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hakootoko

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Posts posted by hakootoko

  1. I think it's simpler to have Stun/Body/End in posting templates. I've also run into the problem on Roll20 sometimes where those colored bars are visible to the player and GM, but not the other players. No idea why. In a post header here, it'll be public knowledge.

    Will check Roll20 when I get home.

  2.  

    spacer.pngJohn Harcourt, aka Rescuer
    DCV: 6  Stun: 24/24  Body: 13/13  End: 40/40  Status: none


    It was quite a beautiful morning. John had gotten up early to go for a run along the riverside path, then a shower, and when he got home it was still there.

    He'd hung a few paintings in a uptown show last weekend, to good reception from the rich folks viewing it. Maybe because he was there in person. Who knows with rich people. He'd spoken with one old lady who asked why he had so few available here, and he'd let slip that he had more completed at home but this was all the space the gallery could let him use. She and her driver had appeared at his apartment yesterday and he graciously showed them his workroom and what was ready for sale. While he was thinking to himself about what to charge, given he was avoiding hanging and agent fees on this sale, and before he'd even reached for his phone to share his payment app details, the woman had already finished writing it. A check. Who uses checks in this day and age?

    Already tired of looking at it (and the more than generous amount it was good for), he got in the car and headed downtown to the bank. After zipping into a tight spot in the parking garage, a feat no less challenging than maneuvering a fire truck down an alley in Chinatown, he happily walks the couple of blocks to the bank and gets in line at a teller. He couldn't find a deposit slip, but he does have a bank statement on his phone and his ATM card. Hopefully that's enough.

    Not being one to just stare at the back ahead of him while standing in line, he's continually looking around, and notices Fluke come in the door. He gives a wave and a nod, but honors the almost museum-like quiet of the bank by not calling out.

     

     

     

     


    OOC:

  3.  

    spacer.pngJohn Harcourt, aka Rescuer
    DCV: 6  Stun: 24/24  Body: 13/13  End: 40/40  Status: none


     

    With the boy's name in hand, John heads home to shower and change. Gathering up a pad and pencils, and a bag of licorice, he hops in his jeep and heads for Sovereign General Hospital. He know it's getting late and he might be turned away, but nothing ventured, nothing gained. He can always try again tomorrow.

    At the emergency room desk, he asks for the boy, explaining he was the fireman who pulled him out of the fire, and that the fire department needs his help describing what he saw in there. "The boy said it was arson. We need to make sure."

     

     

     

     


    OOC:

  4.  

    spacer.pngJohn Harcourt, aka Rescuer
    DCV: 6  Stun: 24/24  Body: 13/13  End: 40/40  Status: none


    "Looks like the 'burning man' got away while I was getting that woman out. I don't see him anywhere in the area. If that kid was right about him, then we're looking at more building fires. You get to critique my priorities again."

    "Guess I'll have to find where he went, and then draw a portrait of the guy to give to the police for questioning."

    John goes to check with the medics still on-site about what hospital he was taken to. Or what hospital everyone was taken to.

     

     

     

     


    OOC:

  5.  

    spacer.pngJohn Harcourt, aka Rescuer
    DCV: 6  Stun: 24/24  Body: 13/13  End: 28/40  Status: none


     

    "Hey, Superion. Ain't protecting people what it's all about? You ever need help getting people out of harm's way when you're taking care of a serious bad guy, you give me a call." Rescuer replies. "A kid tells me there was a super making fire. I knocked him out to stop him, but haven't hauled him out yet. You want him?"

    John is going back in for the burning man, Superion or not. From what the kid said, he doubts the guy is going to burn up.

     


    OOC:

  6.  

    spacer.pngJohn Harcourt, aka Rescuer
    DCV: 6  Stun: 24/24  Body: 13/13  End: 28/40  Status: none


     

    After the bed crashes through the hole, he turns back to the woman. "I was kind of hoping that bed would fill the hole," he says sheepishly, "But at least it'll make for a softer landing. Not that we'll need one."

    He picks her up and nimbly leaps over the hole, then escorts her down the fire escape to safety.


