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Narnialover

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Everything posted by Narnialover

  1. 1) I'm bad at paragraphs but I'll try. 2) Thanks! I was still wondering about the character sheets. The company sells PDFs of the books. 3) Lurking, not ghosting. Ok, I need to remember that. 4) Thanks! 5) Well, I'm feeling better than I was about maybe trying to jump in on here. Life is still going to limit stuff and mean that whatever I do is not GMing for a while. I've got too much on my plate to make that commitment of time and effort.
  2. Thanks for the explanantion! That's more flexible than I thought it was, which is a relief. I was picturing it being a bit of a tough sell telling people they absolutely have to buy a rulebook and at least one sourcebook before they can even try a game and see if they like it and I'm not sure how many people who already have and are interested in DWAITAS are on here.
  3. Wait a minute! You're allowed to do that? Ok, getting to a couple of the questions I was going to need to ask first if I ever stop ghosting and actually try playing/starting a game, especially starting a game. Um... Let me give an example. Assuming I ever badger my one unwilling relative into playing a TTRPG again (which seems unlikely), let's say DWAITAS -- that's the only one I ever managed to keep going for any length of time -- we're face-to-face. I need to have the rulebook. I need to have any sourcebooks I'm using and the sourcebooks that have the pre-gen character sheets for whatever members of the TARDIS crew she's using. She doesn't need to have anything. The impression I'd gotten from ghosting was that, if I start a game on the forum, I still need to have as much as I did before but now... If I have one player who wants to play Adric, one who wants to play the Second Doctor and one who wants to play Sarah Jane, all three of them need to have the rulebook and, assuming they all want to use pregen stats, Adric's player needs to have either the Fourth or Fifth Doctor sourebooks, The Doctor's player needs to have The Second Doctor sourcebook and Sarah Jane's player needs to have, for classic show Sarah Jane, either the Third or Fourth Doctor sourcebooks or, for new show Sarah, the 10th Doctor Sourcebook. Which is more of an investment to ask the player to make in order to try out a game and see if they like it. Am I wrong on that? Have I over-explained? Have I been unclear? Have I been unclear and over-explained at the same time? I'm sorry for any of the above. My social skills leave much to be desired. Which is another reason I've been ghosting instead of playing or GMing.
  4. DWAiTaS (Doctor Who: Adventures in Time and Space) Options 1. The Doctor (or equivalent Time Lord character) uses the TARDIS to go back and rescue him. If your Time Lord is Celery Boy, acts like Celery Boy or is the person who got killed or you don't have a Time Lord or time machine in your group or, for some other reason, the surviving members of the group can't or won't change what happened: move on to the other options. 2. Someone experimenting with a time machine, teleporter, machine that produces mini CVEs, etc. accidentally picks him up. Then you have to arrange for the rest of the group to somehow come into contact with their friend (and possibly his unintentional rescuer/kidnapper). Not that hard. If you can't come up with anything else, just dump a Cyberman invasion on top of them. Or Daleks. Staples of Doctor Who. 3. A bad guy who has access to one of the machines from Option 2 deliberately kidnaps him in order to use him in some vile scheme. If the scheme is directed against your group in some way, then they'll very easily get involved. If it isn't, then you have them stumble across it. 4. A C.I.A. (Celestial Intervention Agency) agent or renegade Time Lord either finds out about what happened and deliberately rescues him or stumbles across him. Then returns him to his friends. If she's a C.I.A. agent, she shouldn't have that hard of a time locating the rest of the group somewhere in their next adventure. Just call C.I.A. HQ and ask. If she's a renegade, the show's shown it being possible for one TARDIS or similar Time Machine to track another. 5. A wizard did it. I mean the Time Lords did it. Maybe they're just being benevolent. Maybe they want The Doctor to owe them a favor. Maybe an important Time Lord owes The Doctor a favor. Maybe they want the dead character to do something for them. Maybe the dead character is going to do something important at some point in his future and so they can't let him die now. You're the GM. Come up with something. 6. If all else fails... "The universe is big. It's vast and complicated and ridiculous, and sometimes, very rarely, impossible things just happen and we call them miracles."
  5. All I've done so far on the forum is ghosting a few games (most of them dead already) to try and see how things are done. I think all dead now. But I'll dare to make my first post. reroutes to the new main page. Any link through to a particular topic from OG MythWeavers that I've tried today from my history has rerouted to an incredibly long version of itself and then given an error message about being too long. For example: becomes Hopefully that helps with figuring out the problem...
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