Jump to content

Chuck Barrington

Members
  • Posts

    3
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Ah, is there a thread to weigh in on the final design result? The PF (Experimental) sheet has several features I enjoy like the generally larger font, the way the spell page is set up, and the abundance of weapons and armor/protective items sections.
  2. Hm? Oh, I didn't mean the sheets themselves but that's also dope, I'd meant the sheet list page where it displays them all. Awesome that they'll both get a makeover though! So long as y'all know about it, that's good enough for me.
  3. Apologies for the broad spread here but I'm incredibly unfamiliar with Mythweaver's forums, or Baldr's, whichever. Regardless; questions. The sheet list page is very blindingly white right now regardless of what my theme is set to. Any way to change that, and are there any plans for organization into subfolders like Mythweavers had? I've got about 70 sheets on there and searching for them is possible but mildly inconvenient compared to three clicks. Pathfinder Experimental sheets have a small handful of issues: Temp ability scores don't affect things like initiative or saving throws unless you go back and edit the base stat again. Size box itself is kinda squished, but size modifier applies to AC just fine. It does not however affect carrying capacity. Armor doesn't apply the armor bonus, max dex, or ACP. Dodge, Deflection and Misc AC don't affect CMD, FF, FF CMD, etc even when they should. Misc is understandable cus that could be anything. This one's not a bug, it's just potentially confusing - if a stat mod is negative, it still shows that + in front of it so it ends up +-1 or whatever the penalty is. Experience has never really worked with the Experimental Sheet, continues to not work. Edit: the test sheet I made to make sure it wasn't just the old ones acting weird.
×
×
  • Create New...