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Grillo Guy

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  1. Maybe Morell had known about the Brandybuck family's business, though... Maybe one of his siblings is married to one of the Brandybucks' kids who lives in Bree, and he had plans to go see how they were and how the business was going there, and maybe he could learn something with them to take back to his family's own business and apply there too. Upon hearing of the tragedy that had befallen the Brandybucks of the Easterly Inn, he could be trying to find some more information, or trying to find people to exact justice... or just waiting for a caravan to go back home and send the news
  2. Morell and Biir Montage with art from DnD Beyond and Maccarta.Deviantart.Com
  3. Write a little about yourself Hello! My name is Dennis. I have already played lots of PbP games, both as a player character as well as a GM. My knowledge of Middle-Earth comes from the book (though it was quite a long time ago), and from watching the movies and the newer tv shows as well. I've already played Ironsworn solo and started a co-op game once but it was short-lived because the other players were not so committed. What I look for in a PbP game is proactivity from the other players and good communication in and out of character. I also look for games where problems may be solved by multiple approaches. State system of preference I'm very interested in playing the Ironsworn game. Concepts pitch I used the TOR online character generator link to inspire me for possible characters, and the idea of a character I'd most like to play would be a 3-heart (thinking of a default stat array character) Hobbit named Morell Gardner. I'm envisioning Morell as one of the older kids of a Hobbit family that lives in Bree. He's a sincere, generous, and anxious guy who works in the family business of gardening and making something with the produce: spices for cooking, ingredients for poultices and elixirs, etc. He would probably be far from home because he and his trusted Hound would have accompanied a traveling merchant with some of the family's products.
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