Jump to content

Postmodernist

Members
  • Posts

    20
  • Joined

  • Last visited

1 Follower

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Rolls sucked, looks like we're going with point buy at 32 points.
  2. Perfect. Makes sense, and thanks for the quick response!
  3. Rahkimur Aspirant of the Green     "The forest is my temple. The trees have never asked me to kneel before them."   DRUID 1 Medium humanoid male (Half-Orc), lawful neutral Armor Class 15 (dex, leather armor, shield) Hit Points 10 ( 1d8 + 3 ) Speed 30' ft. Senses darkvision (60 ft) Languages common, orc, druidic, sylvan Proficiency Bonus +2   ABILITIES & SKILLS  Proficiency Bonus: +2 Strength 10 (+0) Save +0 Athletics +0 Dexterity 14 (+2)  Save +2  Acrobatics +2 | Sleight of Hand +2 | Stealth +2 Constitution 14 (+2) Save +2  No skills associated. Intelligence 10 (+0) Save +2 Arcana +0 | History +0 | Investigation +0 | Nature +2 | Religion +2 Wisdom 17 (+3) Save +5 Animal Handling +5 | Insight +3 | Medicine +3 | Perception +5 | Survival +5 Charisma 10 (+0)  Save +0 Deception +0 | Intimidation +0 | Performance +0 | Persuasion +0 *Notes for future reference/ ** Note 2 for future reference / (E) denotes expertise. / Bold denotes proficiency.   PROFICIENCIES & ABILITIES  PROFICIENCIES Tools Navigator Instruments N/A Weapons Clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears  Armors Light armor, medium armor, shields (druids will not wear armor or use shields made of metal) DRUID CLASS ABILITIES Spellcasting | Ritual CastingYou can cast a wizard spell as a ritual if that spell has the ritual tag and you have the spell in your spellbook. You don't need to have the spell prepared. |  RACIAL TRAITS DarkvisionAccustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. | Relentless Endurance | Savage Attacks | Proficiency (Replaces Menacing trait) FEATS   WEAPONS WEAPONS Quarterstaff +2 to hit for (1d6) bludgeoning damage. | Simple, versatile   SPELLS SPELL SLOTS 2/2 (1st) Druid - Spell Save DC: 13 | Spell Attack Mod: +5 | Spells Known: 2 CANTRIPS (Druid) Thorn Whip | Guidance FIRST LEVEL (Druid) Entangle (C) | Goodberry   * Denotes a Midgard spell. / (C) Denotes concentration. / (R) Denotes reaction spell. / (B) Denotes bonus action spell.   EQUIPMENT & ENCUMBERANCE TOTAL ENCUMBERANCE (48 lbs.) Weight: 54.08 lbs. / 150 lbs. max. (15 x STR Score) Status: Unencumbered Penalty: None MONEY POUCH (0.2 lbs.) Copper: 0 | Silver: 0 | Gold: 10 | Obsidian: 0| Platinum: 0 (10 Coins x .02 lbs. = 0.2 lbs. Total Weight) EQUIPEMENT READIED (21 lbs.) Equipped items can be retrieved with a manipulate item interaction. Armor (16 lbs.) Leathers - 10 lbs. | Shield 6 lbs. Weapons (7 lbs.) Quarterstaff - 4 lbs. | Scimitar - 3 lbs.    Readied Items (9 lbs.) Druidic Focus - 0 lbs. | Hunting Trap- 25 lbs.  EQUIPMENT STORED (27 lbs.) Stored items can be retrieved with an action. In Backpack (37 lbs.) Backpack - 5 lbs. | Mess Kit - 1 lbs. | Rations - 20 lbs. | Tinderbox 1 lb. | Torch x 10 - 10 lbs. |  Strapped to Backpack (22 lbs.) Waterskin - 5 lbs. | Hemp Rope - 10 lbs. | Bedroll - 7 lbs. |  EQUIPMENT NOT CARRIED (--) At Home  * Denotes magic item (see below)   MAGIC ITEMS NON-ATTUNED   ATTUNED (3/3)     APPEARANCE Age 20 | Height 6' 0" | Weight 175 lbs. | Hair None | Eyes Black | Complexion Greenish Brown DESCRIPTION FORTHCOMING     BACKGROUND BORDERLANDS PIONEER Source Custom Personality Traits: something Ideals: something Bonds: something Flaws: something Background Feature: something BACKSTORY FORTHCOMING  
  4. Hi, posting interest. I'm in the process of making a half-orcish druid with the borderlands pioneer background, and was wondering what options were appropriate for a pet. The description says it must be a creature with 1/8 CR or lower, and I was wondering if a goat or giant weasel would be acceptable options. Also, in gameplay terms, how would interactions with these creatures work?
×
×
  • Create New...