully face the door. EffectValen has cast Magic Weapon on her Flail. This is her 1st level domain spell. +1 Attack/Damage for 3 minutes. 114 seconds have passed!
  2. A Great Upheaval Rain continues to pelt the outer surface of the inn. You stand in the hall Kella appears speechless as she turns to face Gelfin. It's clear she is attempting to maintain her composure after the invasion of her thoughts. Though it is unclear if she is aware of what just transpired or if she believes that you cast some form of spell on her without her knowing. Without hesitation but with great nervousness in her voice she replies to Gelfin quite earnestly. "I.. did not have anything to do with the attack on this town, my allies see it as an asset that would be better served under our discrete eyes" Upset by the current circumstances and feeling more than overwhelmed by Gelfin's sudden gain in knowledge; kella sighs to vent her feelings. In this instant she seems to regain some semblance of her composure. "At this point I just want to get out of here alive, everything has gone sideways" Weather & Effects Weather: Indoors, No penalty. Time: Night, Darkvision. Temperature: Chilly Wind: Light, 2-5 mph
  3. Female Lawful Evil Human, Lvl: 3, Init +1, HP 26/30, Spd: 20ft AC: 21, Touch: 11, Flat-Foot: 20 Fort: 6, Ref: 5, Will: 6, BaB: +3, Str 16, Dex 12, Con 14, Int 12, Wis 15, Cha 8 Conditions: None, Spot/Listen: -3 Taking a brief moment to move her hair out of her face; Valen looks to her companions moments later. The battle against undead had ended swiftly but despite how easy it had been the event left questions unanswered. "Well it seems these bandits have some explaining to do" she state plainly. Something was suddenly out of place among the stonework of this old abandoned manor. EffectValen has cast Magic Weapon on her Flail. This is her 1st level domain spell. +1 Attack/Damage for 3 minutes. 102 seconds have passed!
  4. Female Lawful Evil Human, Lvl: 3, Init +1, HP 26/30, Spd: 20ft AC: 21, Touch: 11, Flat-Foot: 20 Fort: 6, Ref: 5, Will: 6, BaB: +3, Str 16, Dex 12, Con 14, Int 12, Wis 15, Cha 8 Conditions: None, Spot/Listen: -3 Valen hops down from the sarcophagus toward the final skeleton, swinging her flail in a controlled and tactical fashion. Without hesitation she attempts to destroy the creature; bringing down her weapon upon it. EffectValen has cast Magic Weapon on her Flail. This is her 1st level domain spell. +1 Attack/Damage for 3 minutes. 96 seconds have passed! ActionAttacking final Skeleton +1 Magic to Att/Dmg +3 Str +3 BaB
  5. Just going to give it until the end of the weekend for a few people to catch up.
  6. Female Lawful Evil Human, Lvl: 3, Init +1, HP 26/30, Spd: 20ft AC: 21, Touch: 11, Flat-Foot: 20 Fort: 6, Ref: 5, Will: 6, BaB: +3, Str 16, Dex 12, Con 14, Int 12, Wis 15, Cha 8 Conditions: None, Spot/Listen: -3 Taking some initiative Valen elects to step up on to the sarcophagus to the right of Rhigoxus. Now somewhat above her target she swings her flail down upon the skeleton. (Attacking Red) EffectValen has cast Magic Weapon on her Flail. This is her 1st level domain spell. +1 Attack/Damage for 3 minutes. 90 seconds have passed! ActionAttacking Red Skeleton +1 Magic to Att/Dmg +3 Str +3 BaB
  7. A Great Upheaval Rain continues to pelt the outer surface of the inn. You stand in the hall Feeling pressured, Kella remains silent for a short while. She spends the time contemplating what she can and cannot share with you without putting herself in further danger. Shifting her eyes away from the majority of you to face the wall she begins rubbing her arm with the opposite hand. During this time spent in contemplation Gelfin gleans some important information. Kella is a member of a larger faction but does not mention the name, she mentions the name 'Xolkin' twice who appears to be either a family member or lover, it is unclear. Xolkin is likely an associate of the same faction that Kella is in, and it seems you are unlikely to get more information from her due to her ties to this organization. She fears reprisal more than your immediate threat in the hallway. Her silence ends with a simple but brief answer to Mar'che'chok; "I.. cannot answer that" and a follow up answer for Gelfin who has spied on her thoughts unbeknownst to her. "I have answered your questions, my motivations to be here are my own" Weather & Effects Weather: Indoors, No penalty. Time: Night, Darkvision. Temperature: Chilly Wind: Light, 2-5 mph
  8. Female Lawful Evil Human, Lvl: 3, Init +1, HP 26/30, Spd: 20ft AC: 21, Touch: 11, Flat-Foot: 20 Fort: 6, Ref: 5, Will: 6, BaB: +3, Str 16, Dex 12, Con 14, Int 12, Wis 15, Cha 8 Conditions: None, Spot/Listen: -3 Taking the time to strike at the skeleton robs Valen of valuable time; her companion stepping ahead of her to the north before she can make a move. Now cut off from the rest of the skeletons she bides her time by holding position, occasionally flicking her wrist to continue the rotations of her flail. (Valen holds action as she is currently unable to approach) EffectValen has cast Magic Weapon on her Flail. This is her 1st level domain spell. +1 Attack/Damage for 3 minutes. 90 seconds have passed!
