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SwordOfCaine

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  1. Awesome, thanks!   Great to see! Thank you!   Still getting familiar with the forums, I've noticed you do things here differently. Thanks for the tips!
  2. Hi, thank you! The reason my name is familiar is because it's based on Vampire the Masquerade lore, otherwise this is the first time I've ever been on the site. I am still getting accustomed to the forums, so I'll hop into the game whenever something captures my interest :)
  3. Remember, wherever we go, it is the blood of Caine which makes our fate. *I'm new to the site and this is unlike any other forum I've been on, so please have understanding while I figure my ish out I am demoting myself from a GM's position, preferable title for me was a Storyteller, regardless... I'm a busy woman and I am temporarily retiring from being the one who opens the curtains and narrates the fate that befalls the heroes and villains. Which means that now I'm a pawn to hopefully a strict and exciting GM who will give me a taste of my own medicine. One thing to know about me as a writer is the fact that I love stories. I love action. I love intrigue. But most of all, I love dark, complex, troubling and enticing themes. I love mystery and tension. I love to be at the edge of my seat and to bite my nails with this thrilling question if I have done the right thing. I like challenge. I love to have my character be punished for her actions and to see her rise to her feet and try again, all odds be damned. But more than anything, I love compelling stories that have meaning. Overall, I do care about the story elements a little more than the system itself, but that doesn't mean that we can't have the best of both worlds. My strongest suit in writing? Character development. I enjoy nothing more than to come up with a blank slate character with a foundation of ideas and possibilities only to build them up and break them down as they story goes. My characters are always emotional creatures whose goal is to get stronger, but they'll always be affected by whatever they face. You could almost consider this a 1v1 scenario - my character is the lone pawn on the chess board and is going against your whole assembly. Which WoD games? I would include as many as possible (I have been a storyteller and player in multiple franchises (VtM, WtA, CtD, MtA, HtR and a bit of KotE) but the main franchise I want to focus on is VtM. Preferably the pre-V5 version, the era when Bloodlines had been created as to me that is just never going to be matched by anything. System? I admit I'm a little rusty, haven't played a system based roleplay in three years. Though I'd personally prefer to do a homebrew system that works for us both, to make it snappy, quick and satisfying. I love doing character sheets and arranging where my points are going. The main theme of the story? Human coming face to face with something incomprehensible, terrifying, something so much bigger than her. Something so threatening and maddening. Only for her humanity to be stripped away, to meet death's Embrace and become an omen to her Kindred - just another lowly Thin-Blood, an unliving and unbreathing sign of a new era. And her trials as an unwanted outcast of the society. In short, I'd like to call this "F*ck around and find out." I really want to focus a part of the story on the human experience in the World of Darkness. What I'm seeking in the story? Gritty, gothic, dark, punky, violent, with themes that are supernatural as a whole: the occult, taboo topics, facing the horrors not meant to be witnessed by a human. Modern setting. I want to play a human, a young adult woman who is either an archeology and history student, mythology enthusiast, someone who has the unquenchable thirst for knowledge and bravery to do the things deemed unacceptable. Breaking into the museums, exploring strange and abandoned places, breaking into rumored haunted areas and so much more. Perhaps she had a strange mentor or professor who gave her clues about the strange place and artifacts, as the professor knew her wild enthusiasm would not give her a peace of mind and she would go above and beyond to be in touch with something so much bigger than her. I like the idea of her unknowingly coming face to face with various creatures of the night as they lead her on, perhaps toy with her, use her to solve their own troubles or perhaps even help her at times. Bumping into hunters, befriending them even, which would make for a juicy drama later on. But seeing the things she shouldn't see, scarred by the horrors, she would be a target and meet the inevitable fate, a fate worse than death in Kindred society - a Thin-Blood. Her human experiences are just a pre-game for what is to come. And everything that follows is in your, the GM, hands. Hold nothing back.
  4. Why are introductions always so difficult! I'm a 27 year old Slavic girl (no I'm not for Russia, place I'm from is too specific and small) with an independent business and busy life. Writing is my favorite hobby, with gaming being my second choice when I'm too burnt out to use my brain for creative purposes. My life goal is to be a babushka with borderline occultist knowledge and esoteric folk healing powers. I am also well aware of the way my profile may look, the aesthetic I choose, but that's just my persona I show to the world and my personal, creative interest. In fact I'm sensitive and bubbly. I'm too positive for my own good. But don't let them know, that's just between us, aight? Been a part of TTRPG and online writing communities for... Well, countless months at this point, as it has been over a decade for sure. At times, I took it seriously, but now that my life had become serious, I want online roleplaying to just be this exciting experience. Like when you watch your favorite show and you're just absolutely aching to see what is going to happen next, you're all giddy and impatient, end up screaming at the TV and probably it concludes with tears once the season ends. Dark and heavy themes are just my bread and butter. I love to delve in territories a lot of writers aren't always comfortable or in the mindset to tackle. Themes about mythology, occult, supernatural and deep stuff. I love to have an existential crisis in my free time and I adore tragedies, because I'm an emotional masochist. I've been a storyteller for several World of Darkness franchises for several years. Sessions were intense, vast and considering that it's not often the players like to play bad guys, I had always ended up playing the Sabbat Kindred, Black Spiral Dancer Garou and demented Pookas from the Unseelie Court. In the end, I actually liked to play the very dark aspects of World of Darkness, just considering how deep and unsettling lore can get. It's my one fandom that I literally never grow tired of. It's that one thing I always come back to. WoD, specifically Vampire the Masquerade, is my first and forever love. Currently, I just want to be a player who will be GMed. It's not something I had a chance to experience a lot, but I am confident in my character development skills, considering that I don't like my character to have it easy and I want them to struggle as hard as possible. Not available for group roleplays, but I'll make sure I'm quite a handful for my GM! My other fandoms that I absolutely lovelovelove: Lord of the Rings, Dragon Age, Final Fantasy VII (Crisis Core especially), Shin Megami Tensei's Nocturne, Game of Thrones, TES:Skyrim and Morrowind following as a close second. There's probably more, but my brain is not braining at its full capacity.   Anyway, I hope to make some friends and have some amazing roleplays! Thanks for reading :D
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