    OOC:

  7.  

    spacer.pngJohn Harcourt, aka Rescuer
    DCV: 6  Stun: 24/24  Body: 13/13  End: 28/40  Status: none


     

    Entering the apartment, he sees the hole in the woman's dining room just outside her bedroom. He wastes no time in jumping across to get to her. "Let me help you up, Ma'am," he says, gently lifting her out of bed and into a standing position at her nearby walker. Then bracing himself between the headboard and the wall, he shoves the bed through the door and into the hole.


    OOC: Either the bed is large enough to block the hole, or the bed will fall through and provide a slightly softer landing should they end up falling in its direction. Your choice.

  8.  

    spacer.pngJohn Harcourt, aka Rescuer
    DCV: 6  Stun: 24/24  Body: 13/13  End: 28/40  Status: none


     

    John gets a fresh air tank and heads back in and up to the third floor. The 'burning man' should be lying on the floor between those two staircases. But he also keeps his mind peeled for conscious people worried and panicking; there have to be more in here that need his help.

    Things are getting worse in here by the minute, but at least the concrete emergency stairwells are holding. If the floor in between collapse, it's all over, and he knows only too well.


    OOC:

  9. I should have elaborated more, I guess. My intent had nothing at all to do with dishonesty.

    What's on the Roll20 screen is transitory. Once minis have been moved again, some people will honestly misremember where they were before. It's not a problem when you're in the middle of a session and something happened only 30 minutes ago. Enough people will remember it clearly enough to sort it out. Sort of like how the characters will remember it because it happened to them only seconds ago. Yet when someone goes afk for several days and comes back to the game to refresh their memory by reading old posts, they may not remember whether a particular bad guy has vanished because he died or because he ran away, for example. Sometimes I find myself a bit lost in PbP action scenes, and then I go back and re-read a few pages of old posts before I make my next one. These are the sorts of things I want a 'permanent record' for.

    Rolling physical dice on your desk is no different than the old skool rolling of dice behind the GM's screen. I don't know if you have (and I'm definitely not accusing anyone), but I have fudged a few dice rolls as a GM. Not so many. I've learned to be wary of overdoing it from seeing other GMs fudge so many dice rolls that it's obvious to everyone at the table.

    On another note, you could cheat with the die roller on oMW. I regularly pointed this out to people I gamed with not so they could use it, but so they could notice it when it happened. I don't recall ever seeing anyone do it on purpose, but I saw people do it by mistake from time to time. (This happened when you edited a post and added a new die roll to it, above dice you already rolled. It would change the results of all the dice rolled below the edit.)

     

  10. I like using Roll20 to move minis around and get a feel for the layout of the battle. I use it live for my Friday evening game. In another MW game I'm in, the GM screen shots Roll20 every time he posts, so there's a permanent record of where we were that round.

    Ditzie was more convenient for PbP, but nothing lasts forever...

  11.  

    spacer.pngJohn Harcourt, aka Rescuer
    DCV: 6  Stun: 24/24  Body: 13/13  End: 28/40  Status: none


     

    John carries the boy out of the building and drops him off at the first aid station. Walking up to the chief he says "The boy I just brought out says there's an arsonist in there. Maybe a super-arsonist. Have you got police on the way? Either way, I'm going back in to see if I can find more survivors."

    He regrets that he never laid eyes on the burning man. He's not going to be able to identify him among all the survivors... If he is a super, burning man will likely survive the way and someone will carry him out. Hopefully the boy can pick him out.

    He's briefly concerned about his own apartment next door, but he shrugs it off as not being able to do everything at once. It's the job of the folks with hoses to keep it from spreading. He'll do what he's best at, and bring more people out alive.

     


    OOC:

  12. Looks like no one owns any rope. I was hoping once we got one person across, we could use a rope to make it easier for others.

  13. Mental Awareness itself is defined as "Detect; class (5cp)", so I'm upgrading to "Detect; large class (10cp)". That's where the 5cp difference comes from.

    I took +5 OMCV in just Mind Scan, because the penalties are so large (p79). Just searching a building for a particular mind is at -6. It was worth losing 2d6 to offset some of those penalties, because I'm not even trying to achieve the higher levels of effect.

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