  9. Female Lawful Evil Human, Lvl: 3, Init +1, HP 26/30, Spd: 20ft AC: 21, Touch: 11, Flat-Foot: 20 Fort: 6, Ref: 5, Will: 6, BaB: +3, Str 16, Dex 12, Con 14, Int 12, Wis 15, Cha 8 Conditions: None, Spot/Listen: -3 Feeling satisfied with her attack she follows up with a second strike while simultaneously taking a five foot step north to close the gap between her and the other skeletons. EffectValen has cast Magic Weapon on her Flail. This is her 1st level domain spell. +1 Attack/Damage for 3 minutes. 90 seconds have passed! ActionFive foot step North Attack Grey
  10. A Great Upheaval Rain continues to pelt the outer surface of the inn Mar'che'chok This note is written in common and appears scrawled quite neatly. It says; "On our way". Although you are a stranger to the snake on the table it does not seem bothered by your presence. You stand in the hall Still interested in open dialogue Kella continues to answer your questions. She remains neutral in the hallway with no indication that she has intentions of fighting the party. Her arms remain crossed while she leans up against the left side of the hallway. "I did mention I came to assist the temple, I did not think you would need to know my full life story.. and no I haven't loot anything in the city aside from a few rations and maybe a bottle of alcohol to pass the time" Pausing for a moment she thinks of what else to share. "I don't see why my being a spellcaster is important, I am sure you have a few yourself." Weather & Effects Weather: Indoors, No penalty. Time: Night, Darkvision. Temperature: Chilly Wind: Light, 2-5 mph
  11. A Great Upheaval Rain continues to pelt the outer surface of the inn You stand in the hall The conversation shifts from friendly banter to a daring attempt to investigate unabated. Unsure of how best to proceed without giving away her intentions Kella closes her eyes while simultaneously taking a deep breath. There seems to be a pause in her responses to the party; tension beginning to fill the tight corridor. Exhaling after a moment of thought she addresses all of you. "I have no weapon on me, go and look if you must" Kella's Room You open the door to Kella's room and the first thing you notice is the pungent smell that comes with living in squalor. The room is dimly lit by a candle sitting to the left of a bed frame located at the centre of the room; the bed appears lived in with sheets tossed. It is a small room with roughly five feet of space on either side of the bed and fifteen feet across. With the bed taking up ten feet of space at the centre there is only enough space for three of you to comfortably fit within the room. Directly to the left of the bed is a table with a note. It sits directly beside the candle that lights the room and beneath it; a small green snake has coiled for warmth. The room has a slight chill due to the damage to the roof and it is quite obvious that there is a crushed section of the ceiling to your right. Some of the damage appears to have been patched in some way from within the room, likely an attempt by Kella to maintain some heat while she awaited rescue. The damage is consistent with what you have seen from outside and likely travels all the way to the bottom floor where the boulder is embed in the floor. To the right of the bed is a small chamber pot with a lid tightly sealing its contents. Kella also appears to have a small backpack set along the wall to the right. It is slumped in the corner behind the door tucked slightly out of view. The room is otherwise quite barren, not unexpected considering the size of the town and likely revenue the tavern might draw in from the locals. There is a single window just above the bed with wooden shudders located on the inside of the room. They appear closed and locked by a single piece of iron tapered around a small knob. You don't think the light from the candle could escape from where you are standing so there is little to worry about in that regard. Kella chimes in as you enter, briefly stating that the snake is her familiar. She politely asks you not to harm it if possible as it is her only companion on her journey. Weather & Effects Weather: Indoors, No penalty. Time: Night, Darkvision. Temperature: Chilly Wind: Light, 2-5 mph
  12. Female Lawful Evil Human, Lvl: 3, Init +1, HP 26/30, Spd: 20ft AC: 21, Touch: 11, Flat-Foot: 20 Fort: 6, Ref: 5, Will: 6, BaB: +3, Str 16, Dex 12, Con 14, Int 12, Wis 15, Cha 8 Conditions: None, Spot/Listen: -3 The skeletons begin to animate and to no ones surprise it is again time to fight. Valen begins to twirl her flail with a flick of her wrist, prepping for a strike against the nearest target. Her facial expression turning to that of a focused fighter; looking for opening. (Grey) EffectValen has cast Magic Weapon on her Flail. This is her 1st level domain spell. +1 Attack/Damage for 3 minutes. 84 seconds have passed!
  13. I know you mentioned it already in character but lets just assume you had suspicions and now you are sure she's up to something she isn't telling you. lol I only had so much prepped, the book doesn't tell me what you are or are not supposed to know.
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